Player Matchup

Janus
Janus
 
Janus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
EldenDruid
Ishtar
Level 108
God Stats
8W - 5L
1,526 SR
Queue Stats
84W - 88L
1,339 Elo+
Solo
Horus
Horus
LVMC_Savage420
Horus
Level 89
God Stats
14W - 16L
1,500 SR
Queue Stats
174W - 186L
1,417 Elo+
Party 1
Team Averages
Level 103
1,509 SR
1,419 Elo+

VS

Team Averages
Level 65
1,515 SR
1,240 Elo+
Khepri
Khepri
Death Reaps now
Khepri
Level 90
God Stats
8W - 8L
1,544 SR
Queue Stats
23W - 29L
1,420 Elo+
Solo
Ullr
Ullr
IXMr MonkXI
Ullr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,268 Elo+
Party 2
Vulcan
Vulcan
Thekillout123
Vulcan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 33L
1,032 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 3 / 5
9,362
780
13,152
9,863
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
EldenDruid
Ishtar
12
2 / 2 / 6
9,214
768
12,619
9,381
3,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 4
9,021
752
6,384
14,904
11,891
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
8,753
729
6,005
14,203
10,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 4 / 5
8,774
731
8,554
11,562
5,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 5
8,280
690
9,534
11,034
4,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
10
Kills
7
9
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
5
2.5
L
3
1
6
6
W
Ishtar
EldenDruid
Ishtar
2
2
6
2.5
L
3
4
5
1.38
W
3
4
4
1.25
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,155
Damage
24,093
34,148
Taken
36,799
19,337
Mitigated
19,726
8,839
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,152
885
616
321
9,863
3,646
24
5,057
4,806
39,499
0
L
6,005
591
240
3,835
14,203
10,161
0
4,489
9,462
18,780
0
W
Ishtar
EldenDruid
Ishtar
12,619
7,778
0
1,635
9,381
3,800
1,121
4,312
5,069
0
40,574
L
8,554
3,551
173
687
11,562
5,187
0
3,059
8,503
0
27,167
W
6,384
3,920
2,658
3,609
14,904
11,891
21
6,593
8,311
2,379
15,324
L
9,534
3,813
264
1,990
11,034
4,378
0
6,472
4,562
34,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
25,807
130
Minions Killed
99
0
Camps Cleared
0
656,374
Distance Traveled
638,532
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,362
780
39
3
0
215,072
2
L
Khepri
8,753
729
22
2
0
223,274
0
W
Ishtar
9,214
768
58
5
0
217,134
2
L
Ullr
8,774
731
31
3
0
208,751
0
W
Horus
9,021
752
33
3
0
224,168
2
L
Vulcan
8,280
690
46
4
0
206,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role