Player Matchup

Janus
Janus
Gold III
BLMisBAD
Janus
Gold III
Level 151
God Stats
2W - 4L
1,350 SR
Queue Stats
125W - 129L
1,539 MMR
Solo
Ganesha
Ganesha
Gold IV
HeftyBuddha
Ganesha
Gold IV
Level 36
God Stats
12W - 10L
1,275 SR
Queue Stats
72W - 72L
1,532 MMR
Solo
Jing Wei
Jing Wei
Gold III
Rayfamtree2
Jing Wei
Gold III
Level 137
God Stats
9W - 5L
1,850 SR
Queue Stats
177W - 169L
1,521 MMR
Solo
Nemesis
Nemesis
Silver I
Spectios
Nemesis
Silver I
Level 152
God Stats
2W - 3L
1,650 SR
Queue Stats
5W - 7L
1,546 MMR
Solo
Sobek
Sobek
Gold III
smiteguygod
Sobek
Gold III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 68L
1,534 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,525 SR
1,534 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,630 SR
1,517 MMR
Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Gold II
Maximus6215
Martichoras
Gold II
Level 147
God Stats
11W - 2L
1,655 SR
Queue Stats
161W - 160L
1,544 MMR
Solo
Freya
Freya
Gold III
lhunt2kill
Freya
Gold III
Level 85
God Stats
18W - 8L
2,008 SR
Queue Stats
220W - 208L
1,515 MMR
Solo
Ymir
Ymir
Gold III
minnie_mike30
Ymir
Gold III
Level 141
God Stats
7W - 8L
1,489 SR
Queue Stats
188W - 183L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BLMisBAD
Janus
6
0 / 0 / 0
3,564
713
193
2,000
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
HeftyBuddha
Ganesha
5
0 / 1 / 0
3,362
672
511
3,825
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Rayfamtree2
Jing Wei
6
0 / 0 / 0
3,420
684
1,716
2,161
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Spectios
Nemesis
6
0 / 0 / 0
3,406
681
944
3,285
869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 0
3,017
603
204
879
623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
KaliKing ArthurRavana

VS

Bans
AthenaThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 0 / 0
3,925
785
98
2,147
1,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
 
Bakasura
6
1 / 0 / 0
3,739
748
1,240
4,036
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
Maximus6215
Martichoras
7
0 / 0 / 0
3,811
762
1,455
1,341
420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
5
0 / 0 / 1
3,318
664
2,340
1,592
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 1
3,429
686
711
2,674
1,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
W
Bakasura
 
Bakasura
1
0
0
1
L
Janus
BLMisBAD
Janus
0
0
0
0
L
Ganesha
HeftyBuddha
Ganesha
0
1
0
0
W
Martichoras
Maximus6215
Martichoras
0
0
0
0
L
Jing Wei
Rayfamtree2
Jing Wei
0
0
0
0
L
Nemesis
Spectios
Nemesis
0
0
0
0
W
Freya
0
0
1
0.5
W
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,568
Damage
5,844
12,150
Taken
11,790
4,676
Mitigated
4,696
4,330
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
98
42
0
940
2,147
1,152
0
204
1,943
0
19,779
W
Bakasura
 
Bakasura
1,240
998
0
3,010
4,036
1,305
0
0
4,036
0
15,136
L
Janus
BLMisBAD
Janus
193
0
0
861
2,000
458
0
0
2,000
17,246
0
L
Ganesha
HeftyBuddha
Ganesha
511
86
0
1,112
3,825
2,135
0
1,904
1,615
7,140
0
W
Martichoras
Maximus6215
Martichoras
1,455
455
0
355
1,341
420
0
153
1,148
0
24,298
L
Jing Wei
Rayfamtree2
Jing Wei
1,716
1,207
0
1,248
2,161
591
0
899
1,171
0
21,304
L
Nemesis
Spectios
Nemesis
944
419
0
783
3,285
869
0
0
3,285
0
18,501
W
Freya
2,340
884
0
1,228
1,592
436
0
212
1,380
16,099
0
W
711
249
0
1,172
2,674
1,383
0
299
2,375
8,602
0
L
204
25
0
326
879
623
0
0
879
6,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,769
Gold Earned
18,222
151
Minions Killed
179
0
Camps Cleared
0
500,546
Distance Traveled
494,931
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,925
785
49
10
0
97,194
0
W
Bakasura
3,739
748
38
8
0
120,867
0
L
Janus
3,564
713
47
9
0
115,502
0
L
Ganesha
3,362
672
1
0
0
100,723
0
W
Martichoras
3,811
762
50
10
0
87,378
0
L
Jing Wei
3,420
684
56
11
0
95,056
0
L
Nemesis
3,406
681
36
7
0
129,667
0
W
Freya
3,318
664
28
6
0
96,916
0
W
Ymir
3,429
686
14
3
0
92,576
2
L
Sobek
3,017
603
11
2
0
59,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role