Player Matchup

Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ELtotheLIS
Ah Puch
Level 146
God Stats
2W - 0L
1,680 SR
Queue Stats
152W - 164L
1,474 Elo+
Solo
Danzaburou
Danzaburou
JVIixer
Danzaburou
Level 32
God Stats
2W - 0L
1,758 SR
Queue Stats
79W - 112L
1,468 Elo+
Party 1
Hades
Hades
Kinosqi
Hades
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
327W - 299L
1,486 Elo+
Solo
Thor
Thor
Nimble91
Thor
Level 145
God Stats
6W - 7L
1,494 SR
Queue Stats
430W - 487L
1,486 Elo+
Party 1
Team Averages
Level 92
1,586 SR
1,483 Elo+

VS

Team Averages
Level 93
1,533 SR
1,495 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Fluxaro
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,445 Elo+
Solo
Yemoja
Yemoja
Rerumicana
Yemoja
Level 64
God Stats
7W - 2L
1,665 SR
Queue Stats
872W - 862L
1,529 Elo+
Solo
Maui
Maui
paweydestructor
Maui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 1 / 14
8,665
788
6,797
10,343
6,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
ELtotheLIS
Ah Puch
18
9 / 0 / 13
10,187
926
18,787
5,128
2,561
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
JVIixer
Danzaburou
15
2 / 2 / 12
9,023
820
8,170
8,383
4,417
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Kinosqi
Hades
14
3 / 3 / 12
8,808
801
13,406
13,675
9,668
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
17
9 / 1 / 12
10,066
915
16,228
10,725
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 5 / 1
8,558
778
8,879
11,307
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
 
Thoth
13
0 / 7 / 5
7,446
677
7,667
10,854
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Fluxaro
Lancelot
13
1 / 7 / 4
7,320
665
11,904
14,229
9,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Rerumicana
Yemoja
14
2 / 2 / 4
7,880
716
4,876
12,150
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 4
8,094
736
4,889
17,062
18,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
25
Kills
7
7
Deaths
25
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
14
9
L
The Morrigan
 
The Morrigan
3
5
1
0.7
L
Thoth
 
Thoth
0
7
5
0.36
W
Ah Puch
ELtotheLIS
Ah Puch
9
0
13
15.5
L
Lancelot
Fluxaro
Lancelot
1
7
4
0.43
W
Danzaburou
JVIixer
Danzaburou
2
2
12
4
W
Hades
Kinosqi
Hades
3
3
12
3
W
Thor
9
1
12
15
L
Yemoja
Rerumicana
Yemoja
2
2
4
2
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,388
Damage
38,215
48,254
Taken
65,602
28,452
Mitigated
49,278
27,191
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,797
207
8,995
6,347
10,343
6,484
736
4,179
6,164
23,199
0
L
The Morrigan
 
The Morrigan
8,879
382
1,016
825
11,307
5,494
0
5,036
6,141
22,836
413
L
Thoth
 
Thoth
7,667
109
306
441
10,854
4,516
0
4,129
6,599
21,974
0
W
Ah Puch
ELtotheLIS
Ah Puch
18,787
2,021
1,221
780
5,128
2,561
922
2,214
2,806
34,090
0
L
Lancelot
Fluxaro
Lancelot
11,904
1,526
282
435
14,229
9,111
0
10,663
3,486
0
16,019
W
Danzaburou
JVIixer
Danzaburou
8,170
2,966
343
1,732
8,383
4,417
1,497
5,984
2,399
0
23,486
W
Hades
Kinosqi
Hades
13,406
1,377
1,487
3,658
13,675
9,668
1,045
7,606
5,938
21,099
0
W
Thor
16,228
2,307
909
1,719
10,725
5,322
1,109
6,016
4,577
0
29,344
L
Yemoja
Rerumicana
Yemoja
4,876
1,202
6,431
2,931
12,150
11,308
0
8,303
3,757
9,603
0
L
4,889
713
381
2,556
17,062
18,849
0
10,548
6,250
8,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,749
Gold Earned
39,298
142
Minions Killed
103
0
Camps Cleared
0
1,068,765
Distance Traveled
956,634
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,665
788
23
2
0
233,173
0
L
The Morrigan
8,558
778
32
3
0
180,548
0
L
Thoth
7,446
677
35
3
0
194,465
0
W
Ah Puch
10,187
926
36
3
0
230,334
0
L
Lancelot
7,320
665
12
1
0
219,314
0
W
Danzaburou
9,023
820
34
3
0
183,209
0
W
Hades
8,808
801
17
2
0
204,588
0
W
Thor
10,066
915
32
3
0
217,461
0
L
Yemoja
7,880
716
12
1
0
158,759
1
L
Maui
8,094
736
12
1
0
203,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role