Player Matchup

Ganesha
Ganesha
For My Squad
Ganesha
Level 98
God Stats
2W - 3L
1,285 SR
Queue Stats
273W - 286L
1,512 Elo+
Solo
Guan Yu
Guan Yu
Grimple_Stix_
Guan Yu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,496 Elo+
Solo
Anhur
Anhur
JimIndeed
Anhur
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 54L
1,526 Elo+
Solo
Janus
Janus
PilotBatman21
Janus
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
159W - 137L
1,581 Elo+
Solo
Chernobog
Chernobog
senqrc
Chernobog
Level 46
God Stats
3W - 5L
1,354 SR
Queue Stats
311W - 336L
1,492 Elo+
Solo
Team Averages
Level 80
1,428 SR
1,521 Elo+

VS

Team Averages
Level 80
1,539 SR
1,556 Elo+
Terra
Terra
Allsaya
Terra
Level 65
God Stats
2W - 0L
1,696 SR
Queue Stats
120W - 114L
1,519 Elo+
Solo
Discordia
Discordia
DirtyDauber
Discordia
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 99L
1,508 Elo+
Party 1
Thanatos
Thanatos
DupSage
Thanatos
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 61L
1,593 Elo+
Party 1
Xbalanque
Xbalanque
DuplicityCheese
Xbalanque
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 17L
1,660 Elo+
Party 1
Charybdis
Charybdis
ThatDrunkSniper
Charybdis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
For My Squad
Ganesha
14
1 / 3 / 8
8,530
853
8,103
11,614
12,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
14
0 / 4 / 6
7,724
772
3,511
13,633
12,075
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anhur
JimIndeed
Anhur
14
2 / 4 / 5
7,986
799
7,326
10,821
4,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 3 / 3
9,151
915
17,559
8,758
4,138
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
senqrc
Chernobog
12
1 / 5 / 4
7,264
726
4,038
9,650
4,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Allsaya
Terra
15
2 / 2 / 12
8,905
891
6,074
11,480
8,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
DirtyDauber
Discordia
17
2 / 1 / 12
9,108
911
15,061
7,255
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
DupSage
Thanatos
15
7 / 2 / 7
8,634
863
6,745
9,434
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
DuplicityCheese
Xbalanque
15
2 / 1 / 16
8,597
860
11,816
10,653
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ThatDrunkSniper
Charybdis
15
6 / 3 / 8
8,917
892
10,376
9,040
3,600
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
9
Kills
19
19
Deaths
9
26
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Terra
Allsaya
Terra
2
2
12
4
W
Discordia
DirtyDauber
Discordia
2
1
12
8
W
Thanatos
DupSage
Thanatos
7
2
7
5.25
W
Xbalanque
DuplicityCheese
Xbalanque
2
1
16
10
L
Ganesha
For My Squad
Ganesha
1
3
8
1.67
L
Guan Yu
0
4
6
0.75
L
Anhur
JimIndeed
Anhur
2
4
5
1.13
L
5
3
3
2.17
W
Charybdis
ThatDrunkSniper
Charybdis
6
3
8
3.33
L
Chernobog
senqrc
Chernobog
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,537
Damage
50,072
54,476
Taken
47,862
36,615
Mitigated
22,536
18,919
Healing
26,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Allsaya
Terra
6,074
241
7,114
3,803
11,480
8,267
29
6,422
5,058
8,356
0
W
Discordia
DirtyDauber
Discordia
15,061
262
895
934
7,255
2,940
181
4,661
2,570
37,949
0
W
Thanatos
DupSage
Thanatos
6,745
624
1,320
4,630
9,434
3,958
0
5,940
3,474
0
12,754
W
Xbalanque
DuplicityCheese
Xbalanque
11,816
7,811
1,882
2,518
10,653
3,771
418
4,576
6,077
0
25,391
L
Ganesha
For My Squad
Ganesha
8,103
109
668
1,991
11,614
12,030
0
2,395
9,189
16,448
0
L
Guan Yu
3,511
100
4,525
4,034
13,633
12,075
0
5,179
8,418
0
9,550
L
Anhur
JimIndeed
Anhur
7,326
2,994
478
1,139
10,821
4,300
0
4,458
6,291
0
17,492
L
17,559
617
3,389
1,158
8,758
4,138
0
4,122
4,525
29,113
0
W
Charybdis
ThatDrunkSniper
Charybdis
10,376
5,610
1,784
1,605
9,040
3,600
798
4,375
4,665
0
21,441
L
Chernobog
senqrc
Chernobog
4,038
1,063
828
709
9,650
4,072
0
4,793
4,821
0
15,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,655
Gold Earned
44,161
111
Minions Killed
134
0
Camps Cleared
0
960,524
Distance Traveled
1,055,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,905
891
2
0
0
207,598
0
W
Discordia
9,108
911
55
6
0
212,011
0
W
Thanatos
8,634
863
11
1
0
228,681
0
W
Xbalanque
8,597
860
31
3
0
216,762
0
L
Ganesha
8,530
853
0
0
0
185,206
0
L
Guan Yu
7,724
772
13
1
0
226,172
0
L
Anhur
7,986
799
39
4
0
176,047
0
L
Janus
9,151
915
30
3
0
213,147
0
W
Charybdis
8,917
892
35
4
0
190,152
0
L
Chernobog
7,264
726
29
3
0
159,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role