Player Matchup

Kali
Kali
Harryishuge
Kali
Level 26
God Stats
0W - 6L
1,319 SR
Queue Stats
75W - 94L
1,374 Elo+
Party 1
Skadi
Skadi
Pusswagon128
Skadi
Level 86
God Stats
5W - 6L
1,226 SR
Queue Stats
89W - 122L
1,342 Elo+
Party 1
Poseidon
Poseidon
Xryphh
Poseidon
Level 47
God Stats
1W - 3L
1,290 SR
Queue Stats
55W - 81L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
Yasemen3108
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,349 Elo+
Party 1
Ares
Ares
jackishuge
Ares
Level 12
God Stats
3W - 14L
1,088 SR
Queue Stats
4W - 17L
990 Elo+
Party 1
Team Averages
Level 42
1,285 SR
1,280 Elo+

VS

Team Averages
Level 92
1,523 SR
1,477 Elo+
Shiva
Shiva
LuisDelgadoBrelu
Shiva
Level 61
God Stats
2W - 2L
1,136 SR
Queue Stats
43W - 33L
1,467 Elo+
Party 2
Sobek
Sobek
ProgaIrk
Sobek
Level 121
God Stats
20W - 14L
1,685 SR
Queue Stats
382W - 370L
1,526 Elo+
Solo
Izanami
Izanami
RenaOnSmite
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,440 Elo+
Party 2
Zhong Kui
Zhong Kui
Rhorima
Zhong Kui
Level 125
God Stats
6W - 5L
1,676 SR
Queue Stats
539W - 485L
1,504 Elo+
Solo
Serqet
Serqet
WaldemarWaleczny
Serqet
Level 126
God Stats
17W - 13L
1,617 SR
Queue Stats
184W - 180L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,316
486
2,937
13,053
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
6,371
490
6,297
8,499
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Xryphh
Poseidon
11
0 / 5 / 0
6,418
494
1,364
8,193
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Yasemen3108
Sun Wukong
11
0 / 2 / 0
5,998
461
4,856
9,400
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
6,128
471
3,807
8,955
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,909
608
6,179
9,996
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
ProgaIrk
Sobek
11
4 / 0 / 8
7,379
568
4,038
11,021
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
RenaOnSmite
Izanami
11
0 / 3 / 2
6,153
473
2,443
8,156
2,961
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Rhorima
Zhong Kui
14
5 / 0 / 3
8,523
656
11,424
6,973
6,189
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 5
7,928
610
5,357
9,295
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
14
14
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
1
0
2
2
W
Sobek
ProgaIrk
Sobek
4
0
8
8
L
2
2
1
1.25
W
Izanami
RenaOnSmite
Izanami
0
3
2
0.33
W
Zhong Kui
Rhorima
Zhong Kui
5
0
3
6.5
W
4
1
5
6.5
L
Poseidon
Xryphh
Poseidon
0
5
0
0
L
Sun Wukong
Yasemen3108
Sun Wukong
0
2
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,261
Damage
29,441
48,100
Taken
45,441
23,526
Mitigated
27,596
9,178
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,937
1,650
0
3,273
13,053
4,947
0
3,649
9,404
0
50,647
W
6,179
785
88
2,636
9,996
5,179
291
0
9,996
0
54,197
W
Sobek
ProgaIrk
Sobek
4,038
550
0
4,599
11,021
9,461
0
2,612
8,409
19,667
0
L
6,297
2,929
210
749
8,499
3,315
629
3,427
4,682
0
50,507
W
Izanami
RenaOnSmite
Izanami
2,443
1,421
0
1,333
8,156
2,961
0
794
7,362
0
39,373
W
Zhong Kui
Rhorima
Zhong Kui
11,424
629
0
4,041
6,973
6,189
134
1,367
5,606
75,487
0
W
5,357
2,380
0
500
9,295
3,806
0
1,026
8,269
0
55,250
L
Poseidon
Xryphh
Poseidon
1,364
229
0
896
8,193
2,651
165
5,443
2,625
43,613
0
L
Sun Wukong
Yasemen3108
Sun Wukong
4,856
861
0
2,185
9,400
5,747
0
205
9,195
0
33,900
L
3,807
461
0
1,865
8,955
6,866
314
2,784
6,171
19,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,231
Gold Earned
37,892
328
Minions Killed
374
0
Camps Cleared
0
1,321,548
Distance Traveled
1,293,116
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,316
486
73
6
0
304,450
3
W
Shiva
7,909
608
94
7
0
266,494
3
W
Sobek
7,379
568
22
2
0
259,541
4
L
Skadi
6,371
490
77
6
0
247,565
0
W
Izanami
6,153
473
59
5
0
245,045
3
W
Zhong Kui
8,523
656
123
9
0
244,564
0
W
Serqet
7,928
610
76
6
0
277,472
0
L
Poseidon
6,418
494
95
7
0
240,354
0
L
Sun Wukong
5,998
461
53
4
0
253,091
0
L
Ares
6,128
471
30
2
0
276,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role