Player Matchup

Ymir
Ymir
I Skubaru I
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Yung_PoeJerez
Kukulkan
Level 64
God Stats
3W - 2L
1,473 SR
Queue Stats
18W - 15L
1,458 Elo+
Party 2
Medusa
Medusa
vDesii-
Medusa
Level 23
God Stats
6W - 3L
1,583 SR
Queue Stats
15W - 19L
1,342 Elo+
Party 2
Team Averages
Level 30
1,519 SR
1,433 Elo+

VS

Team Averages
Level 52
1,543 SR
1,342 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Mattaww
Hades
Level 44
God Stats
10W - 4L
1,711 SR
Queue Stats
266W - 285L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
TitoHeadShot
Danzaburou
Level 24
God Stats
34W - 39L
1,417 SR
Queue Stats
97W - 134L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
8,970
748
6,332
17,945
11,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Yung_PoeJerez
Kukulkan
11
3 / 5 / 3
8,957
746
10,390
9,982
3,592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
vDesii-
Medusa
12
3 / 6 / 4
9,059
755
8,050
13,741
4,697
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 5 / 10
10,040
837
13,429
15,777
12,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Mattaww
Hades
13
8 / 3 / 5
10,784
899
12,887
14,015
6,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TitoHeadShot
Danzaburou
12
4 / 1 / 7
9,851
821
10,386
9,595
3,543
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
16
16
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
5
10
1.8
L
2
5
4
0.8
W
Hades
Mattaww
Hades
8
3
5
3.5
W
Danzaburou
TitoHeadShot
Danzaburou
4
1
7
7.5
L
Kukulkan
Yung_PoeJerez
Kukulkan
3
5
3
0.9
L
Medusa
vDesii-
Medusa
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,772
Damage
36,702
41,668
Taken
39,387
19,809
Mitigated
23,229
2,252
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,429
3,285
0
2,062
15,777
12,891
442
6,475
9,302
0
36,246
L
6,332
1,840
103
428
17,945
11,520
0
3,722
14,223
30,139
0
W
Hades
Mattaww
Hades
12,887
768
328
4,049
14,015
6,795
1,092
6,729
7,286
40,671
0
W
Danzaburou
TitoHeadShot
Danzaburou
10,386
5,862
0
1,202
9,595
3,543
1,467
4,477
5,058
0
36,724
L
Kukulkan
Yung_PoeJerez
Kukulkan
10,390
533
279
463
9,982
3,592
0
4,039
5,927
34,056
0
L
Medusa
vDesii-
Medusa
8,050
3,842
186
793
13,741
4,697
0
5,267
8,474
0
18,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,986
Gold Earned
30,675
94
Minions Killed
121
0
Camps Cleared
0
509,323
Distance Traveled
623,549
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,040
837
25
2
0
219,692
2
L
Ymir
8,970
748
37
3
0
170,683
0
W
Hades
10,784
899
64
5
0
213,623
0
W
Danzaburou
9,851
821
32
3
0
190,234
0
L
Kukulkan
8,957
746
39
3
0
164,870
0
L
Medusa
9,059
755
18
2
0
173,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role