Player Matchup

Osiris
Osiris
Deplanc
Osiris
Level 26
God Stats
1W - 3L
1,470 SR
Queue Stats
13W - 14L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
ShuuBoxx
Cthulhu
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
TheAerox
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Party 1
Serqet
Serqet
Wertermerlernz
Serqet
Level 109
God Stats
4W - 6L
1,514 SR
Queue Stats
16W - 21L
1,387 Elo+
Party 1
Izanami
Izanami
lillico
Izanami
Level 6
God Stats
0W - 4L
1,348 SR
Queue Stats
0W - 7L
1,088 Elo+
Party 1
Team Averages
Level 29
1,466 SR
1,421 Elo+

VS

Team Averages
Level 114
1,471 SR
1,496 Elo+
Nu Wa
Nu Wa
APN-YT
Nu Wa
Level 79
God Stats
198W - 209L
1,480 SR
Queue Stats
281W - 314L
1,395 Elo+
Solo
Janus
Janus
GoIdenKazuto
Janus
Level 68
God Stats
1W - 5L
1,314 SR
Queue Stats
23W - 17L
1,520 Elo+
Solo
Ishtar
Ishtar
KAWAIIXV
Ishtar
Level 105
God Stats
34W - 28L
1,629 SR
Queue Stats
188W - 196L
1,501 Elo+
Solo
Susano
Susano
Sir Zuriel
Susano
Level 169
God Stats
4W - 5L
1,419 SR
Queue Stats
94W - 80L
1,599 Elo+
Solo
Neith
Neith
highstreet_hydro
Neith
Level 150
God Stats
75W - 74L
1,510 SR
Queue Stats
688W - 708L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Deplanc
Osiris
16
0 / 3 / 2
9,740
974
7,222
21,147
24,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
ShuuBoxx
Cthulhu
15
0 / 3 / 0
9,057
906
2,618
6,350
6,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
TheAerox
Olorun
15
0 / 3 / 0
9,503
950
7,908
9,831
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 2 / 2
9,829
983
4,088
12,106
5,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Izanami
lillico
Izanami
15
2 / 8 / 0
10,683
1,068
9,556
16,449
5,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

164

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
APN-YT
Nu Wa
16
0 / 0 / 7
9,565
957
5,557
1,450
666
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 0 / 8
11,556
1,156
18,102
6,113
2,810
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
KAWAIIXV
Ishtar
16
1 / 1 / 12
10,841
1,084
10,372
8,739
4,384
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Sir Zuriel
Susano
17
11 / 1 / 7
12,074
1,207
20,097
11,734
5,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 9
11,426
1,143
6,117
5,523
2,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
3
Kills
19
19
Deaths
3
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
APN-YT
Nu Wa
0
0
7
3.5
L
Osiris
Deplanc
Osiris
0
3
2
0.33
W
5
0
8
9
W
Ishtar
KAWAIIXV
Ishtar
1
1
12
7
L
Cthulhu
ShuuBoxx
Cthulhu
0
3
0
0
W
Susano
Sir Zuriel
Susano
11
1
7
14.5
L
Olorun
TheAerox
Olorun
0
3
0
0
L
1
2
2
1
W
2
1
9
6.5
L
Izanami
lillico
Izanami
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,392
Damage
60,245
65,883
Taken
33,559
44,582
Mitigated
16,434
2,350
Healing
1,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
APN-YT
Nu Wa
5,557
1,679
0
0
1,450
666
0
364
1,035
18,618
0
L
Osiris
Deplanc
Osiris
7,222
1,443
0
1,453
21,147
24,470
0
8,382
12,401
0
24,319
W
18,102
1,014
0
0
6,113
2,810
0
1,688
4,167
41,882
0
W
Ishtar
KAWAIIXV
Ishtar
10,372
6,828
0
612
8,739
4,384
0
2,365
5,899
0
31,940
L
Cthulhu
ShuuBoxx
Cthulhu
2,618
298
0
216
6,350
6,133
0
3,031
3,319
4,236
0
W
Susano
Sir Zuriel
Susano
20,097
5,271
0
0
11,734
5,775
0
4,525
6,781
0
27,938
L
Olorun
TheAerox
Olorun
7,908
2,668
60
621
9,831
3,106
0
3,231
6,570
36,445
0
L
4,088
364
0
0
12,106
5,401
0
4,752
7,198
0
14,943
W
6,117
2,237
0
1,182
5,523
2,799
0
1,389
4,006
0
31,887
L
Izanami
lillico
Izanami
9,556
5,880
0
0
16,449
5,472
0
4,427
11,798
0
43,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,812
Gold Earned
55,462
206
Minions Killed
225
3
Camps Cleared
11
777,880
Distance Traveled
960,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,565
957
27
3
0
182,887
0
L
Osiris
9,740
974
21
2
0
215,579
0
W
Janus
11,556
1,156
62
6
2
211,664
0
W
Ishtar
10,841
1,084
54
5
3
191,204
0
L
Cthulhu
9,057
906
15
2
0
98,240
0
W
Susano
12,074
1,207
19
2
5
209,285
0
L
Olorun
9,503
950
59
6
0
135,439
0
L
Serqet
9,829
983
17
2
0
171,297
0
W
Neith
11,426
1,143
63
6
1
165,291
0
L
Izanami
10,683
1,068
94
9
3
157,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role