Player Matchup

Cerberus
Cerberus
Bronze III
AlwaysBlink7098
Cerberus
Bronze III
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Martichoras
Martichoras
Gold II
Sindrahs
Martichoras
Gold II
Level 158
God Stats
2W - 0L
1,797 SR
Queue Stats
17W - 4L
1,999 MMR
Party 1
Hercules
Hercules
Bronze III
SirZylex
Hercules
Bronze III
Level 171
God Stats
1W - 1L
1,512 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,603 SR
1,666 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,534 SR
1,574 MMR
Hel
Hel
Gold III
AngstyFish
Hel
Gold III
Level 95
God Stats
1W - 1L
1,759 SR
Queue Stats
125W - 136L
1,567 MMR
Solo
Odin
Odin
Silver II
Nico_ThePun1sheR
Odin
Silver II
Level 83
God Stats
0W - 1L
1,350 SR
Queue Stats
13W - 18L
1,613 MMR
Solo
Medusa
Medusa
Gold IV
poohone
Medusa
Gold IV
Level 269
God Stats
324W - 293L
1,493 SR
Queue Stats
1,351W - 1,500L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
4 / 1 / 11
9,749
812
13,472
10,846
9,199
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Sindrahs
Martichoras
13
7 / 1 / 7
10,325
860
12,287
6,759
3,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
SirZylex
Hercules
12
4 / 0 / 10
9,731
811
8,299
11,183
10,708
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bans
KuzenboNe ZhaAo KuangMulanAphrodite

VS

Bans
BacchusGuan YuZhong KuiArtioMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
8,128
677
6,974
9,677
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 1
7,836
653
3,910
15,322
8,171
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
poohone
Medusa
10
0 / 6 / 2
7,658
638
5,664
12,468
3,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
1
11
9.5
L
1
5
0
0.2
L
1
4
1
0.38
W
Martichoras
Sindrahs
Martichoras
7
1
7
10.5
W
Hercules
SirZylex
Hercules
4
0
10
9
L
Medusa
poohone
Medusa
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,058
Damage
16,548
28,788
Taken
37,467
22,995
Mitigated
15,320
14,752
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,472
874
0
4,674
10,846
9,199
240
3,982
6,864
35,702
998
L
6,974
966
1,735
1,705
9,677
3,236
0
3,912
5,765
30,902
0
L
3,910
962
206
2,445
15,322
8,171
0
4,651
10,671
0
12,988
W
Martichoras
Sindrahs
Martichoras
12,287
5,118
0
3,234
6,759
3,088
726
1,631
5,128
0
59,739
W
Hercules
SirZylex
Hercules
8,299
2,301
0
6,844
11,183
10,708
206
2,145
9,038
0
23,739
L
Medusa
poohone
Medusa
5,664
2,410
0
890
12,468
3,913
0
4,206
8,262
0
19,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,805
Gold Earned
23,622
156
Minions Killed
93
0
Camps Cleared
0
712,310
Distance Traveled
628,759
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,749
812
58
5
0
243,080
0
L
Hel
8,128
677
54
5
0
205,461
0
L
Odin
7,836
653
15
1
0
225,560
2
W
Martichoras
10,325
860
72
6
0
215,170
0
W
Hercules
9,731
811
26
2
0
254,060
1
L
Medusa
7,658
638
24
2
0
197,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role