Player Matchup

Baron Samedi
Baron Samedi
AshOnLegsLP
Baron Samedi
Level 57
God Stats
5W - 1L
1,698 SR
Queue Stats
54W - 50L
1,392 Elo+
Party 2
Kali
Kali
GalaxyTheHunter
Kali
Level 46
God Stats
12W - 10L
1,299 SR
Queue Stats
78W - 86L
1,335 Elo+
Party 1
Izanami
Izanami
Gooierfungus7
Izanami
Level 69
God Stats
20W - 13L
1,625 SR
Queue Stats
75W - 66L
1,446 Elo+
Party 2
Achilles
Achilles
RihannaLvr65
Achilles
Level 14
God Stats
7W - 9L
1,271 SR
Queue Stats
8W - 11L
1,228 Elo+
Party 1
Atlas
Atlas
swimmerguyDJ
Atlas
Level 98
God Stats
2W - 5L
1,464 SR
Queue Stats
247W - 241L
1,383 Elo+
Party 1
Team Averages
Level 57
1,471 SR
1,357 Elo+

VS

Team Averages
Level 74
1,452 SR
1,383 Elo+
Set
Set
CB Brawlers
Set
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 73L
1,354 Elo+
Solo
Sobek
Sobek
Demon_Deadra21
Sobek
Level 75
God Stats
17W - 20L
1,439 SR
Queue Stats
344W - 425L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PinheadLarry102
Ah Muzen Cab
Level 61
God Stats
1W - 2L
1,487 SR
Queue Stats
41W - 53L
1,402 Elo+
Solo
Scylla
Scylla
SMG 3k
Scylla
Level 108
God Stats
3W - 7L
1,335 SR
Queue Stats
203W - 207L
1,454 Elo+
Solo
Chaac
Chaac
reyescris022
Chaac
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AshOnLegsLP
Baron Samedi
12
4 / 0 / 0
7,575
631
5,678
5,038
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 2
6,241
520
1,781
9,264
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
12
1 / 1 / 3
6,910
576
7,097
8,609
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
RihannaLvr65
Achilles
11
2 / 1 / 1
7,130
594
2,720
6,928
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 0
6,398
533
3,503
10,918
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,527
544
1,792
10,559
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 2 / 1
5,720
477
3,382
12,194
9,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
PinheadLarry102
Ah Muzen Cab
10
1 / 1 / 0
6,025
502
6,272
6,389
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
SMG 3k
Scylla
10
0 / 2 / 0
5,967
497
6,615
5,037
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 0
4,767
397
818
2,937
1,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AshOnLegsLP
Baron Samedi
4
0
0
4
L
1
4
0
0.25
L
0
2
1
0.25
W
1
0
2
2
W
Izanami
1
1
3
2.5
L
Ah Muzen Cab
PinheadLarry102
Ah Muzen Cab
1
1
0
1
W
Achilles
RihannaLvr65
Achilles
2
1
1
2.5
L
Scylla
SMG 3k
Scylla
0
2
0
0
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,779
Damage
18,879
40,757
Taken
37,116
21,683
Mitigated
19,864
9,731
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AshOnLegsLP
Baron Samedi
5,678
439
177
1,319
5,038
2,043
921
2,782
2,046
46,555
0
L
1,792
1,046
0
487
10,559
4,717
0
1,537
8,944
0
53,007
L
3,382
323
240
5,271
12,194
9,960
416
3,130
9,064
17,167
0
W
1,781
1,174
0
1,920
9,264
3,618
0
1,576
7,576
0
37,340
W
Izanami
7,097
4,178
0
2,432
8,609
3,178
824
1,458
7,145
0
56,979
L
Ah Muzen Cab
PinheadLarry102
Ah Muzen Cab
6,272
2,429
0
768
6,389
2,372
852
1,279
5,110
0
46,295
W
Achilles
RihannaLvr65
Achilles
2,720
1,052
0
1,528
6,928
5,140
1,809
0
6,928
0
32,337
L
Scylla
SMG 3k
Scylla
6,615
578
0
844
5,037
1,776
140
3,347
1,690
41,689
0
L
818
88
0
998
2,937
1,039
0
0
2,733
0
10,091
W
3,503
1,417
0
2,355
10,918
7,704
194
3,761
6,995
18,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
29,006
339
Minions Killed
289
0
Camps Cleared
0
1,209,926
Distance Traveled
997,579
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,575
631
101
8
0
239,658
0
L
Set
6,527
544
98
8
0
232,986
0
L
Sobek
5,720
477
14
1
0
264,087
0
W
Kali
6,241
520
60
5
0
281,986
0
W
Izanami
6,910
576
108
9
0
215,777
0
L
Ah Muzen Cab
6,025
502
81
7
0
221,058
5
W
Achilles
7,130
594
56
5
0
218,763
0
L
Scylla
5,967
497
76
6
0
204,267
3
L
Chaac
4,767
397
20
2
0
75,181
0
W
Atlas
6,398
533
14
1
0
253,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role