Player Matchup

Arachne
Arachne
AlzPortillo
Arachne
Level 126
God Stats
13W - 13L
1,668 SR
Queue Stats
60W - 67L
1,516 Elo+
Solo
Ares
Ares
King_co15
Ares
Level 143
God Stats
7W - 9L
1,461 SR
Queue Stats
198W - 185L
1,503 Elo+
Solo
Skadi
Skadi
NGE-X_00
Skadi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,301 Elo+
Solo
Kuzenbo
Kuzenbo
Parzivaalll
Kuzenbo
Level 129
God Stats
5W - 4L
1,685 SR
Queue Stats
262W - 247L
1,574 Elo+
Solo
Poseidon
Poseidon
stucashflow
Poseidon
Level 144
God Stats
11W - 11L
1,315 SR
Queue Stats
437W - 400L
1,593 Elo+
Solo
Team Averages
Level 116
1,526 SR
1,498 Elo+

VS

Team Averages
Level 101
1,458 SR
1,566 Elo+
Ao Kuang
Ao Kuang
DEADPOOL2897
Ao Kuang
Level 126
God Stats
0W - 4L
1,206 SR
Queue Stats
156W - 146L
1,593 Elo+
Solo
Mulan
Mulan
DebonairOlive17
Mulan
Level 89
God Stats
15W - 9L
1,648 SR
Queue Stats
86W - 74L
1,591 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Guiantl
Morgan Le Fay
Level 50
God Stats
1W - 1L
1,409 SR
Queue Stats
5W - 7L
1,519 Elo+
Solo
Artemis
Artemis
RACKEN422
Artemis
Level 153
God Stats
4W - 3L
1,528 SR
Queue Stats
127W - 105L
1,533 Elo+
Solo
King Arthur
King Arthur
tdog293
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 202L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlzPortillo
Arachne
16
7 / 2 / 7
9,534
636
10,752
14,984
6,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
13
3 / 2 / 7
8,036
536
6,167
12,804
8,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
NGE-X_00
Skadi
13
0 / 1 / 3
7,902
527
5,151
10,545
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
Parzivaalll
Kuzenbo
13
2 / 1 / 2
7,626
508
10,455
15,870
18,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
stucashflow
Poseidon
15
9 / 0 / 6
9,799
653
13,913
7,961
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DEADPOOL2897
Ao Kuang
15
4 / 3 / 0
8,508
567
14,538
18,534
8,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 3 / 3
7,558
504
7,253
12,932
11,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Guiantl
Morgan Le Fay
11
0 / 9 / 0
6,401
427
5,731
13,759
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
RACKEN422
Artemis
15
2 / 0 / 0
8,803
587
7,904
8,406
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
tdog293
King Arthur
11
0 / 6 / 3
6,527
435
6,034
15,778
11,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
21
Kills
6
6
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlzPortillo
Arachne
7
2
7
5.25
L
Ao Kuang
DEADPOOL2897
Ao Kuang
4
3
0
1.33
L
0
3
3
0.5
L
Morgan Le Fay
Guiantl
Morgan Le Fay
0
9
0
0
W
Ares
3
2
7
3.25
W
Skadi
NGE-X_00
Skadi
0
1
3
1.5
W
Kuzenbo
Parzivaalll
Kuzenbo
2
1
2
3
L
Artemis
RACKEN422
Artemis
2
0
0
2
W
Poseidon
stucashflow
Poseidon
9
0
6
12
L
King Arthur
tdog293
King Arthur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,438
Damage
41,460
62,164
Taken
69,409
39,680
Mitigated
38,725
19,926
Healing
17,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlzPortillo
Arachne
10,752
7,956
0
3,395
14,984
6,510
261
6,225
8,573
0
83,182
L
Ao Kuang
DEADPOOL2897
Ao Kuang
14,538
4,136
0
6,479
18,534
8,014
0
6,554
11,741
88,452
0
L
7,253
862
0
5,064
12,932
11,243
0
5,955
6,019
0
53,830
L
Morgan Le Fay
Guiantl
Morgan Le Fay
5,731
537
0
427
13,759
4,879
0
8,325
5,386
36,900
0
W
Ares
6,167
164
0
4,324
12,804
8,057
0
3,826
8,838
17,736
0
W
Skadi
NGE-X_00
Skadi
5,151
2,807
0
5,674
10,545
3,604
0
0
10,545
0
63,045
W
Kuzenbo
Parzivaalll
Kuzenbo
10,455
2,739
0
4,013
15,870
18,578
67
5,703
9,355
46,395
349
L
Artemis
RACKEN422
Artemis
7,904
3,572
0
5,088
8,406
3,583
738
1,539
6,818
0
76,396
W
Poseidon
stucashflow
Poseidon
13,913
2,295
0
2,520
7,961
2,931
258
4,790
3,171
89,837
0
L
King Arthur
tdog293
King Arthur
6,034
864
0
750
15,778
11,006
0
6,538
9,150
107
33,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,897
Gold Earned
37,797
440
Minions Killed
480
0
Camps Cleared
0
1,587,050
Distance Traveled
1,449,157
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,534
636
117
8
0
374,576
2
L
Ao Kuang
8,508
567
120
8
0
311,378
0
L
Mulan
7,558
504
106
7
0
319,555
6
L
Morgan Le Fay
6,401
427
70
5
0
275,179
0
W
Ares
8,036
536
17
1
0
312,527
4
W
Skadi
7,902
527
102
7
0
265,992
2
W
Kuzenbo
7,626
508
68
5
0
293,380
0
L
Artemis
8,803
587
146
10
0
266,388
4
W
Poseidon
9,799
653
136
9
0
340,575
4
L
King Arthur
6,527
435
38
3
0
276,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role