Player Matchup

Sobek
Sobek
Gold II
GARGAAA
Sobek
Gold II
Level 77
God Stats
1W - 0L
1,518 SR
Queue Stats
81W - 89L
1,450 MMR
Party 1
Bastet
Bastet
Bronze IV
JLEXL
Bastet
Bronze IV
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,420 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Poopfransis
Zhong Kui
Gold III
Level 144
God Stats
61W - 46L
1,587 SR
Queue Stats
112W - 120L
1,443 MMR
Party 1
Vulcan
Vulcan
Gold IV
ZBO36
Vulcan
Gold IV
Level 117
God Stats
60W - 61L
1,550 SR
Queue Stats
144W - 163L
1,429 MMR
Solo
Cernunnos
Cernunnos
Gold IV
shadowrunner00
Cernunnos
Gold IV
Level 124
God Stats
11W - 17L
1,261 SR
Queue Stats
722W - 738L
1,430 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,483 SR
1,434 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,538 SR
1,473 MMR
Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
Damalex
Nu Wa
Bronze IV
Level 106
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 4L
1,437 MMR
Solo
Loki
Loki
Gold IV
REESESPUFF8543
Loki
Gold IV
Level 125
God Stats
1W - 2L
1,671 SR
Queue Stats
169W - 175L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GARGAAA
Sobek
8
1 / 3 / 4
5,835
530
4,392
10,302
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
JLEXL
Bastet
8
0 / 1 / 1
5,220
475
1,908
5,907
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
Poopfransis
Zhong Kui
12
2 / 0 / 0
6,824
620
5,614
6,099
5,093
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Vulcan
ZBO36
Vulcan
11
0 / 1 / 0
6,378
580
4,156
5,027
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
shadowrunner00
Cernunnos
11
5 / 3 / 2
7,238
658
8,831
9,119
3,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
FenrirBaron SamediThorMartichoras

VS

Bans
HadesBakasuraKaliBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 2 / 2
6,137
558
3,936
9,144
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
 
Hachiman
10
2 / 4 / 1
5,828
530
4,872
10,618
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
 
Artio
9
1 / 1 / 1
5,736
521
2,322
9,215
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Damalex
Nu Wa
12
2 / 0 / 2
6,625
602
4,148
6,067
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 0
5,306
482
3,311
8,004
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
7
8
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
2
1.5
L
Hachiman
 
Hachiman
2
4
1
0.63
L
Artio
 
Artio
1
1
1
1.5
L
Nu Wa
Damalex
Nu Wa
2
0
2
3
W
Sobek
GARGAAA
Sobek
1
3
4
1
W
Bastet
JLEXL
Bastet
0
1
1
0.5
W
Zhong Kui
Poopfransis
Zhong Kui
2
0
0
2
L
0
2
0
0
W
Vulcan
ZBO36
Vulcan
0
1
0
0
W
Cernunnos
shadowrunner00
Cernunnos
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,901
Damage
18,589
36,454
Taken
43,048
21,239
Mitigated
17,041
12,595
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,936
2,010
0
477
9,144
2,985
0
2,788
6,356
0
46,546
L
Hachiman
 
Hachiman
4,872
2,283
0
4,405
10,618
3,168
0
1,272
9,281
0
33,653
L
Artio
 
Artio
2,322
308
128
3,621
9,215
6,303
0
2,612
6,467
18,150
0
L
Nu Wa
Damalex
Nu Wa
4,148
1,080
0
1,025
6,067
1,699
139
3,203
2,864
60,577
0
W
Sobek
GARGAAA
Sobek
4,392
861
0
3,632
10,302
9,013
0
2,204
8,098
17,723
0
W
Bastet
JLEXL
Bastet
1,908
362
0
737
5,907
1,892
668
1,232
4,675
0
21,315
W
Zhong Kui
Poopfransis
Zhong Kui
5,614
566
0
4,478
6,099
5,093
520
489
5,610
48,982
0
L
3,311
398
0
408
8,004
2,886
0
4,204
3,800
0
35,215
W
Vulcan
ZBO36
Vulcan
4,156
3,403
0
1,004
5,027
1,906
392
1,515
3,512
58,225
0
W
Cernunnos
shadowrunner00
Cernunnos
8,831
4,510
0
2,744
9,119
3,335
37
1,117
8,002
0
45,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
29,632
309
Minions Killed
330
0
Camps Cleared
0
1,046,392
Distance Traveled
1,151,602
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,137
558
78
7
0
285,925
0
L
Hachiman
5,828
530
60
5
0
216,451
1
L
Artio
5,736
521
28
3
0
234,178
4
L
Nu Wa
6,625
602
116
11
0
210,730
1
W
Sobek
5,835
530
9
1
0
220,760
0
W
Bastet
5,220
475
26
2
0
210,179
0
W
Zhong Kui
6,824
620
97
9
0
186,282
0
L
Loki
5,306
482
48
4
0
204,318
0
W
Vulcan
6,378
580
97
9
0
222,274
6
W
Cernunnos
7,238
658
80
7
0
206,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role