Player Matchup

Set
Set
Apnea14
Set
Level 65
God Stats
20W - 22L
1,472 SR
Queue Stats
304W - 304L
1,458 Elo+
Solo
Osiris
Osiris
JesseTheBoss-
Osiris
Level 18
God Stats
18W - 28L
1,132 SR
Queue Stats
82W - 99L
1,163 Elo+
Party 2
Chernobog
Chernobog
PsYcHoPaThiK-
Chernobog
Level 71
God Stats
18W - 16L
1,395 SR
Queue Stats
159W - 182L
1,239 Elo+
Party 2
Ah Puch
Ah Puch
PuNch__DrunK
Ah Puch
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
72W - 125L
1,220 Elo+
Party 2
Fafnir
Fafnir
twisted_woe420
Fafnir
Level 140
God Stats
17W - 12L
1,523 SR
Queue Stats
456W - 445L
1,420 Elo+
Solo
Team Averages
Level 64
1,405 SR
1,300 Elo+

VS

Team Averages
Level 71
1,443 SR
1,310 Elo+
Discordia
Discordia
DeenGilberry
Discordia
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,235 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FoX Savage2K
Tsukuyomi
Level 86
God Stats
162W - 191L
1,478 SR
Queue Stats
828W - 873L
1,474 Elo+
Solo
Martichoras
Martichoras
MustyBox02
Martichoras
Level 35
God Stats
4W - 3L
1,500 SR
Queue Stats
198W - 209L
1,271 Elo+
Party 1
Fenrir
Fenrir
XSwordeaterX
Fenrir
Level 120
God Stats
2W - 5L
1,465 SR
Queue Stats
236W - 240L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
badlildoggy76
Kuzenbo
Level 77
God Stats
14W - 15L
1,271 SR
Queue Stats
613W - 605L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
13 / 0 / 5
11,686
687
18,573
15,167
8,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 2 / 2
8,858
521
3,936
15,464
11,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
PsYcHoPaThiK-
Chernobog
16
4 / 1 / 6
9,611
565
8,686
11,287
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
PuNch__DrunK
Ah Puch
13
1 / 2 / 3
8,827
519
5,292
10,219
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 15
10,891
641
5,315
12,054
13,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeenGilberry
Discordia
12
0 / 4 / 0
7,697
453
4,741
9,631
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
FoX Savage2K
Tsukuyomi
17
1 / 3 / 1
10,245
603
11,149
13,424
9,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
MustyBox02
Martichoras
11
1 / 6 / 0
7,333
431
8,245
14,518
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
12
3 / 7 / 1
7,972
469
7,607
18,594
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
10
0 / 3 / 1
7,100
418
3,726
7,313
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
22
Kills
5
5
Deaths
23
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Set
13
0
5
15.5
L
Discordia
DeenGilberry
Discordia
0
4
0
0
L
Tsukuyomi
FoX Savage2K
Tsukuyomi
1
3
1
0.5
W
1
2
2
1
L
Martichoras
MustyBox02
Martichoras
1
6
0
0.17
W
Chernobog
PsYcHoPaThiK-
Chernobog
4
1
6
7
W
Ah Puch
PuNch__DrunK
Ah Puch
1
2
3
1.25
L
Fenrir
3
7
1
0.5
L
Kuzenbo
0
3
1
0.17
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,802
Damage
35,468
64,191
Taken
63,480
40,954
Mitigated
31,639
20,867
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
18,573
8,801
0
6,362
15,167
8,006
1,138
2,814
12,353
0
118,652
L
Discordia
DeenGilberry
Discordia
4,741
495
0
2,174
9,631
3,254
458
4,272
5,359
46,750
0
L
Tsukuyomi
FoX Savage2K
Tsukuyomi
11,149
3,616
0
3,480
13,424
9,049
709
196
13,228
0
95,756
W
3,936
511
0
4,739
15,464
11,491
748
96
15,368
0
48,294
L
Martichoras
MustyBox02
Martichoras
8,245
2,174
0
1,932
14,518
4,749
0
1,944
12,574
0
53,516
W
Chernobog
PsYcHoPaThiK-
Chernobog
8,686
5,258
0
4,851
11,287
4,512
4,535
1,291
9,996
0
69,491
W
Ah Puch
PuNch__DrunK
Ah Puch
5,292
638
0
1,413
10,219
3,736
1,014
2,736
7,483
44,005
0
L
Fenrir
7,607
2,261
0
4,454
18,594
6,742
0
3,143
15,443
0
52,198
L
Kuzenbo
3,726
1,485
0
732
7,313
7,845
0
1,161
6,152
9,211
0
W
5,315
1,562
0
3,502
12,054
13,209
88
2,107
9,937
32,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,873
Gold Earned
40,347
440
Minions Killed
403
0
Camps Cleared
0
1,614,318
Distance Traveled
1,508,925
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,686
687
142
8
0
394,956
6
L
Discordia
7,697
453
104
6
0
302,023
0
L
Tsukuyomi
10,245
603
140
8
0
302,596
0
W
Osiris
8,858
521
70
4
0
326,461
0
L
Martichoras
7,333
431
79
5
0
292,785
0
W
Chernobog
9,611
565
105
6
0
311,931
0
W
Ah Puch
8,827
519
74
4
0
264,951
0
L
Fenrir
7,972
469
66
4
0
345,203
0
L
Kuzenbo
7,100
418
14
1
0
266,318
0
W
Fafnir
10,891
641
49
3
0
316,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role