Player Matchup

Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
SQUID6716
Ra
Level 153
God Stats
15W - 9L
1,523 SR
Queue Stats
327W - 314L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 87
God Stats
185W - 121L
1,671 SR
Queue Stats
248W - 228L
1,561 Elo+
Solo
Xing Tian
Xing Tian
TheLazyLagosta
Xing Tian
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 93L
1,485 Elo+
Party 3
Bakasura
Bakasura
ddogges
Bakasura
Level 147
God Stats
4W - 0L
1,835 SR
Queue Stats
95W - 94L
1,549 Elo+
Party 2
Team Averages
Level 127
1,606 SR
1,521 Elo+

VS

Team Averages
Level 109
1,493 SR
1,554 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BallsakWarrior
Set
Level 120
God Stats
2W - 2L
1,319 SR
Queue Stats
91W - 81L
1,602 Elo+
Solo
Ishtar
Ishtar
FatGurlFan
Ishtar
Level 144
God Stats
1W - 1L
1,312 SR
Queue Stats
154W - 157L
1,557 Elo+
Party 1
Arachne
Arachne
Saggitttarius
Arachne
Level 84
God Stats
33W - 31L
1,546 SR
Queue Stats
364W - 362L
1,509 Elo+
Solo
Hades
Hades
USMRSyndicate
Hades
Level 56
God Stats
18W - 8L
1,788 SR
Queue Stats
290W - 240L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 1 / 2
6,423
584
6,825
6,312
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 2
7,229
657
4,485
5,971
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Sbc0401
Sun Wukong
12
2 / 2 / 0
6,852
623
7,617
11,551
7,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
TheLazyLagosta
Xing Tian
10
1 / 0 / 4
6,235
567
3,066
6,174
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
ddogges
Bakasura
11
2 / 2 / 4
6,564
597
7,475
9,945
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 4 / 0
5,443
495
3,406
10,206
5,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 1
7,466
679
4,914
5,509
3,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
FatGurlFan
Ishtar
9
0 / 2 / 1
5,548
504
5,804
7,065
2,564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
11
2 / 2 / 1
6,365
579
5,199
11,348
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 2 / 1
6,578
598
5,200
10,355
4,658
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
6
6
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
2
4
L
Sylvanus
 
Sylvanus
0
4
0
0
L
4
1
1
4.5
L
Ishtar
FatGurlFan
Ishtar
0
2
1
0.25
W
3
1
2
4
L
Arachne
2
2
1
1.25
W
Sun Wukong
Sbc0401
Sun Wukong
2
2
0
1
W
Xing Tian
TheLazyLagosta
Xing Tian
1
0
4
3
L
0
2
1
0.25
W
Bakasura
ddogges
Bakasura
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,468
Damage
24,523
39,953
Taken
44,483
21,586
Mitigated
20,172
14,362
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,825
2,394
0
1,378
6,312
2,200
0
1,073
5,239
0
45,733
L
Sylvanus
 
Sylvanus
3,406
922
1,081
2,644
10,206
5,482
0
3,926
6,111
21,216
0
L
4,914
1,740
0
1,217
5,509
3,332
0
2,119
3,316
0
62,534
L
Ishtar
FatGurlFan
Ishtar
5,804
3,848
0
2,171
7,065
2,564
0
582
6,033
0
44,050
W
4,485
883
672
3,441
5,971
2,605
250
521
5,450
81,351
0
L
Arachne
5,199
4,388
0
3,155
11,348
4,136
0
1,036
9,937
0
44,961
W
Sun Wukong
Sbc0401
Sun Wukong
7,617
1,981
0
3,002
11,551
7,846
0
4,610
6,941
0
60,332
W
Xing Tian
TheLazyLagosta
Xing Tian
3,066
447
0
2,161
6,174
4,427
0
1,308
4,866
15,882
0
L
5,200
693
90
6,210
10,355
4,658
0
0
10,355
51,302
0
W
Bakasura
ddogges
Bakasura
7,475
5,579
0
3,708
9,945
4,508
0
1,136
8,809
0
38,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,303
Gold Earned
31,400
420
Minions Killed
393
0
Camps Cleared
0
1,169,269
Distance Traveled
1,063,695
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,423
584
86
8
0
221,422
3
L
Sylvanus
5,443
495
32
3
0
177,899
0
L
Set
7,466
679
110
10
0
238,969
0
L
Ishtar
5,548
504
74
7
0
210,715
0
W
Ra
7,229
657
128
12
0
244,421
2
L
Arachne
6,365
579
60
5
0
240,651
0
W
Sun Wukong
6,852
623
101
9
0
197,375
0
W
Xing Tian
6,235
567
16
1
0
235,295
0
L
Hades
6,578
598
117
11
0
195,461
0
W
Bakasura
6,564
597
89
8
0
270,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role