Player Matchup

Loki
Loki
Gold I
BoogieWitDaHoodi
Loki
Gold I
Level 108
God Stats
12W - 11L
1,559 SR
Queue Stats
263W - 266L
1,502 MMR
Party 1
Apollo
Apollo
Gold IV
Brabbit9
Apollo
Gold IV
Level 121
God Stats
11W - 13L
1,638 SR
Queue Stats
445W - 448L
1,290 MMR
Party 1
Hercules
Hercules
Silver III
Bull1414
Hercules
Silver III
Level 95
God Stats
1W - 0L
1,581 SR
Queue Stats
12W - 16L
1,421 MMR
Party 3
Baron Samedi
Baron Samedi
Silver III
HuntDogStupid
Baron Samedi
Silver III
Level 57
God Stats
3W - 2L
1,561 SR
Queue Stats
13W - 20L
1,399 MMR
Party 3
Athena
Athena
Gold IV
UncleFlintyPoo
Athena
Gold IV
Level 149
God Stats
21W - 14L
1,539 SR
Queue Stats
150W - 145L
1,397 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,576 SR
1,402 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,480 SR
1,402 MMR
Tsukuyomi
Tsukuyomi
Platinum IV
Broseidon27
Tsukuyomi
Platinum IV
Level 149
God Stats
1W - 4L
1,422 SR
Queue Stats
390W - 374L
1,521 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze IV
Thrace101
Zhong Kui
Bronze IV
Level 156
God Stats
5W - 10L
1,612 SR
Queue Stats
19W - 24L
1,408 MMR
Solo
Thor
Thor
Bronze III
bapbop
Thor
Bronze III
Level 158
God Stats
6W - 7L
1,501 SR
Queue Stats
58W - 46L
1,392 MMR
Solo
Janus
Janus
Gold IV
mrnuma
Janus
Gold IV
Level 122
God Stats
8W - 13L
1,507 SR
Queue Stats
316W - 311L
1,295 MMR
Party 2
Ishtar
Ishtar
Gold IV
àKenshinF7
Ishtar
Gold IV
Level 69
God Stats
1W - 3L
1,357 SR
Queue Stats
63W - 69L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 8
11,385
633
11,567
15,586
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
Brabbit9
Apollo
17
3 / 1 / 4
10,662
592
12,255
15,456
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Bull1414
Hercules
17
4 / 3 / 5
10,422
579
12,083
19,291
16,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
HuntDogStupid
Baron Samedi
15
2 / 1 / 7
9,004
500
5,991
7,764
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
7 / 0 / 7
9,981
555
6,190
14,130
15,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
He BoBellonaFenrirChaacIx Chel

VS

Bans
AnubisKaliMartichorasLancelotChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Broseidon27
Tsukuyomi
15
3 / 6 / 1
9,248
514
9,465
15,663
6,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Thrace101
Zhong Kui
15
1 / 6 / 1
9,430
524
12,186
21,287
27,159
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
bapbop
Thor
16
0 / 0 / 1
9,471
526
1,368
10,582
4,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
mrnuma
Janus
16
4 / 7 / 0
10,029
557
8,596
12,940
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
13
0 / 7 / 0
8,060
448
6,737
15,877
6,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
25
Kills
8
8
Deaths
26
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
W
Apollo
Brabbit9
Apollo
3
1
4
5
L
Tsukuyomi
Broseidon27
Tsukuyomi
3
6
1
0.58
W
Hercules
Bull1414
Hercules
4
3
5
2.17
W
Baron Samedi
HuntDogStupid
Baron Samedi
2
1
7
5.5
L
Zhong Kui
Thrace101
Zhong Kui
1
6
1
0.25
W
7
0
7
10.5
L
Thor
bapbop
Thor
0
0
1
0.5
L
Janus
mrnuma
Janus
4
7
0
0.57
L
Ishtar
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,086
Damage
38,352
72,227
Taken
76,349
51,481
Mitigated
49,087
24,660
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,567
3,698
0
2,270
15,586
6,662
349
2,580
12,883
0
84,121
W
Apollo
Brabbit9
Apollo
12,255
8,649
0
9,090
15,456
7,572
770
1,273
14,101
0
106,685
L
Tsukuyomi
Broseidon27
Tsukuyomi
9,465
2,265
0
967
15,663
6,187
416
4,239
11,394
0
73,625
W
Hercules
Bull1414
Hercules
12,083
3,381
0
7,107
19,291
16,911
64
10,375
8,788
0
79,688
W
Baron Samedi
HuntDogStupid
Baron Samedi
5,991
416
578
2,004
7,764
4,431
288
1,697
5,959
57,540
0
L
Zhong Kui
Thrace101
Zhong Kui
12,186
600
0
7,881
21,287
27,159
0
2,595
18,692
67,239
1,251
W
6,190
1,578
0
3,611
14,130
15,905
63
3,795
10,208
26,836
0
L
Thor
bapbop
Thor
1,368
0
0
3,210
10,582
4,464
216
448
10,134
0
86,830
L
Janus
mrnuma
Janus
8,596
309
0
475
12,940
5,176
0
3,821
9,028
59,022
0
L
Ishtar
6,737
5,384
0
2,618
15,877
6,101
0
1,211
14,666
0
57,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,454
Gold Earned
46,238
526
Minions Killed
574
0
Camps Cleared
0
1,888,331
Distance Traveled
1,730,985
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,385
633
125
7
0
390,356
0
W
Apollo
10,662
592
161
9
0
338,591
1
L
Tsukuyomi
9,248
514
102
6
0
396,609
1
W
Hercules
10,422
579
118
7
0
348,907
0
W
Baron Samedi
9,004
500
91
5
0
383,017
2
L
Zhong Kui
9,430
524
111
6
0
300,781
4
W
Athena
9,981
555
31
2
0
427,460
4
L
Thor
9,471
526
148
8
0
384,140
2
L
Janus
10,029
557
112
6
0
344,111
2
L
Ishtar
8,060
448
101
6
0
305,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role