Player Matchup

Amaterasu
Amaterasu
Essko
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,315 Elo+
Party 2
King Arthur
King Arthur
KapöuT
King Arthur
Level 140
God Stats
1W - 2L
1,457 SR
Queue Stats
89W - 69L
1,553 Elo+
Party 2
Cerberus
Cerberus
MrShanks88
Cerberus
Level 68
God Stats
1W - 4L
1,262 SR
Queue Stats
456W - 468L
1,440 Elo+
Solo
Thor
Thor
Repushko
Thor
Level 123
God Stats
1W - 6L
1,314 SR
Queue Stats
298W - 332L
1,436 Elo+
Solo
Thanatos
Thanatos
Shaone
Thanatos
Level 127
God Stats
1W - 2L
1,424 SR
Queue Stats
106W - 85L
1,534 Elo+
Party 2
Team Averages
Level 109
1,391 SR
1,456 Elo+

VS

Team Averages
Level 89
1,549 SR
1,522 Elo+
Cthulhu
Cthulhu
A1k1l
Cthulhu
Level 27
God Stats
2W - 1L
1,535 SR
Queue Stats
6W - 12L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
Arbss
Danzaburou
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 209L
1,481 Elo+
Solo
Medusa
Medusa
Say no More
Medusa
Level 124
God Stats
2W - 1L
1,493 SR
Queue Stats
14W - 17L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
SunOfWeezer
Jormungandr
Level 66
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 0L
1,871 Elo+
Party 1
Loki
Loki
mouraddm
Loki
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 118L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Essko
Amaterasu
17
1 / 2 / 3
9,199
657
7,918
15,470
13,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
KapöuT
King Arthur
18
1 / 4 / 3
9,229
659
10,986
18,511
18,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
MrShanks88
Cerberus
13
1 / 5 / 3
8,919
637
6,100
16,349
17,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
15
3 / 6 / 2
9,549
682
5,995
14,214
9,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Shaone
Thanatos
17
4 / 5 / 3
9,668
691
7,173
12,817
6,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A1k1l
Cthulhu
17
1 / 3 / 18
10,027
716
13,246
14,858
20,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Arbss
Danzaburou
17
4 / 2 / 13
10,546
753
13,994
10,605
6,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
17
10 / 3 / 8
11,020
787
17,879
10,730
6,080
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SunOfWeezer
Jormungandr
18
3 / 1 / 16
10,569
755
12,508
15,456
12,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
18
4 / 2 / 14
10,469
748
13,023
7,771
4,679
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
10
Kills
22
22
Deaths
11
14
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A1k1l
Cthulhu
1
3
18
3.33
W
Danzaburou
Arbss
Danzaburou
4
2
13
5.25
L
Amaterasu
Essko
Amaterasu
1
2
3
1.25
L
King Arthur
KapöuT
King Arthur
1
4
3
0.63
L
Cerberus
MrShanks88
Cerberus
1
5
3
0.5
L
Thor
3
6
2
0.67
W
Medusa
10
3
8
4.67
L
Thanatos
Shaone
Thanatos
4
5
3
1.1
W
Jormungandr
SunOfWeezer
Jormungandr
3
1
16
11
W
Loki
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,172
Damage
70,650
77,361
Taken
59,420
65,003
Mitigated
49,795
18,818
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A1k1l
Cthulhu
13,246
870
1,517
305
14,858
20,495
456
1,858
12,851
23,374
200
W
Danzaburou
Arbss
Danzaburou
13,994
6,154
1,019
2,632
10,605
6,260
2,679
893
9,482
0
31,099
L
Amaterasu
Essko
Amaterasu
7,918
543
1,337
1,832
15,470
13,420
0
5,853
9,331
0
16,982
L
King Arthur
KapöuT
King Arthur
10,986
808
1,015
1,916
18,511
18,857
0
6,305
11,776
126
29,529
L
Cerberus
MrShanks88
Cerberus
6,100
256
866
3,953
16,349
17,179
0
3,663
12,121
13,039
0
L
Thor
5,995
786
998
1,151
14,214
9,447
0
5,008
9,029
0
17,789
W
Medusa
17,879
8,457
1,583
1,236
10,730
6,080
2,565
1,475
9,157
0
36,085
L
Thanatos
Shaone
Thanatos
7,173
1,161
286
5,464
12,817
6,100
0
3,724
8,868
0
16,734
W
Jormungandr
SunOfWeezer
Jormungandr
12,508
1,947
1,080
5,375
15,456
12,281
189
1,167
14,100
30,645
0
W
Loki
13,023
1,710
568
480
7,771
4,679
853
942
6,829
0
28,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
52,631
121
Minions Killed
166
0
Camps Cleared
0
1,223,938
Distance Traveled
1,334,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,027
716
27
2
0
239,505
0
W
Danzaburou
10,546
753
33
2
0
241,402
0
L
Amaterasu
9,199
657
34
2
0
296,567
0
L
King Arthur
9,229
659
31
2
0
267,881
0
L
Cerberus
8,919
637
18
1
0
206,946
0
L
Thor
9,549
682
17
1
0
184,412
0
W
Medusa
11,020
787
32
2
0
284,977
0
L
Thanatos
9,668
691
21
2
0
268,132
0
W
Jormungandr
10,569
755
35
3
0
291,499
0
W
Loki
10,469
748
39
3
0
276,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role