Player Matchup

Bacchus
Bacchus
KingDready_
Bacchus
Level 86
God Stats
21W - 32L
1,423 SR
Queue Stats
155W - 173L
1,369 Elo+
Party 1
Skadi
Skadi
LilxCurt6748
Skadi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 41L
1,259 Elo+
Party 3
Set
Set
Lovely_Deadman
Set
Level 37
God Stats
4W - 5L
1,498 SR
Queue Stats
240W - 252L
1,376 Elo+
Party 1
Pele
Pele
SitesMo
Pele
Level 66
God Stats
18W - 17L
1,611 SR
Queue Stats
92W - 107L
1,465 Elo+
Party 3
Sol
Sol
SuperDudePTown
Sol
Level 69
God Stats
8W - 6L
1,621 SR
Queue Stats
332W - 318L
1,390 Elo+
Party 1
Team Averages
Level 53
1,531 SR
1,372 Elo+

VS

Team Averages
Level 41
1,456 SR
1,467 Elo+
Thor
Thor
AceroIIa
Thor
Level 69
God Stats
3W - 8L
1,214 SR
Queue Stats
187W - 187L
1,432 Elo+
Party 2
Heimdallr
Heimdallr
CraigPopivich
Heimdallr
Level 64
God Stats
10W - 6L
1,587 SR
Queue Stats
202W - 189L
1,488 Elo+
Party 2
Surtr
Surtr
Jimbohalfdog
Surtr
Level 28
God Stats
17W - 22L
1,480 SR
Queue Stats
184W - 180L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
OLAYY10
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
blackhawkberry
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingDready_
Bacchus
11
4 / 1 / 2
7,790
556
6,966
10,018
6,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 4
6,461
462
4,047
8,481
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 0
8,168
583
8,558
8,826
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
SitesMo
Pele
11
4 / 2 / 2
7,353
525
9,013
9,795
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 0 / 2
8,497
607
4,501
5,209
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 2 / 4
7,758
554
6,624
10,407
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
CraigPopivich
Heimdallr
10
1 / 3 / 2
6,206
443
4,239
8,273
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 1
7,217
516
5,633
16,601
13,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
OLAYY10
Kukulkan
10
1 / 6 / 0
6,094
435
2,604
7,729
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
blackhawkberry
Jormungandr
10
1 / 0 / 2
6,499
464
4,007
8,466
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
13
Kills
9
9
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
3
2
4
2.5
L
Heimdallr
CraigPopivich
Heimdallr
1
3
2
0.67
L
3
2
1
1.75
W
Bacchus
KingDready_
Bacchus
4
1
2
5
W
0
4
4
0.5
W
2
2
0
1
L
Kukulkan
OLAYY10
Kukulkan
1
6
0
0.17
W
Pele
SitesMo
Pele
4
2
2
2.5
W
3
0
2
4
L
Jormungandr
blackhawkberry
Jormungandr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,085
Damage
23,107
42,329
Taken
51,476
19,184
Mitigated
30,649
12,399
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,624
937
0
441
10,407
4,304
216
1,604
8,803
0
65,369
L
Heimdallr
CraigPopivich
Heimdallr
4,239
1,567
0
1,707
8,273
3,212
360
3,737
4,536
0
34,044
L
5,633
2,587
0
3,426
16,601
13,356
464
138
16,463
821
48,767
W
Bacchus
KingDready_
Bacchus
6,966
1,191
1,161
3,120
10,018
6,849
0
3,023
6,959
30,078
0
W
4,047
1,180
0
0
8,481
2,627
0
2,570
5,911
0
38,953
W
8,558
3,526
0
3,412
8,826
4,638
785
66
8,760
0
66,459
L
Kukulkan
OLAYY10
Kukulkan
2,604
498
0
0
7,729
3,145
0
3,946
3,783
28,957
0
W
Pele
SitesMo
Pele
9,013
2,496
0
1,729
9,795
3,210
0
536
9,259
0
46,971
W
4,501
1,671
0
2,977
5,209
1,860
2,263
840
4,369
62,358
0
L
Jormungandr
blackhawkberry
Jormungandr
4,007
1,289
0
1,738
8,466
6,632
0
2,277
6,189
30,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,269
Gold Earned
33,774
378
Minions Killed
307
0
Camps Cleared
0
1,442,248
Distance Traveled
1,301,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,758
554
92
7
0
296,559
0
L
Heimdallr
6,206
443
52
4
0
257,847
0
L
Surtr
7,217
516
75
5
0
249,879
0
W
Bacchus
7,790
556
51
4
0
301,246
0
W
Skadi
6,461
462
51
4
0
282,097
0
W
Set
8,168
583
112
8
0
262,797
0
L
Kukulkan
6,094
435
44
3
0
233,616
0
W
Pele
7,353
525
58
4
0
329,346
0
W
Sol
8,497
607
106
8
0
266,762
0
L
Jormungandr
6,499
464
44
3
0
263,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role