Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
IHillena
Mulan
Level 86
God Stats
28W - 24L
1,596 SR
Queue Stats
976W - 1,040L
1,416 Elo+
Party 2
Bellona
Bellona
ILiiyana
Bellona
Level 53
God Stats
73W - 63L
1,526 SR
Queue Stats
899W - 953L
1,410 Elo+
Party 2
Thanatos
Thanatos
Robotzel200
Thanatos
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 18L
1,580 Elo+
Party 1
Scylla
Scylla
Teopian
Scylla
Level 107
God Stats
22W - 27L
1,544 SR
Queue Stats
54W - 62L
1,506 Elo+
Solo
Team Averages
Level 73
1,533 SR
1,483 Elo+

VS

Team Averages
Level 56
1,536 SR
1,414 Elo+
Raijin
Raijin
FirDDnoT
Raijin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 125L
1,489 Elo+
Solo
Tiamat
Tiamat
LeRenegade
Tiamat
Level 83
God Stats
4W - 2L
1,820 SR
Queue Stats
451W - 460L
1,467 Elo+
Solo
Cthulhu
Cthulhu
PixelCorps
Cthulhu
Level 31
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 5L
1,113 Elo+
Party 3
Izanami
Izanami
WizAvengers
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
marsleno
Loki
Level 62
God Stats
606W - 574L
1,539 SR
Queue Stats
646W - 656L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
5 / 1 / 12
9,779
1,222
12,639
10,063
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
IHillena
Mulan
15
4 / 2 / 12
9,816
1,227
8,122
10,002
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bellona
ILiiyana
Bellona
15
0 / 0 / 10
8,466
1,058
5,123
10,096
10,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Robotzel200
Thanatos
16
8 / 1 / 10
10,390
1,299
12,355
9,250
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Teopian
Scylla
15
1 / 0 / 14
9,258
1,157
9,775
4,025
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

310

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FirDDnoT
Raijin
14
0 / 4 / 4
8,795
1,099
9,377
10,371
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
LeRenegade
Tiamat
14
2 / 4 / 2
9,096
1,137
15,006
11,673
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PixelCorps
Cthulhu
13
1 / 4 / 2
8,496
1,062
6,407
13,519
11,750
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
WizAvengers
Izanami
12
0 / 0 / 0
5,975
747
0
0
0
Loki
14
1 / 6 / 2
8,989
1,124
8,333
14,819
4,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
18
Kills
4
4
Deaths
18
58
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
12
11
L
Raijin
FirDDnoT
Raijin
0
4
4
0.5
W
Mulan
IHillena
Mulan
4
2
12
5
W
Bellona
ILiiyana
Bellona
0
0
10
5
L
Tiamat
LeRenegade
Tiamat
2
4
2
0.75
L
Cthulhu
PixelCorps
Cthulhu
1
4
2
0.5
W
Thanatos
Robotzel200
Thanatos
8
1
10
13
W
Scylla
Teopian
Scylla
1
0
14
8
L
Izanami
WizAvengers
Izanami
0
0
0
0
L
Loki
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,014
Damage
39,123
43,436
Taken
50,382
29,212
Mitigated
26,304
9,516
Healing
1,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,639
6,630
0
559
10,063
5,042
0
6,254
3,739
0
21,279
L
Raijin
FirDDnoT
Raijin
9,377
815
0
0
10,371
3,608
0
1,881
8,271
33,014
0
W
Mulan
IHillena
Mulan
8,122
1,465
0
1,652
10,002
8,053
0
7,555
2,146
0
18,533
W
Bellona
ILiiyana
Bellona
5,123
529
0
464
10,096
10,266
0
7,952
1,861
0
14,802
L
Tiamat
LeRenegade
Tiamat
15,006
1,227
0
423
11,673
6,827
0
2,049
9,166
29,411
0
L
Cthulhu
PixelCorps
Cthulhu
6,407
440
530
289
13,519
11,750
0
2,844
9,988
17,229
0
W
Thanatos
Robotzel200
Thanatos
12,355
2,712
0
6,841
9,250
4,291
0
5,370
3,770
0
26,686
W
Scylla
Teopian
Scylla
9,775
1,137
0
0
4,025
1,560
0
2,996
953
28,865
0
L
Izanami
WizAvengers
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Loki
8,333
1,837
0
167
14,819
4,119
0
3,311
11,091
0
24,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,709
Gold Earned
41,351
137
Minions Killed
158
8
Camps Cleared
6
931,686
Distance Traveled
661,201
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,779
1,222
23
3
1
169,749
0
L
Raijin
8,795
1,099
67
8
1
152,890
0
W
Mulan
9,816
1,227
16
2
0
170,636
0
W
Bellona
8,466
1,058
11
1
2
216,652
0
L
Tiamat
9,096
1,137
36
5
0
162,619
0
L
Cthulhu
8,496
1,062
28
4
0
171,355
0
W
Thanatos
10,390
1,299
34
4
4
190,789
0
W
Scylla
9,258
1,157
53
7
1
183,860
3
L
Izanami
5,975
747
0
0
0
0
0
L
Loki
8,989
1,124
27
3
5
174,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role