Player Matchup

Bacchus
Bacchus
Bartsaintyy
Bacchus
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 12L
1,639 Elo+
Party 1
Neith
Neith
FlinteR13
Neith
Level 80
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 2L
1,342 Elo+
Solo
He Bo
He Bo
Polopeople11
He Bo
Level 68
God Stats
0W - 2L
1,562 SR
Queue Stats
7W - 6L
1,639 Elo+
Party 1
Team Averages
Level 83
1,590 SR
1,540 Elo+

VS

Team Averages
Level 104
1,561 SR
1,422 Elo+
Ravana
Ravana
BIueZenith
Ravana
Level 120
God Stats
2W - 2L
1,452 SR
Queue Stats
59W - 52L
1,481 Elo+
Party 2
Cupid
Cupid
Timina99
Cupid
Level 123
God Stats
3W - 2L
1,478 SR
Queue Stats
6W - 13L
1,439 Elo+
Solo
Athena
Athena
silviu1505
Athena
Level 68
God Stats
2W - 1L
1,753 SR
Queue Stats
20W - 27L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bartsaintyy
Bacchus
12
1 / 2 / 2
9,455
727
8,486
10,878
15,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
FlinteR13
Neith
13
1 / 2 / 1
9,426
725
7,045
6,873
2,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 0
9,083
699
6,546
9,089
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BIueZenith
Ravana
12
0 / 0 / 9
9,540
734
7,539
6,955
7,893
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Timina99
Cupid
13
5 / 2 / 3
10,278
791
7,487
7,836
3,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
silviu1505
Athena
12
4 / 1 / 5
9,807
754
8,209
11,332
5,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
9
9
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
BIueZenith
Ravana
0
0
9
4.5
L
Bacchus
Bartsaintyy
Bacchus
1
2
2
1
L
Neith
FlinteR13
Neith
1
2
1
0.75
L
1
5
0
0.2
W
Cupid
Timina99
Cupid
5
2
3
3.25
W
Athena
silviu1505
Athena
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,077
Damage
23,235
26,840
Taken
26,123
20,833
Mitigated
17,513
2,092
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BIueZenith
Ravana
7,539
1,880
0
1,146
6,955
7,893
0
4,050
2,905
486
30,410
L
Bacchus
Bartsaintyy
Bacchus
8,486
1,079
0
940
10,878
15,584
0
2,431
8,447
21,277
0
L
Neith
FlinteR13
Neith
7,045
3,401
0
949
6,873
2,634
42
2,838
4,035
0
40,980
L
6,546
761
0
203
9,089
2,615
81
3,728
5,361
28,355
0
W
Cupid
Timina99
Cupid
7,487
3,986
249
1,450
7,836
3,647
0
5,886
1,950
0
39,418
W
Athena
silviu1505
Athena
8,209
1,477
0
0
11,332
5,973
0
5,329
6,003
29,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
29,625
122
Minions Killed
138
0
Camps Cleared
0
697,021
Distance Traveled
763,322
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,540
734
34
3
0
274,884
0
L
Bacchus
9,455
727
15
1
0
253,177
8
L
Neith
9,426
725
66
5
0
209,894
0
L
He Bo
9,083
699
41
3
0
233,950
3
W
Cupid
10,278
791
67
5
0
226,212
2
W
Athena
9,807
754
37
3
0
262,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role