Player Matchup

Skadi
Skadi
Pinry
Skadi
Level 66
God Stats
1W - 3L
1,043 SR
Queue Stats
42W - 46L
1,438 Elo+
Party 1
Ra
Ra
aTreeNut
Ra
Level 137
God Stats
5W - 2L
1,607 SR
Queue Stats
237W - 204L
1,450 Elo+
Party 1
Tyr
Tyr
coastwardeye485
Tyr
Level 127
God Stats
6W - 6L
1,445 SR
Queue Stats
170W - 169L
1,518 Elo+
Party 1
Team Averages
Level 110
1,365 SR
1,469 Elo+

VS

Team Averages
Level 103
1,560 SR
1,631 Elo+
The Morrigan
The Morrigan
DarkNess9478
The Morrigan
Level 135
God Stats
0W - 1L
1,680 SR
Queue Stats
41W - 31L
1,523 Elo+
Solo
Chaac
Chaac
Seb562
Chaac
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ToxizRacer
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,871 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Pinry
Skadi
14
3 / 4 / 12
10,783
770
11,781
12,341
4,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 9
11,458
818
9,299
7,657
3,456
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 0 / 6
10,951
782
10,454
13,778
15,063
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DarkNess9478
The Morrigan
12
0 / 5 / 0
9,077
648
4,443
7,118
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Seb562
Chaac
14
5 / 5 / 0
10,720
766
16,570
16,262
20,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ToxizRacer
Tsukuyomi
12
0 / 6 / 4
9,514
680
5,718
14,703
5,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
5
5
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DarkNess9478
The Morrigan
0
5
0
0
W
Skadi
Pinry
Skadi
3
4
12
2.25
L
Chaac
Seb562
Chaac
5
5
0
1
L
Tsukuyomi
ToxizRacer
Tsukuyomi
0
6
4
0.33
W
6
1
9
10.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,534
Damage
26,731
33,776
Taken
38,083
23,473
Mitigated
28,631
11,806
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DarkNess9478
The Morrigan
4,443
780
0
335
7,118
2,760
0
886
6,135
33,115
1,763
W
Skadi
Pinry
Skadi
11,781
4,958
0
728
12,341
4,954
1,220
1,173
11,168
0
46,405
L
Chaac
Seb562
Chaac
16,570
1,454
0
4,243
16,262
20,081
0
5,942
10,192
0
40,087
L
Tsukuyomi
ToxizRacer
Tsukuyomi
5,718
1,108
0
2,400
14,703
5,790
22
2,885
11,738
0
33,813
W
9,299
1,588
3,000
3,405
7,657
3,456
433
428
7,229
55,212
0
W
10,454
965
0
4,673
13,778
15,063
0
2,810
10,968
103
20,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,192
Gold Earned
29,311
148
Minions Killed
139
0
Camps Cleared
0
735,115
Distance Traveled
721,376
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,077
648
61
4
0
237,968
0
W
Skadi
10,783
770
70
5
0
204,698
0
L
Chaac
10,720
766
31
2
0
256,946
4
L
Tsukuyomi
9,514
680
47
3
0
226,462
0
W
Ra
11,458
818
62
4
0
252,100
3
W
Tyr
10,951
782
16
1
0
278,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role