Player Matchup

Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Destrophe
Baron Samedi
Level 101
God Stats
10W - 4L
1,728 SR
Queue Stats
211W - 169L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Skxwo
Danzaburou
Level 158
God Stats
10W - 7L
1,547 SR
Queue Stats
515W - 476L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
Speαr
Erlang Shen
Level 137
God Stats
9W - 2L
1,613 SR
Queue Stats
255W - 203L
1,630 Elo+
Solo
Athena
Athena
Superpiboy
Athena
Level 85
God Stats
29W - 22L
1,692 SR
Queue Stats
566W - 460L
1,479 Elo+
Solo
Team Averages
Level 125
1,616 SR
1,542 Elo+

VS

Team Averages
Level 155
1,528 SR
1,557 Elo+
Thanatos
Thanatos
Furīsekkusu
Thanatos
Level 129
God Stats
0W - 1L
1,696 SR
Queue Stats
103W - 98L
1,545 Elo+
Solo
Hades
Hades
ITZICYHOT
Hades
Level 187
God Stats
0W - 1L
1,576 SR
Queue Stats
57W - 41L
1,584 Elo+
Solo
Tyr
Tyr
Philz4Life6
Tyr
Level 145
God Stats
2W - 1L
1,264 SR
Queue Stats
169W - 174L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
VoteForTrump2024
Sylvanus
Level 157
God Stats
2W - 4L
1,605 SR
Queue Stats
429W - 433L
1,549 Elo+
Solo
Izanami
Izanami
YourMomsWetDream
Izanami
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 57L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 1 / 0
6,350
635
4,854
7,155
4,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
Destrophe
Baron Samedi
10
3 / 0 / 2
6,059
606
5,372
4,349
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Skxwo
Danzaburou
10
2 / 1 / 2
5,554
555
7,359
6,868
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Speαr
Erlang Shen
10
5 / 1 / 5
6,341
634
9,012
9,483
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Superpiboy
Athena
8
2 / 2 / 4
5,247
525
3,580
9,934
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Furīsekkusu
Thanatos
9
0 / 5 / 2
5,289
529
2,432
9,391
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
ITZICYHOT
Hades
10
0 / 1 / 0
5,689
569
3,238
7,965
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
5,816
582
3,393
8,745
8,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
1 / 5 / 3
5,221
522
3,634
10,077
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 1 / 0
6,373
637
9,150
7,978
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
5
5
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
0
0
W
Baron Samedi
Destrophe
Baron Samedi
3
0
2
4
L
Thanatos
Furīsekkusu
Thanatos
0
5
2
0.2
L
Hades
ITZICYHOT
Hades
0
1
0
0
L
1
0
0
1
W
Danzaburou
Skxwo
Danzaburou
2
1
2
3
W
Erlang Shen
Speαr
Erlang Shen
5
1
5
7.5
W
Athena
Superpiboy
Athena
2
2
4
2
L
1
5
3
0.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,177
Damage
21,847
37,789
Taken
44,156
18,789
Mitigated
25,408
14,721
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,854
1,782
0
3,106
7,155
4,715
0
226
6,476
0
46,546
W
Baron Samedi
Destrophe
Baron Samedi
5,372
879
302
1,796
4,349
1,777
0
1,879
2,442
40,650
0
L
Thanatos
Furīsekkusu
Thanatos
2,432
924
0
4,113
9,391
3,314
0
1,440
7,951
0
31,493
L
Hades
ITZICYHOT
Hades
3,238
630
300
5,603
7,965
4,070
0
2,897
5,068
53,231
0
L
3,393
550
0
2,743
8,745
8,988
0
225
8,520
1,024
35,048
W
Danzaburou
Skxwo
Danzaburou
7,359
4,128
0
3,697
6,868
2,620
0
749
6,119
0
43,240
W
Erlang Shen
Speαr
Erlang Shen
9,012
6,539
0
2,565
9,483
4,876
0
2,498
6,985
0
48,229
W
Athena
Superpiboy
Athena
3,580
1,592
0
3,255
9,934
4,801
0
2,118
7,816
16,667
0
L
3,634
1,555
600
1,706
10,077
6,305
0
3,049
7,028
9,956
0
L
9,150
7,148
0
3,320
7,978
2,731
117
1,487
6,491
0
55,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
28,388
318
Minions Killed
327
0
Camps Cleared
0
1,088,690
Distance Traveled
1,005,545
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,350
635
99
10
0
208,804
0
W
Baron Samedi
6,059
606
59
6
0
208,952
0
L
Thanatos
5,289
529
57
6
0
230,281
1
L
Hades
5,689
569
96
10
0
216,688
1
L
Tyr
5,816
582
60
6
0
222,470
0
W
Danzaburou
5,554
555
61
6
0
192,883
2
W
Erlang Shen
6,341
634
74
7
0
233,434
1
W
Athena
5,247
525
25
3
0
244,617
4
L
Sylvanus
5,221
522
13
1
0
144,284
0
L
Izanami
6,373
637
101
10
0
191,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role