Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Allthati5man
Ao Kuang
Level 126
God Stats
5W - 8L
1,396 SR
Queue Stats
663W - 692L
1,429 Elo+
Party 1
Sobek
Sobek
Kab00dleN00dlez
Sobek
Level 124
God Stats
3W - 6L
1,600 SR
Queue Stats
593W - 616L
1,476 Elo+
Party 1
Apollo
Apollo
PeverlyHills
Apollo
Level 68
God Stats
2W - 0L
1,739 SR
Queue Stats
31W - 32L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
S O IVI E O N E
Zhong Kui
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,729 Elo+
Party 1
Team Averages
Level 133
1,547 SR
1,524 Elo+

VS

Team Averages
Level 134
1,414 SR
1,479 Elo+
Loki
Loki
Krasiss
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
1,311 Elo+
Party 3
Erlang Shen
Erlang Shen
OGEvilEye801
Erlang Shen
Level 196
God Stats
7W - 8L
1,604 SR
Queue Stats
584W - 607L
1,528 Elo+
Solo
Chiron
Chiron
Sncklfritz80
Chiron
Level 170
God Stats
15W - 13L
1,495 SR
Queue Stats
985W - 1,003L
1,553 Elo+
Party 2
Thoth
Thoth
TokerHendrix
Thoth
Level 149
God Stats
2W - 8L
1,267 SR
Queue Stats
614W - 622L
1,539 Elo+
Party 2
Bellona
Bellona
mommakahla
Bellona
Level 114
God Stats
0W - 3L
1,203 SR
Queue Stats
448W - 441L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
3 / 3 / 16
10,371
864
5,616
14,632
20,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Allthati5man
Ao Kuang
15
2 / 4 / 15
9,177
765
7,298
14,021
11,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 3 / 16
9,921
827
7,906
16,430
20,720
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
18
5 / 2 / 17
10,647
887
21,280
11,892
6,661
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
S O IVI E O N E
Zhong Kui
18
12 / 3 / 12
11,003
917
17,724
11,449
9,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Krasiss
Loki
12
2 / 7 / 3
7,963
664
6,066
10,285
4,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
OGEvilEye801
Erlang Shen
15
3 / 3 / 8
8,633
719
9,452
11,555
15,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
15
1 / 6 / 4
8,472
706
14,886
14,073
6,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 4 / 6
9,650
804
13,751
11,643
5,680
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
mommakahla
Bellona
14
4 / 8 / 8
8,661
722
12,005
17,637
18,010
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
42
28
Kills
13
15
Deaths
28
76
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
3
16
3.67
W
Ao Kuang
Allthati5man
Ao Kuang
2
4
15
2.38
W
6
3
16
4.67
L
Loki
Krasiss
Loki
2
7
3
0.5
L
Erlang Shen
OGEvilEye801
Erlang Shen
3
3
8
2.33
W
Apollo
5
2
17
6.75
W
Zhong Kui
S O IVI E O N E
Zhong Kui
12
3
12
6
L
Chiron
1
6
4
0.5
L
3
4
6
1.5
L
Bellona
mommakahla
Bellona
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,824
Damage
56,160
68,424
Taken
65,193
69,236
Mitigated
51,012
23,989
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,616
1,736
1,461
3,668
14,632
20,727
510
2,231
11,511
12,270
297
W
Ao Kuang
Allthati5man
Ao Kuang
7,298
2,335
2,290
3,386
14,021
11,621
854
4,112
9,420
10,164
0
W
7,906
327
2,115
3,342
16,430
20,720
669
4,572
11,316
12,041
0
L
Loki
Krasiss
Loki
6,066
440
85
690
10,285
4,570
524
6,563
3,626
0
12,488
L
Erlang Shen
OGEvilEye801
Erlang Shen
9,452
1,602
254
3,235
11,555
15,920
346
6,668
4,463
0
14,391
W
Apollo
21,280
12,478
1,257
2,869
11,892
6,661
3,123
1,528
10,162
0
53,623
W
Zhong Kui
S O IVI E O N E
Zhong Kui
17,724
1,103
938
2,663
11,449
9,507
1,305
1,544
9,537
25,931
0
L
Chiron
14,886
4,363
1,008
2,944
14,073
6,832
0
7,638
6,322
0
27,508
L
13,751
567
283
1,135
11,643
5,680
658
6,974
4,514
34,578
0
L
Bellona
mommakahla
Bellona
12,005
2,856
768
1,795
17,637
18,010
0
9,317
7,801
0
16,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,119
Gold Earned
43,379
126
Minions Killed
112
0
Camps Cleared
0
1,079,519
Distance Traveled
1,011,957
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,371
864
13
1
0
187,739
0
W
Ao Kuang
9,177
765
12
1
0
223,429
0
W
Sobek
9,921
827
7
1
0
243,273
0
L
Loki
7,963
664
12
1
0
208,259
0
L
Erlang Shen
8,633
719
5
0
0
216,058
0
W
Apollo
10,647
887
81
7
0
209,672
0
W
Zhong Kui
11,003
917
13
1
0
215,406
0
L
Chiron
8,472
706
35
3
0
182,998
0
L
Thoth
9,650
804
55
5
0
203,375
0
L
Bellona
8,661
722
5
0
0
201,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role