Player Matchup

Bellona
Bellona
 
Bellona
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
FrenchMontantor
Cabrakan
Level 26
God Stats
7W - 7L
1,444 SR
Queue Stats
102W - 104L
1,399 Elo+
Party 1
Erlang Shen
Erlang Shen
MercifulBuddha96
Erlang Shen
Level 144
God Stats
3W - 3L
1,567 SR
Queue Stats
397W - 376L
1,502 Elo+
Party 3
Danzaburou
Danzaburou
The_EarlOfBears
Danzaburou
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,184 Elo+
Solo
Baba Yaga
Baba Yaga
killerstringbean
Baba Yaga
Level 123
God Stats
17W - 13L
1,518 SR
Queue Stats
468W - 433L
1,461 Elo+
Party 3
Team Averages
Level 95
1,506 SR
1,409 Elo+

VS

Team Averages
Level 94
1,610 SR
1,434 Elo+
Raijin
Raijin
CamelotSR
Raijin
Level 50
God Stats
5W - 1L
1,869 SR
Queue Stats
105W - 120L
1,413 Elo+
Solo
Sylvanus
Sylvanus
CurlyJ612
Sylvanus
Level 138
God Stats
13W - 5L
1,616 SR
Queue Stats
105W - 108L
1,348 Elo+
Solo
Ao Kuang
Ao Kuang
Derrick-Ryuu
Ao Kuang
Level 84
God Stats
8W - 6L
1,583 SR
Queue Stats
63W - 67L
1,399 Elo+
Solo
Thor
Thor
ResidualArc
Thor
Level 116
God Stats
7W - 20L
1,484 SR
Queue Stats
839W - 848L
1,527 Elo+
Party 2
Hachiman
Hachiman
SimplyIsa_
Hachiman
Level 83
God Stats
27W - 17L
1,500 SR
Queue Stats
537W - 489L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 0 / 2
8,536
610
8,431
16,215
16,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
10
2 / 6 / 3
7,066
505
5,368
15,080
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
MercifulBuddha96
Erlang Shen
15
7 / 3 / 1
9,347
668
8,437
14,866
8,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
The_EarlOfBears
Danzaburou
6
0 / 3 / 2
5,415
387
3,464
5,717
2,038
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
14
2 / 1 / 3
8,196
585
7,670
6,086
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CamelotSR
Raijin
12
1 / 5 / 1
6,903
493
4,660
10,059
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
CurlyJ612
Sylvanus
13
1 / 3 / 8
8,195
585
5,438
9,648
8,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Derrick-Ryuu
Ao Kuang
14
6 / 1 / 0
8,684
620
6,893
12,703
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 3
7,717
551
9,431
13,714
10,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
SimplyIsa_
Hachiman
12
4 / 1 / 1
7,483
535
9,101
8,777
3,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
13
Kills
13
13
Deaths
13
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
0
2
3
W
Raijin
CamelotSR
Raijin
1
5
1
0.3
W
Sylvanus
CurlyJ612
Sylvanus
1
3
8
1.67
W
Ao Kuang
Derrick-Ryuu
Ao Kuang
6
1
0
6
L
Cabrakan
2
6
3
0.58
L
Erlang Shen
MercifulBuddha96
Erlang Shen
7
3
1
2.5
W
1
3
3
0.83
W
Hachiman
SimplyIsa_
Hachiman
4
1
1
4.5
L
Danzaburou
The_EarlOfBears
Danzaburou
0
3
2
0.33
L
Baba Yaga
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
35,523
57,964
Taken
54,901
46,506
Mitigated
31,272
15,419
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,431
3,055
0
7,149
16,215
16,567
711
1,559
14,656
0
58,562
W
Raijin
CamelotSR
Raijin
4,660
396
0
0
10,059
3,719
1,431
4,919
4,828
44,188
0
W
Sylvanus
CurlyJ612
Sylvanus
5,438
1,062
1,585
3,401
9,648
8,688
1,123
2,265
7,371
35,565
10,101
W
Ao Kuang
Derrick-Ryuu
Ao Kuang
6,893
1,979
0
5,995
12,703
4,977
460
2,050
10,523
48,129
0
L
Cabrakan
5,368
1,245
0
2,360
15,080
14,285
120
5,573
9,417
21,313
0
L
Erlang Shen
MercifulBuddha96
Erlang Shen
8,437
4,158
0
3,291
14,866
8,583
1,283
3,773
11,093
0
87,878
W
9,431
1,872
0
1,150
13,714
10,443
0
1,115
12,537
94
55,318
W
Hachiman
SimplyIsa_
Hachiman
9,101
5,815
0
3,111
8,777
3,445
1,570
2,321
6,406
0
50,296
L
Danzaburou
The_EarlOfBears
Danzaburou
3,464
1,445
0
1,270
5,717
2,038
0
2,102
3,615
0
17,719
L
Baba Yaga
7,670
206
0
1,349
6,086
5,033
0
3,995
2,091
55,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,560
Gold Earned
38,982
383
Minions Killed
370
0
Camps Cleared
0
1,272,858
Distance Traveled
1,327,603
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,536
610
102
7
0
258,564
0
W
Raijin
6,903
493
67
5
0
241,162
2
W
Sylvanus
8,195
585
73
5
0
224,695
0
W
Ao Kuang
8,684
620
76
5
0
344,479
0
L
Cabrakan
7,066
505
21
2
0
260,591
1
L
Erlang Shen
9,347
668
143
10
0
301,872
2
W
Thor
7,717
551
83
6
0
257,528
0
W
Hachiman
7,483
535
71
5
0
259,739
0
L
Danzaburou
5,415
387
25
2
0
154,082
0
L
Baba Yaga
8,196
585
92
7
0
297,749
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role