Player Matchup

Da Ji
Da Ji
Silver IV
KidsInATrnchCoat
Da Ji
Silver IV
Level 142
God Stats
1W - 1L
1,387 SR
Queue Stats
260W - 291L
825 MMR
Solo
The Morrigan
The Morrigan
Silver IV
MoonlightMurk
The Morrigan
Silver IV
Level 101
God Stats
9W - 14L
1,340 SR
Queue Stats
51W - 67L
837 MMR
Solo
Atlas
Atlas
Bronze I
OpeningSoul
Atlas
Bronze I
Level 110
God Stats
13W - 19L
1,329 SR
Queue Stats
43W - 82L
885 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver IV
XxJONAGALAXYxX
Cu Chulainn
Silver IV
Level 104
God Stats
0W - 2L
1,674 SR
Queue Stats
165W - 213L
823 MMR
Solo
Cernunnos
Cernunnos
Bronze V
xxbotchixx
Cernunnos
Bronze V
Level 88
God Stats
3W - 10L
1,376 SR
Queue Stats
18W - 44L
1,139 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,421 SR
902 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,313 SR
902 MMR
Ravana
Ravana
Silver IV
IIII-RIP-KD-IIxD
Ravana
Silver IV
Level 105
God Stats
1W - 3L
1,140 SR
Queue Stats
179W - 235L
806 MMR
Solo
Chiron
Chiron
Silver III
RoyalKoala
Chiron
Silver III
Level 127
God Stats
29W - 25L
1,488 SR
Queue Stats
150W - 159L
1,009 MMR
Solo
Scylla
Scylla
Silver III
TheCrazyPetThief
Scylla
Silver III
Level 73
God Stats
5W - 10L
1,316 SR
Queue Stats
114W - 140L
966 MMR
Solo
Kali
Kali
Silver III
ViciousProdigy1
Kali
Silver III
Level 155
God Stats
4W - 1L
1,427 SR
Queue Stats
42W - 41L
832 MMR
Solo
Yemoja
Yemoja
Silver IV
kevinfranco
Yemoja
Silver IV
Level 76
God Stats
1W - 0L
1,192 SR
Queue Stats
54W - 84L
896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,362
460
6,662
14,533
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
MoonlightMurk
The Morrigan
14
2 / 2 / 1
7,815
488
6,425
6,753
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 5
7,004
438
7,764
15,361
15,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
XxJONAGALAXYxX
Cu Chulainn
14
1 / 3 / 0
8,188
512
5,985
18,497
15,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
xxbotchixx
Cernunnos
14
3 / 5 / 2
8,320
520
9,341
12,089
5,294
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SolBakasuraBacchusAh Muzen Cab

VS

Bans
MercuryLokiVamanaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
9,194
575
11,018
7,883
7,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
RoyalKoala
Chiron
13
7 / 3 / 2
8,379
524
13,141
13,239
5,284
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 1
8,633
540
4,569
6,648
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 2 / 3
8,998
562
8,052
14,310
6,126
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
12
2 / 2 / 8
8,301
519
4,721
14,959
11,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
18
18
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
1
3
2
0.67
L
The Morrigan
MoonlightMurk
The Morrigan
2
2
1
1.25
L
0
5
5
0.5
W
Chiron
RoyalKoala
Chiron
7
3
2
2.67
W
2
0
1
2.5
W
6
2
3
3.75
L
Cu Chulainn
XxJONAGALAXYxX
Cu Chulainn
1
3
0
0.33
W
Yemoja
2
2
8
3
L
Cernunnos
xxbotchixx
Cernunnos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,177
Damage
41,501
67,233
Taken
57,039
44,812
Mitigated
33,303
8,500
Healing
20,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,018
3,650
0
2,374
7,883
7,905
0
417
7,466
500
74,175
L
6,662
624
0
1,162
14,533
5,949
0
2,284
12,249
0
56,716
L
The Morrigan
MoonlightMurk
The Morrigan
6,425
944
0
1,529
6,753
2,659
0
1,392
5,333
56,525
1,587
L
7,764
2,738
0
1,450
15,361
15,355
0
2,307
12,966
27,337
1,054
W
Chiron
RoyalKoala
Chiron
13,141
8,065
261
3,269
13,239
5,284
832
4,491
8,748
0
57,006
W
4,569
438
0
1,860
6,648
2,430
881
2,257
4,391
64,102
0
W
8,052
3,675
0
7,872
14,310
6,126
0
1,711
12,599
0
54,165
L
Cu Chulainn
XxJONAGALAXYxX
Cu Chulainn
5,985
1,260
0
3,031
18,497
15,555
0
1,675
16,822
696
63,898
W
Yemoja
4,721
1,224
2,879
1,922
14,959
11,558
159
3,761
11,198
25,626
0
L
Cernunnos
xxbotchixx
Cernunnos
9,341
4,960
0
1,328
12,089
5,294
0
2,510
9,579
0
65,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,689
Gold Earned
43,505
384
Minions Killed
435
0
Camps Cleared
0
1,468,912
Distance Traveled
1,453,718
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,194
575
118
7
0
271,515
5
L
Da Ji
7,362
460
68
4
0
339,252
0
L
The Morrigan
7,815
488
86
5
0
287,342
5
L
Atlas
7,004
438
17
1
0
304,990
2
W
Chiron
8,379
524
73
5
0
285,287
3
W
Scylla
8,633
540
118
7
0
292,806
0
W
Kali
8,998
562
100
6
0
333,422
3
L
Cu Chulainn
8,188
512
107
7
0
283,514
6
W
Yemoja
8,301
519
26
2
0
270,688
1
L
Cernunnos
8,320
520
106
7
0
253,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role