Player Matchup

Chronos
Chronos
AbogadoSebastian
Chronos
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 11L
1,346 Elo+
Solo
Cthulhu
Cthulhu
BabyEevee
Cthulhu
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 12L
1,790 Elo+
Solo
King Arthur
King Arthur
Jàâjãjåjáäjå
King Arthur
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 27L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
Kriegs62
Baron Samedi
Level 29
God Stats
78W - 59L
1,486 SR
Queue Stats
90W - 79L
1,442 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rizser
Tsukuyomi
Level 88
God Stats
4W - 3L
1,619 SR
Queue Stats
88W - 79L
1,434 Elo+
Party 2
Team Averages
Level 32
1,521 SR
1,501 Elo+

VS

Team Averages
Level 43
1,528 SR
1,269 Elo+
Medusa
Medusa
DanDMonkey
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 1
Hades
Hades
Godmorz
Hades
Level 23
God Stats
0W - 2L
1,735 SR
Queue Stats
7W - 17L
1,333 Elo+
Party 1
Cupid
Cupid
NovaSpamming
Cupid
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,204 Elo+
Party 1
Zeus
Zeus
Sakarver
Zeus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 13L
1,129 Elo+
Party 1
Ares
Ares
Şyçąmŏяє
Ares
Level 165
God Stats
0W - 1L
1,404 SR
Queue Stats
219W - 235L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 9
10,500
955
19,332
10,093
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
BabyEevee
Cthulhu
17
9 / 1 / 16
10,227
930
16,823
9,962
11,765
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
16
2 / 2 / 15
9,437
858
12,422
14,721
12,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Kriegs62
Baron Samedi
16
1 / 1 / 13
8,965
815
9,140
8,187
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Rizser
Tsukuyomi
18
10 / 2 / 10
10,582
962
15,725
11,154
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DanDMonkey
Medusa
14
0 / 7 / 2
7,419
674
6,573
14,478
5,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Godmorz
Hades
15
3 / 9 / 1
8,701
791
8,974
21,755
12,756
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 2
7,976
725
3,987
14,765
6,430
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
0 / 5 / 4
7,528
684
7,039
11,916
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 2
8,229
748
6,171
21,227
18,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
33
Kills
6
6
Deaths
34
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
0
9
15.5
W
Cthulhu
BabyEevee
Cthulhu
9
1
16
17
L
Medusa
DanDMonkey
Medusa
0
7
2
0.14
L
Hades
Godmorz
Hades
3
9
1
0.39
W
King Arthur
2
2
15
4.75
W
Baron Samedi
Kriegs62
Baron Samedi
1
1
13
7.5
L
1
6
2
0.33
W
Tsukuyomi
Rizser
Tsukuyomi
10
2
10
7.5
L
Zeus
0
5
4
0.4
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,442
Damage
32,744
54,117
Taken
84,141
38,722
Mitigated
48,420
13,023
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,332
6,998
0
2,539
10,093
4,829
3,463
3,936
6,157
47,146
0
W
Cthulhu
BabyEevee
Cthulhu
16,823
2,065
330
2,595
9,962
11,765
342
3,721
6,241
35,110
0
L
Medusa
DanDMonkey
Medusa
6,573
2,911
0
160
14,478
5,868
192
8,230
5,954
0
16,620
L
Hades
Godmorz
Hades
8,974
1,216
80
2,584
21,755
12,756
336
11,511
9,967
23,358
0
W
King Arthur
12,422
1,572
0
4,160
14,721
12,543
349
5,459
9,262
0
32,604
W
Baron Samedi
Kriegs62
Baron Samedi
9,140
420
770
1,457
8,187
4,194
504
3,384
4,803
31,775
0
L
3,987
2,925
245
2,074
14,765
6,430
512
6,934
7,729
0
16,129
W
Tsukuyomi
Rizser
Tsukuyomi
15,725
4,108
0
1,172
11,154
5,391
1,309
5,873
5,281
0
43,222
L
Zeus
7,039
1,066
0
60
11,916
4,399
50
7,130
4,655
19,644
0
L
6,171
301
1,065
1,009
21,227
18,967
0
11,169
9,621
12,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,711
Gold Earned
39,853
270
Minions Killed
119
0
Camps Cleared
0
1,318,057
Distance Traveled
1,073,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,500
955
67
6
0
248,351
0
W
Cthulhu
10,227
930
34
3
0
289,288
0
L
Medusa
7,419
674
16
1
0
219,510
0
L
Hades
8,701
791
30
3
0
185,586
0
W
King Arthur
9,437
858
46
4
0
267,610
0
W
Baron Samedi
8,965
815
48
4
0
232,518
0
L
Cupid
7,976
725
31
3
0
208,411
0
W
Tsukuyomi
10,582
962
75
7
0
280,290
0
L
Zeus
7,528
684
32
3
0
237,587
0
L
Ares
8,229
748
10
1
0
222,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role