Player Matchup

Tyr
Tyr
Damienpooty
Tyr
Level 79
God Stats
4W - 4L
1,595 SR
Queue Stats
93W - 85L
1,502 Elo+
Party 2
Ne Zha
Ne Zha
LameBoyAdvanced
Ne Zha
Level 152
God Stats
5W - 4L
1,787 SR
Queue Stats
107W - 82L
1,635 Elo+
Party 3
King Arthur
King Arthur
LilDewd
King Arthur
Level 157
God Stats
2W - 6L
1,775 SR
Queue Stats
175W - 148L
1,577 Elo+
Party 3
Ra
Ra
UwUStepBro
Ra
Level 156
God Stats
1W - 2L
1,934 SR
Queue Stats
125W - 113L
1,556 Elo+
Party 3
Chronos
Chronos
YoimiyaAuratus
Chronos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 95L
1,486 Elo+
Party 2
Team Averages
Level 138
1,718 SR
1,551 Elo+

VS

Team Averages
Level 142
1,370 SR
1,532 Elo+
Freya
Freya
Aplezorah
Freya
Level 149
God Stats
2W - 4L
1,316 SR
Queue Stats
452W - 421L
1,530 Elo+
Party 1
Bakasura
Bakasura
Furīsekkusu
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 98L
1,552 Elo+
Solo
Martichoras
Martichoras
GroversDumpy
Martichoras
Level 176
God Stats
5W - 3L
1,504 SR
Queue Stats
337W - 274L
1,581 Elo+
Solo
Sobek
Sobek
Pumpernickle927
Sobek
Level 149
God Stats
2W - 2L
1,339 SR
Queue Stats
322W - 281L
1,570 Elo+
Party 1
Athena
Athena
St1ckyJesus
Athena
Level 105
God Stats
1W - 1L
1,190 SR
Queue Stats
8W - 14L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,427
543
4,425
8,559
6,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 0
5,270
527
2,722
7,756
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
LilDewd
King Arthur
11
1 / 1 / 0
5,875
588
7,826
10,685
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 0
5,250
525
1,368
5,728
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
5,069
507
3,000
6,326
2,378
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aplezorah
Freya
11
1 / 0 / 2
5,846
585
1,953
4,716
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Furīsekkusu
Bakasura
11
2 / 0 / 2
6,120
612
4,273
10,341
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
GroversDumpy
Martichoras
11
3 / 0 / 0
6,502
650
6,376
4,488
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 0
5,986
599
4,383
11,157
8,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
10
2 / 2 / 4
6,102
610
3,724
8,517
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
Aplezorah
Freya
1
0
2
2
L
1
2
1
0.75
W
Bakasura
Furīsekkusu
Bakasura
2
0
2
3
W
Martichoras
GroversDumpy
Martichoras
3
0
0
3
L
1
1
0
1
L
King Arthur
LilDewd
King Arthur
1
1
0
1
W
1
1
0
1
W
Athena
2
2
4
2
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
20,709
39,054
Taken
39,219
20,367
Mitigated
22,797
9,429
Healing
17,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Aplezorah
Freya
1,953
798
0
2,533
4,716
1,709
588
1,088
3,628
38,304
0
L
4,425
747
0
2,528
8,559
6,711
0
2,863
5,537
0
20,352
W
Bakasura
Furīsekkusu
Bakasura
4,273
2,887
0
4,562
10,341
4,892
0
941
9,400
0
39,537
W
Martichoras
GroversDumpy
Martichoras
6,376
1,549
0
2,164
4,488
1,941
0
436
4,052
0
56,780
L
2,722
722
0
1,106
7,756
2,756
0
297
7,459
0
37,760
L
King Arthur
LilDewd
King Arthur
7,826
907
0
2,051
10,685
6,629
0
4,581
5,736
0
44,706
W
4,383
336
0
6,395
11,157
8,427
0
0
11,157
38,676
0
W
Athena
3,724
1,525
0
2,282
8,517
5,828
200
1,677
6,840
15,698
0
L
1,368
287
206
1,838
5,728
1,893
0
322
5,381
39,432
0
L
3,000
1,158
0
1,700
6,326
2,378
0
2,025
4,225
32,846
4,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,891
Gold Earned
30,556
280
Minions Killed
324
0
Camps Cleared
0
1,049,864
Distance Traveled
1,054,105
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,846
585
67
7
0
205,494
2
L
Tyr
5,427
543
25
3
0
206,109
2
W
Bakasura
6,120
612
83
8
0
230,846
1
W
Martichoras
6,502
650
96
10
0
188,222
2
L
Ne Zha
5,270
527
62
6
0
253,658
2
L
King Arthur
5,875
588
57
6
0
203,002
2
W
Sobek
5,986
599
55
6
0
202,557
1
W
Athena
6,102
610
23
2
0
226,986
0
L
Ra
5,250
525
76
8
0
196,278
2
L
Chronos
5,069
507
60
6
0
190,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role