Player Matchup

King Arthur
King Arthur
Insurgency502
King Arthur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,305 Elo+
Solo
Kukulkan
Kukulkan
TheFarmerJon
Kukulkan
Level 107
God Stats
1W - 2L
1,454 SR
Queue Stats
30W - 30L
1,457 Elo+
Solo
Anhur
Anhur
davedawgg_
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,427 Elo+
Solo
Team Averages
Level 94
1,485 SR
1,396 Elo+

VS

Team Averages
Level 91
1,448 SR
1,412 Elo+
Horus
Horus
LargeBones
Horus
Level 92
God Stats
2W - 1L
1,395 SR
Queue Stats
18W - 19L
1,393 Elo+
Solo
Ra
Ra
Lvkevv_
Ra
Level 61
God Stats
5W - 5L
1,311 SR
Queue Stats
28W - 31L
1,310 Elo+
Solo
Persephone
Persephone
trunkss_90
Persephone
Level 121
God Stats
191W - 163L
1,638 SR
Queue Stats
315W - 319L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Insurgency502
King Arthur
13
2 / 9 / 2
10,703
714
9,712
24,828
12,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
TheFarmerJon
Kukulkan
12
1 / 5 / 2
10,173
678
4,091
12,813
5,134
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
15
2 / 6 / 3
11,716
781
11,987
16,614
6,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
5 / 1 / 10
11,780
785
6,054
11,827
10,372
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
10 / 4 / 7
12,833
856
18,059
14,347
5,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
trunkss_90
Persephone
15
4 / 1 / 12
12,409
827
19,804
10,915
3,775
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
19
20
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Insurgency502
King Arthur
2
9
2
0.33
W
Horus
5
1
10
10
W
10
4
7
3.38
L
Kukulkan
TheFarmerJon
Kukulkan
1
5
2
0.4
L
Anhur
2
6
3
0.58
W
Persephone
trunkss_90
Persephone
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,790
Damage
43,917
54,255
Taken
37,089
23,236
Mitigated
19,811
8,147
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Insurgency502
King Arthur
9,712
1,466
301
3,992
24,828
12,095
0
17,049
7,374
0
35,991
W
Horus
6,054
3,070
880
1,597
11,827
10,372
0
1,570
10,142
0
16,295
W
18,059
801
2,720
4,643
14,347
5,664
640
1,627
12,720
56,980
0
L
Kukulkan
TheFarmerJon
Kukulkan
4,091
298
175
1,019
12,813
5,134
0
9,868
2,765
32,737
0
L
Anhur
11,987
6,398
0
2,660
16,614
6,007
0
11,538
4,877
0
45,747
W
Persephone
trunkss_90
Persephone
19,804
398
0
426
10,915
3,775
495
1,620
9,290
66,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
37,022
132
Minions Killed
168
0
Camps Cleared
0
698,939
Distance Traveled
843,549
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,703
714
30
2
0
211,743
0
W
Horus
11,780
785
17
1
0
289,959
7
W
Ra
12,833
856
67
4
0
251,730
1
L
Kukulkan
10,173
678
48
3
0
248,243
0
L
Anhur
11,716
781
54
4
0
238,953
0
W
Persephone
12,409
827
84
6
0
301,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role