Player Matchup

Amaterasu
Amaterasu
Goshaven
Amaterasu
Level 62
God Stats
3W - 0L
1,854 SR
Queue Stats
47W - 39L
1,570 Elo+
Solo
Danzaburou
Danzaburou
InsecureTomato
Danzaburou
Level 64
God Stats
19W - 18L
1,539 SR
Queue Stats
149W - 52L
1,625 Elo+
Solo
Bastet
Bastet
Melither
Bastet
Level 97
God Stats
5W - 5L
1,532 SR
Queue Stats
76W - 70L
1,489 Elo+
Solo
Maui
Maui
RighteousPurpose
Maui
Level 120
God Stats
24W - 8L
1,772 SR
Queue Stats
76W - 57L
1,545 Elo+
Solo
Agni
Agni
capt4inbl4ck
Agni
Level 121
God Stats
55W - 39L
1,660 SR
Queue Stats
180W - 193L
1,489 Elo+
Solo
Team Averages
Level 93
1,671 SR
1,544 Elo+

VS

Team Averages
Level 132
1,603 SR
1,519 Elo+
Ah Puch
Ah Puch
DonFelipes
Ah Puch
Level 121
God Stats
14W - 11L
1,861 SR
Queue Stats
86W - 91L
1,522 Elo+
Party 1
Janus
Janus
MrsARMIJO
Janus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
418W - 425L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
Pizelton
Sun Wukong
Level 152
God Stats
18W - 9L
1,650 SR
Queue Stats
430W - 371L
1,519 Elo+
Party 2
Ao Kuang
Ao Kuang
SeisSigma
Ao Kuang
Level 140
God Stats
128W - 124L
1,504 SR
Queue Stats
222W - 237L
1,487 Elo+
Solo
Achilles
Achilles
Yabid
Achilles
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
244W - 234L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Goshaven
Amaterasu
16
2 / 1 / 10
9,846
985
8,215
13,313
11,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
InsecureTomato
Danzaburou
16
4 / 0 / 9
10,740
1,074
13,535
6,131
3,601
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Melither
Bastet
16
1 / 1 / 10
9,864
986
13,875
10,471
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 11
11,134
1,113
8,027
14,440
16,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 1 / 7
10,483
1,048
14,062
7,125
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

271

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DonFelipes
Ah Puch
16
0 / 0 / 3
10,007
1,001
8,358
4,339
1,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
MrsARMIJO
Janus
15
0 / 2 / 2
9,107
911
10,145
3,949
1,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Pizelton
Sun Wukong
15
0 / 3 / 1
9,148
915
11,249
13,969
11,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
SeisSigma
Ao Kuang
15
3 / 8 / 0
9,773
977
8,737
18,079
7,571
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Yabid
Achilles
15
2 / 2 / 0
9,637
964
9,221
20,405
23,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
15
Kills
5
5
Deaths
15
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DonFelipes
Ah Puch
0
0
3
1.5
W
Amaterasu
Goshaven
Amaterasu
2
1
10
7
W
Danzaburou
InsecureTomato
Danzaburou
4
0
9
8.5
W
Bastet
Melither
Bastet
1
1
10
6
L
Janus
MrsARMIJO
Janus
0
2
2
0.5
L
Sun Wukong
Pizelton
Sun Wukong
0
3
1
0.17
W
3
2
11
4.25
L
Ao Kuang
SeisSigma
Ao Kuang
3
8
0
0.38
L
Achilles
Yabid
Achilles
2
2
0
1
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,714
Damage
47,710
51,480
Taken
60,741
39,073
Mitigated
46,751
8,018
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DonFelipes
Ah Puch
8,358
277
0
513
4,339
1,668
0
1,638
2,701
47,934
0
W
Amaterasu
Goshaven
Amaterasu
8,215
3,658
0
3,078
13,313
11,853
0
6,410
6,480
0
13,263
W
Danzaburou
InsecureTomato
Danzaburou
13,535
7,359
0
964
6,131
3,601
0
2,259
3,727
0
39,931
W
Bastet
Melither
Bastet
13,875
3,546
0
1,075
10,471
4,342
0
5,133
4,993
0
25,229
L
Janus
MrsARMIJO
Janus
10,145
0
0
0
3,949
1,613
0
2,030
1,919
23,958
0
L
Sun Wukong
Pizelton
Sun Wukong
11,249
734
0
957
13,969
11,902
0
4,592
9,306
0
25,385
W
8,027
1,753
0
2,901
14,440
16,007
0
9,574
4,535
14,292
0
L
Ao Kuang
SeisSigma
Ao Kuang
8,737
2,229
0
657
18,079
7,571
0
8,054
9,921
14,723
0
L
Achilles
Yabid
Achilles
9,221
872
0
3,611
20,405
23,997
0
5,187
14,671
0
13,641
W
14,062
1,360
0
0
7,125
3,270
0
4,031
3,047
41,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,067
Gold Earned
47,672
213
Minions Killed
189
6
Camps Cleared
5
1,028,876
Distance Traveled
990,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,007
1,001
94
9
1
191,780
0
W
Amaterasu
9,846
985
16
2
0
206,394
0
W
Danzaburou
10,740
1,074
82
8
1
195,805
0
W
Bastet
9,864
986
31
3
2
248,357
0
L
Janus
9,107
911
38
4
1
198,441
0
L
Sun Wukong
9,148
915
30
3
1
202,662
0
W
Maui
11,134
1,113
16
2
0
188,231
0
L
Ao Kuang
9,773
977
9
1
2
200,057
0
L
Achilles
9,637
964
18
2
0
197,101
0
W
Agni
10,483
1,048
68
7
3
190,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role