Player Matchup

Vamana
Vamana
 
Vamana
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Castielor
Izanami
Level 59
God Stats
24W - 12L
1,792 SR
Queue Stats
162W - 135L
1,565 Elo+
Party 2
Mercury
Mercury
HussBaylin
Mercury
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
32W - 48L
1,293 Elo+
Party 3
Bacchus
Bacchus
Mxttyyy
Bacchus
Level 75
God Stats
2W - 3L
1,440 SR
Queue Stats
183W - 152L
1,538 Elo+
Solo
Freya
Freya
ZemmourLeRoxxor
Freya
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 48L
1,293 Elo+
Party 3
Team Averages
Level 51
1,547 SR
1,438 Elo+

VS

Team Averages
Level 98
1,449 SR
1,467 Elo+
Hachiman
Hachiman
BallsInJaws
Hachiman
Level 40
God Stats
6W - 5L
1,479 SR
Queue Stats
42W - 55L
1,360 Elo+
Party 1
Anubis
Anubis
Heranef
Anubis
Level 155
God Stats
3W - 2L
1,349 SR
Queue Stats
51W - 32L
1,627 Elo+
Solo
Da Ji
Da Ji
MasonThe
Da Ji
Level 69
God Stats
19W - 20L
1,418 SR
Queue Stats
543W - 650L
1,461 Elo+
Solo
Ganesha
Ganesha
PenuterButter
Ganesha
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 62L
1,381 Elo+
Party 1
Hel
Hel
SirJor
Hel
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 128L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 3 / 0
5,626
563
3,159
8,190
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Castielor
Izanami
9
0 / 0 / 0
5,243
524
5,148
5,916
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
HussBaylin
Mercury
9
0 / 5 / 1
4,915
492
1,591
10,013
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Mxttyyy
Bacchus
9
1 / 3 / 0
5,518
552
4,602
9,102
8,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 5 / 3
4,896
490
3,509
8,985
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BallsInJaws
Hachiman
9
2 / 0 / 2
5,398
540
6,020
6,594
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Heranef
Anubis
12
4 / 0 / 5
7,511
751
8,167
4,731
2,368
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
MasonThe
Da Ji
11
8 / 3 / 6
6,998
700
7,024
9,399
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
9
0 / 0 / 10
5,667
567
2,854
6,462
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hel
SirJor
Hel
12
2 / 1 / 2
7,227
723
5,647
5,934
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
16
16
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
3
0
0.67
W
Hachiman
BallsInJaws
Hachiman
2
0
2
3
L
Izanami
Castielor
Izanami
0
0
0
0
W
Anubis
Heranef
Anubis
4
0
5
6.5
L
Mercury
HussBaylin
Mercury
0
5
1
0.1
W
Da Ji
MasonThe
Da Ji
8
3
6
3.67
L
Bacchus
Mxttyyy
Bacchus
1
3
0
0.33
W
Ganesha
0
0
10
5
W
Hel
SirJor
Hel
2
1
2
3
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,009
Damage
29,712
42,206
Taken
33,120
20,705
Mitigated
14,297
8,473
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,159
1,481
0
1,146
8,190
4,370
0
5,505
2,377
0
34,086
W
Hachiman
BallsInJaws
Hachiman
6,020
4,105
0
2,972
6,594
2,042
0
1,008
5,586
0
31,948
L
Izanami
Castielor
Izanami
5,148
3,882
0
1,675
5,916
2,073
0
716
5,200
0
43,916
W
Anubis
Heranef
Anubis
8,167
827
0
2,494
4,731
2,368
514
1,509
3,046
63,055
0
L
Mercury
HussBaylin
Mercury
1,591
504
0
790
10,013
2,767
0
3,230
6,783
0
30,990
W
Da Ji
MasonThe
Da Ji
7,024
1,862
0
480
9,399
3,477
0
2,210
6,969
0
32,934
L
Bacchus
Mxttyyy
Bacchus
4,602
834
0
2,628
9,102
8,794
0
2,583
6,519
15,256
0
W
Ganesha
2,854
200
0
2,181
6,462
4,643
0
3,011
3,355
7,903
0
W
Hel
SirJor
Hel
5,647
597
529
4,166
5,934
1,767
392
232
5,375
57,904
0
L
3,509
897
0
2,234
8,985
2,701
0
4,285
4,624
23,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,198
Gold Earned
32,801
266
Minions Killed
334
0
Camps Cleared
0
1,004,002
Distance Traveled
965,093
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,626
563
62
6
0
209,497
0
W
Hachiman
5,398
540
63
6
0
169,441
0
L
Izanami
5,243
524
82
8
0
180,000
0
W
Anubis
7,511
751
105
11
0
194,237
1
L
Mercury
4,915
492
57
6
0
232,917
0
W
Da Ji
6,998
700
47
5
0
212,275
0
L
Bacchus
5,518
552
17
2
0
191,016
0
W
Ganesha
5,667
567
0
0
0
208,757
2
W
Hel
7,227
723
119
12
0
180,383
0
L
Freya
4,896
490
48
5
0
190,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role