Player Matchup

Ymir
Ymir
Silver I
Mannywins27
Ymir
Silver I
Level 145
God Stats
1W - 2L
1,298 SR
Queue Stats
48W - 54L
1,366 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Qodii
Danzaburou
Gold III
Level 142
God Stats
5W - 1L
1,614 SR
Queue Stats
102W - 113L
1,462 MMR
Party 2
Nu Wa
Nu Wa
Silver I
Taibos
Nu Wa
Silver I
Level 126
God Stats
1W - 0L
1,611 SR
Queue Stats
13W - 13L
1,411 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,508 SR
1,413 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,571 SR
1,255 MMR
Charybdis
Charybdis
Bronze III
asapTristen
Charybdis
Bronze III
Level 77
God Stats
0W - 1L
1,772 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver II
sadkhepri
Chang'e
Silver II
Level 108
God Stats
0W - 1L
1,513 SR
Queue Stats
17W - 20L
1,218 MMR
Party 1
Tyr
Tyr
Silver III
subtomyOF1_
Tyr
Silver III
Level 80
God Stats
2W - 5L
1,429 SR
Queue Stats
49W - 77L
1,048 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 7
11,230
661
5,391
12,379
14,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Qodii
Danzaburou
16
5 / 0 / 2
12,588
740
12,944
12,019
5,139
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Taibos
Nu Wa
15
2 / 1 / 3
11,722
690
18,646
6,122
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AtlasAnubisHachimanVamanaVulcan

VS

Bans
ArachneAresHerculesCabrakanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
asapTristen
Charybdis
15
0 / 1 / 1
11,010
648
7,107
12,673
4,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
sadkhepri
Chang'e
14
1 / 4 / 0
10,617
625
12,466
17,555
5,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
10,038
590
4,263
14,077
9,158
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Danzaburou
Qodii
Danzaburou
5
0
2
6
W
Nu Wa
Taibos
Nu Wa
2
1
3
3.5
L
Charybdis
asapTristen
Charybdis
0
1
1
0.5
L
Chang'e
sadkhepri
Chang'e
1
4
0
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
23,836
30,520
Taken
44,305
22,557
Mitigated
19,204
3,887
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,391
439
0
375
12,379
14,966
106
4,789
7,442
20,693
0
W
Danzaburou
Qodii
Danzaburou
12,944
6,887
0
2,674
12,019
5,139
1,185
5,269
6,706
0
69,684
W
Nu Wa
Taibos
Nu Wa
18,646
5,598
0
838
6,122
2,452
168
2,694
3,428
62,470
0
L
Charybdis
asapTristen
Charybdis
7,107
2,590
0
3,214
12,673
4,143
0
8,286
4,387
0
59,029
L
Chang'e
sadkhepri
Chang'e
12,466
84
3,812
6,226
17,555
5,903
0
8,232
9,316
69,030
0
L
4,263
220
0
704
14,077
9,158
0
8,053
6,024
0
24,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,540
Gold Earned
31,665
200
Minions Killed
218
0
Camps Cleared
0
944,998
Distance Traveled
915,590
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,230
661
23
1
0
317,603
5
W
Danzaburou
12,588
740
96
6
0
332,717
1
W
Nu Wa
11,722
690
81
5
0
294,678
0
L
Charybdis
11,010
648
113
7
0
278,776
0
L
Chang'e
10,617
625
77
5
0
322,796
2
L
Tyr
10,038
590
28
2
0
314,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role