Player Matchup

Hades
Hades
Benson Bonee
Hades
Level 106
God Stats
1W - 3L
1,518 SR
Queue Stats
561W - 606L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
Get Skrrtted
Zhong Kui
Level 89
God Stats
27W - 31L
1,492 SR
Queue Stats
351W - 407L
1,423 Elo+
Party 1
Izanami
Izanami
Psych Epidemic
Izanami
Level 10
God Stats
11W - 24L
1,130 SR
Queue Stats
15W - 43L
1,077 Elo+
Party 1
Kali
Kali
ScandarAkbar1
Kali
Level 118
God Stats
0W - 2L
1,250 SR
Queue Stats
127W - 135L
1,506 Elo+
Party 1
Achilles
Achilles
vKingvv
Achilles
Level 24
God Stats
6W - 8L
1,466 SR
Queue Stats
69W - 102L
1,359 Elo+
Party 1
Team Averages
Level 69
1,371 SR
1,361 Elo+

VS

Team Averages
Level 90
1,512 SR
1,499 Elo+
Baron Samedi
Baron Samedi
CherekDauvan
Baron Samedi
Level 92
God Stats
14W - 8L
1,593 SR
Queue Stats
187W - 197L
1,497 Elo+
Party 2
Discordia
Discordia
Potterfa
Discordia
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,458 Elo+
Solo
Izanami
Izanami
SAUCY E MAN5498
Izanami
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
494W - 459L
1,515 Elo+
Party 2
Fenrir
Fenrir
mexican7204
Fenrir
Level 62
God Stats
3W - 6L
1,532 SR
Queue Stats
196W - 178L
1,523 Elo+
Solo
Skadi
Skadi
xRoyal88x
Skadi
Level 63
God Stats
1W - 0L
1,437 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
9,310
423
6,955
22,890
27,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
Get Skrrtted
Zhong Kui
18
6 / 6 / 2
11,334
515
17,507
22,516
19,415
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 1
8,275
376
1,308
13,081
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 4 / 2
9,085
413
9,489
18,109
7,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
vKingvv
Achilles
16
4 / 4 / 0
9,929
451
8,666
20,398
30,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CherekDauvan
Baron Samedi
18
7 / 0 / 13
13,308
605
12,025
22,338
27,704
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Potterfa
Discordia
18
2 / 3 / 5
11,892
541
11,279
10,903
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 3 / 4
14,151
643
21,005
11,829
6,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
20
6 / 3 / 10
13,224
601
16,995
23,194
12,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
xRoyal88x
Skadi
16
0 / 5 / 3
10,981
499
8,436
13,995
6,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
14
Kills
24
25
Deaths
14
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Baron Samedi
CherekDauvan
Baron Samedi
7
0
13
13.5
L
Zhong Kui
Get Skrrtted
Zhong Kui
6
6
2
1.17
W
Discordia
Potterfa
Discordia
2
3
5
1.5
L
0
5
1
0.1
W
9
3
4
3.67
L
3
4
2
1
W
Fenrir
6
3
10
3.67
L
Achilles
vKingvv
Achilles
4
4
0
1
W
Skadi
xRoyal88x
Skadi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,925
Damage
69,740
96,994
Taken
82,259
89,610
Mitigated
56,887
21,349
Healing
27,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,955
822
545
5,050
22,890
27,871
0
6,714
16,080
44,005
0
W
Baron Samedi
CherekDauvan
Baron Samedi
12,025
1,894
3,981
8,662
22,338
27,704
776
7,303
14,775
55,574
0
L
Zhong Kui
Get Skrrtted
Zhong Kui
17,507
1,474
95
8,159
22,516
19,415
0
7,457
14,955
98,502
0
W
Discordia
Potterfa
Discordia
11,279
612
0
2,773
10,903
4,138
3,648
5,477
5,372
81,812
0
L
1,308
791
0
1,652
13,081
4,276
0
2,023
11,058
0
36,392
W
21,005
14,927
0
4,092
11,829
6,252
5,208
5,063
6,766
0
140,348
L
9,489
4,721
0
3,982
18,109
7,552
0
3,864
14,245
0
59,594
W
Fenrir
16,995
6,603
0
6,279
23,194
12,532
0
7,582
15,558
0
126,148
L
Achilles
vKingvv
Achilles
8,666
1,147
0
1,866
20,398
30,496
90
3,429
16,170
0
56,531
W
Skadi
xRoyal88x
Skadi
8,436
3,229
32
1,546
13,995
6,261
3,131
2,703
10,605
0
70,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,933
Gold Earned
63,556
430
Minions Killed
603
0
Camps Cleared
0
1,874,272
Distance Traveled
2,064,038
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,310
423
69
3
0
404,551
2
W
Baron Samedi
13,308
605
60
3
0
420,816
3
L
Zhong Kui
11,334
515
140
6
0
406,404
0
W
Discordia
11,892
541
126
6
0
390,262
0
L
Izanami
8,275
376
66
3
0
370,923
1
W
Izanami
14,151
643
206
9
0
415,150
6
L
Kali
9,085
413
87
4
0
291,393
2
W
Fenrir
13,224
601
119
5
0
486,080
0
L
Achilles
9,929
451
68
3
0
401,001
0
W
Skadi
10,981
499
92
4
0
351,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role