Player Matchup

Sol
Sol
Jdog57575
Sol
Level 152
God Stats
5W - 9L
1,452 SR
Queue Stats
243W - 266L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
Level 126
God Stats
162W - 138L
1,491 SR
Queue Stats
182W - 178L
1,458 Elo+
Solo
Horus
Horus
Spiderpig72
Horus
Level 61
God Stats
28W - 17L
1,661 SR
Queue Stats
48W - 46L
1,474 Elo+
Solo
Kali
Kali
dino_but_why
Kali
Level 45
God Stats
4W - 1L
1,671 SR
Queue Stats
38W - 49L
1,447 Elo+
Solo
Anubis
Anubis
el_tiburon_4356
Anubis
Level 104
God Stats
21W - 14L
1,688 SR
Queue Stats
194W - 176L
1,570 Elo+
Solo
Team Averages
Level 98
1,593 SR
1,485 Elo+

VS

Team Averages
Level 68
1,416 SR
1,419 Elo+
Zhong Kui
Zhong Kui
Anotherdumbguy
Zhong Kui
Level 79
God Stats
8W - 9L
1,500 SR
Queue Stats
322W - 363L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
Borbean0
Nu Wa
Level 86
God Stats
1W - 4L
1,420 SR
Queue Stats
443W - 487L
1,445 Elo+
Party 1
Fenrir
Fenrir
EDAC1202
Fenrir
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 100L
1,526 Elo+
Solo
Hachiman
Hachiman
Snake GTR8D
Hachiman
Level 29
God Stats
1W - 2L
1,380 SR
Queue Stats
77W - 138L
1,376 Elo+
Party 1
Chernobog
Chernobog
pullup65rf
Chernobog
Level 34
God Stats
1W - 4L
1,279 SR
Queue Stats
5W - 11L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,874
696
2,398
3,596
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
9
4 / 1 / 0
5,417
774
3,395
6,121
3,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 2
4,686
669
1,232
3,378
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 3 / 2
4,990
713
2,775
8,346
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 1
5,149
736
3,595
2,931
961
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anotherdumbguy
Zhong Kui
4
0 / 2 / 0
3,136
448
1,329
3,288
2,158
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
Borbean0
Nu Wa
6
0 / 3 / 1
3,836
548
3,156
3,950
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
EDAC1202
Fenrir
8
2 / 0 / 1
4,459
637
2,425
5,925
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Snake GTR8D
Hachiman
6
0 / 2 / 0
3,498
500
2,300
3,180
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
pullup65rf
Chernobog
6
1 / 3 / 0
3,587
512
833
4,643
812
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
3
5
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Anotherdumbguy
Zhong Kui
0
2
0
0
L
Nu Wa
Borbean0
Nu Wa
0
3
1
0.17
L
Fenrir
EDAC1202
Fenrir
2
0
1
2.5
W
2
0
1
2.5
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
4
1
0
4
L
Hachiman
Snake GTR8D
Hachiman
0
2
0
0
W
0
0
2
1
W
2
3
2
1
W
2
1
1
2.5
L
Chernobog
pullup65rf
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,395
Damage
10,043
24,372
Taken
20,986
10,711
Mitigated
6,748
9,285
Healing
2,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Anotherdumbguy
Zhong Kui
1,329
298
0
462
3,288
2,158
0
1,373
1,915
8,771
0
L
Nu Wa
Borbean0
Nu Wa
3,156
671
0
250
3,950
988
0
0
3,950
17,174
0
L
Fenrir
EDAC1202
Fenrir
2,425
508
0
1,326
5,925
1,839
0
1,148
4,777
0
20,733
W
2,398
1,526
0
630
3,596
1,078
2,211
806
2,730
28,724
0
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
3,395
472
0
2,210
6,121
3,728
511
1,839
3,981
0
33,907
L
Hachiman
Snake GTR8D
Hachiman
2,300
1,063
0
428
3,180
951
0
854
2,238
0
12,595
W
1,232
721
630
2,147
3,378
2,000
19
934
2,384
0
9,436
W
2,775
1,038
0
2,104
8,346
2,944
18
308
7,996
0
26,698
W
3,595
51
0
1,564
2,931
961
473
288
2,583
30,804
0
L
Chernobog
pullup65rf
Chernobog
833
383
0
34
4,643
812
0
2,618
2,025
0
11,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,116
Gold Earned
18,516
199
Minions Killed
120
0
Camps Cleared
0
667,627
Distance Traveled
616,834
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,136
448
12
2
0
81,553
0
L
Nu Wa
3,836
548
24
3
0
140,641
0
L
Fenrir
4,459
637
41
6
0
162,368
0
W
Sol
4,874
696
55
8
0
120,417
2
W
Cu Chulainn
5,417
774
41
6
0
131,220
0
L
Hachiman
3,498
500
28
4
0
122,768
0
W
Horus
4,686
669
5
1
0
136,393
2
W
Kali
4,990
713
40
6
0
148,657
0
W
Anubis
5,149
736
58
8
0
130,940
2
L
Chernobog
3,587
512
15
2
0
109,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role