Player Matchup

Ra
Ra
And-foxx
Ra
Level 69
God Stats
13W - 9L
1,425 SR
Queue Stats
16W - 12L
1,471 Elo+
Solo
Chronos
Chronos
DaEpitomeofThick
Chronos
Level 76
God Stats
9W - 11L
1,512 SR
Queue Stats
509W - 563L
1,462 Elo+
Solo
Atlas
Atlas
SGT mcBACON
Atlas
Level 85
God Stats
41W - 32L
1,596 SR
Queue Stats
82W - 91L
1,495 Elo+
Solo
Apollo
Apollo
StarRaindrop680
Apollo
Level 60
God Stats
7W - 5L
1,500 SR
Queue Stats
114W - 104L
1,523 Elo+
Solo
Neith
Neith
pinkDEATH470
Neith
Level 128
God Stats
67W - 54L
1,514 SR
Queue Stats
398W - 406L
1,392 Elo+
Solo
Team Averages
Level 84
1,509 SR
1,469 Elo+

VS

Team Averages
Level 60
1,372 SR
1,367 Elo+
Chang'e
Chang'e
Catmmander
Chang'e
Level 107
God Stats
5W - 6L
1,373 SR
Queue Stats
108W - 85L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Reaper760Killer
Cthulhu
Level 7
God Stats
1W - 5L
1,246 SR
Queue Stats
39W - 46L
1,245 Elo+
Party 1
Anhur
Anhur
reg700JR
Anhur
Level 69
God Stats
1W - 2L
1,692 SR
Queue Stats
276W - 284L
1,429 Elo+
Solo
Janus
Janus
xXCaliKingProXx
Janus
Level 101
God Stats
5W - 13L
1,051 SR
Queue Stats
106W - 121L
1,359 Elo+
Party 1
Chaac
Chaac
yxungboimike
Chaac
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 50L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 7
8,580
1,073
7,131
5,078
2,110
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 5
7,802
975
1,025
2,311
914
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 7
9,879
1,235
8,353
14,808
16,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 1 / 6
8,956
1,120
3,971
7,162
2,723
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 7
8,931
1,116
13,087
7,727
2,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

327

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Catmmander
Chang'e
13
1 / 1 / 1
8,187
1,023
8,846
9,589
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 2
7,290
911
795
3,981
2,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
reg700JR
Anhur
13
1 / 5 / 1
8,121
1,015
4,767
11,395
6,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 1 / 2
8,984
1,123
16,605
7,207
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 2
7,326
916
1,573
3,409
2,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
10
Kills
4
4
Deaths
10
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Chang'e
Catmmander
Chang'e
1
1
1
1.5
W
0
0
5
2.5
L
0
2
2
0.5
W
3
2
7
3.25
W
3
1
6
6
W
3
1
7
6.5
L
Anhur
reg700JR
Anhur
1
5
1
0.3
L
2
1
2
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,567
Damage
32,586
37,086
Taken
35,581
24,734
Mitigated
19,093
7,630
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,131
228
2,456
1,737
5,078
2,110
0
3,693
1,385
24,923
0
L
Chang'e
Catmmander
Chang'e
8,846
915
1,430
3,200
9,589
4,068
0
3,814
5,731
26,032
0
W
1,025
595
0
370
2,311
914
0
1,659
652
11,352
0
L
795
26
0
0
3,981
2,450
0
2,305
1,606
1,387
0
W
8,353
3,674
0
1,272
14,808
16,019
0
8,649
5,907
27,268
0
W
3,971
2,839
404
221
7,162
2,723
0
5,941
1,125
0
13,050
W
13,087
3,471
0
1,170
7,727
2,968
0
6,411
1,160
0
29,056
L
Anhur
reg700JR
Anhur
4,767
2,617
0
647
11,395
6,743
0
4,855
6,342
44
13,308
L
16,605
1,823
0
80
7,207
3,058
0
3,540
3,591
45,930
0
L
1,573
491
0
384
3,409
2,774
0
1,740
1,501
0
4,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,148
Gold Earned
39,908
164
Minions Killed
149
5
Camps Cleared
3
757,186
Distance Traveled
549,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,580
1,073
46
6
1
151,054
0
L
Chang'e
8,187
1,023
35
4
1
173,517
0
W
Chronos
7,802
975
26
3
2
147,157
0
L
Cthulhu
7,290
911
0
0
0
41,054
0
W
Atlas
9,879
1,235
23
3
0
151,215
0
W
Apollo
8,956
1,120
29
4
1
155,487
0
W
Neith
8,931
1,116
40
5
1
152,273
0
L
Anhur
8,121
1,015
28
4
2
120,256
0
L
Janus
8,984
1,123
83
10
0
149,714
0
L
Chaac
7,326
916
3
0
0
64,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role