Player Matchup

Izanami
Izanami
AkonBull11
Izanami
Level 29
God Stats
5W - 4L
1,555 SR
Queue Stats
54W - 69L
1,424 Elo+
Party 1
Pele
Pele
Bradxx9422
Pele
Level 108
God Stats
9W - 2L
1,863 SR
Queue Stats
200W - 182L
1,468 Elo+
Solo
Anubis
Anubis
CynVVS
Anubis
Level 124
God Stats
4W - 9L
1,297 SR
Queue Stats
91W - 100L
1,471 Elo+
Party 1
King Arthur
King Arthur
ElHueleToTas20
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,672 Elo+
Party 1
Ymir
Ymir
elmetededos6969
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,523 Elo+
Party 1
Team Averages
Level 60
1,543 SR
1,511 Elo+

VS

Team Averages
Level 84
1,531 SR
1,464 Elo+
Charybdis
Charybdis
Amnesiaa25
Charybdis
Level 67
God Stats
18W - 15L
1,607 SR
Queue Stats
379W - 398L
1,517 Elo+
Party 2
Poseidon
Poseidon
Dr_Carlito57
Poseidon
Level 54
God Stats
103W - 107L
1,508 SR
Queue Stats
164W - 186L
1,453 Elo+
Party 2
Achilles
Achilles
Klode-Meno
Achilles
Level 164
God Stats
2W - 6L
1,461 SR
Queue Stats
647W - 673L
1,524 Elo+
Solo
Yemoja
Yemoja
Trollyram
Yemoja
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 69L
1,347 Elo+
Solo
Loki
Loki
eLaTinoFR
Loki
Level 88
God Stats
49W - 47L
1,578 SR
Queue Stats
281W - 311L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkonBull11
Izanami
13
5 / 3 / 3
7,869
562
7,038
9,565
3,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
3 / 3 / 3
8,049
575
6,262
12,612
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
CynVVS
Anubis
13
4 / 3 / 1
8,355
597
9,659
8,547
4,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ElHueleToTas20
King Arthur
13
1 / 2 / 1
7,556
540
7,566
12,530
12,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 7
7,652
547
6,579
12,352
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amnesiaa25
Charybdis
10
0 / 4 / 1
6,193
442
9,175
13,354
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Dr_Carlito57
Poseidon
13
4 / 5 / 0
7,887
563
5,261
10,469
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Achilles
Klode-Meno
Achilles
14
2 / 1 / 2
7,914
565
9,633
14,229
15,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Trollyram
Yemoja
10
0 / 2 / 2
6,596
471
2,427
7,594
3,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
13
2 / 3 / 3
7,516
537
7,851
13,375
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
8
11
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkonBull11
Izanami
5
3
3
2.17
L
Charybdis
Amnesiaa25
Charybdis
0
4
1
0.13
W
3
3
3
1.5
W
Anubis
CynVVS
Anubis
4
3
1
1.5
L
Poseidon
Dr_Carlito57
Poseidon
4
5
0
0.8
W
King Arthur
ElHueleToTas20
King Arthur
1
2
1
0.75
L
Achilles
Klode-Meno
Achilles
2
1
2
3
L
Yemoja
Trollyram
Yemoja
0
2
2
0.5
L
Loki
2
3
3
1.17
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,104
Damage
34,347
55,606
Taken
59,021
38,115
Mitigated
30,021
10,210
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkonBull11
Izanami
7,038
4,961
0
2,977
9,565
3,686
734
1,779
7,786
0
47,214
L
Charybdis
Amnesiaa25
Charybdis
9,175
4,497
0
3,837
13,354
3,761
0
3,385
9,969
0
50,749
W
6,262
1,883
0
1,754
12,612
4,921
0
840
11,772
0
74,323
W
Anubis
CynVVS
Anubis
9,659
46
0
1,709
8,547
4,886
1,610
2,901
5,642
65,633
0
L
Poseidon
Dr_Carlito57
Poseidon
5,261
588
0
500
10,469
2,143
879
5,926
4,543
44,794
0
W
King Arthur
ElHueleToTas20
King Arthur
7,566
526
0
1,795
12,530
12,500
0
181
12,349
1,303
52,563
L
Achilles
Klode-Meno
Achilles
9,633
2,861
0
4,978
14,229
15,898
0
522
13,707
340
59,303
L
Yemoja
Trollyram
Yemoja
2,427
502
2,239
1,186
7,594
3,988
104
2,537
5,057
15,051
0
L
Loki
7,851
2,246
0
4,528
13,375
4,231
0
4,491
8,884
0
57,475
W
6,579
1,273
0
1,975
12,352
12,122
0
2,279
9,938
27,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,481
Gold Earned
36,106
413
Minions Killed
343
0
Camps Cleared
0
1,380,879
Distance Traveled
1,364,488
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,869
562
77
6
0
282,148
1
L
Charybdis
6,193
442
72
5
0
243,093
0
W
Pele
8,049
575
101
7
0
293,048
0
W
Anubis
8,355
597
117
8
0
243,831
4
L
Poseidon
7,887
563
73
5
0
278,464
1
W
King Arthur
7,556
540
76
5
0
271,539
4
L
Achilles
7,914
565
86
6
0
282,776
0
L
Yemoja
6,596
471
16
1
0
265,499
6
L
Loki
7,516
537
96
7
0
294,656
0
W
Ymir
7,652
547
42
3
0
290,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role