Player Matchup

Bastet
Bastet
KytaiNoru
Bastet
Level 119
God Stats
12W - 11L
1,720 SR
Queue Stats
308W - 328L
1,500 Elo+
Solo
Thoth
Thoth
Romirto
Thoth
Level 70
God Stats
0W - 2L
1,296 SR
Queue Stats
24W - 36L
1,366 Elo+
Party 2
Skadi
Skadi
YuN48
Skadi
Level 63
God Stats
1W - 3L
1,266 SR
Queue Stats
103W - 90L
1,460 Elo+
Solo
Xbalanque
Xbalanque
stanlow070
Xbalanque
Level 60
God Stats
2W - 1L
1,785 SR
Queue Stats
24W - 35L
1,370 Elo+
Party 2
Guan Yu
Guan Yu
vladpetryshyn
Guan Yu
Level 67
God Stats
1W - 4L
1,320 SR
Queue Stats
156W - 175L
1,376 Elo+
Solo
Team Averages
Level 76
1,478 SR
1,414 Elo+

VS

Team Averages
Level 93
1,348 SR
1,454 Elo+
Neith
Neith
Gonzfp10
Neith
Level 87
God Stats
5W - 3L
1,532 SR
Queue Stats
161W - 181L
1,408 Elo+
Party 1
Athena
Athena
Schwencke10
Athena
Level 108
God Stats
4W - 4L
1,125 SR
Queue Stats
540W - 553L
1,472 Elo+
Solo
Ra
Ra
Yamabusi
Ra
Level 101
God Stats
7W - 4L
1,625 SR
Queue Stats
506W - 502L
1,446 Elo+
Solo
Bacchus
Bacchus
morwil4__
Bacchus
Level 61
God Stats
1W - 4L
1,184 SR
Queue Stats
167W - 194L
1,389 Elo+
Party 1
Heimdallr
Heimdallr
xxReNeGaTx
Heimdallr
Level 106
God Stats
6W - 10L
1,271 SR
Queue Stats
373W - 372L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KytaiNoru
Bastet
16
3 / 5 / 10
9,074
698
14,645
13,643
6,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Romirto
Thoth
18
4 / 5 / 8
10,680
822
14,343
11,471
5,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
YuN48
Skadi
18
2 / 3 / 11
9,703
746
12,570
12,428
5,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
stanlow070
Xbalanque
16
6 / 6 / 3
9,928
764
16,606
14,128
6,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
15
1 / 5 / 11
8,553
658
2,999
18,232
15,396
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gonzfp10
Neith
18
4 / 2 / 12
10,585
814
9,590
10,336
6,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
17
1 / 3 / 16
9,749
750
8,338
18,880
22,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
12 / 3 / 8
11,819
909
18,118
12,995
9,106
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
morwil4__
Bacchus
17
2 / 4 / 12
9,875
760
9,646
20,447
28,379
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
xxReNeGaTx
Heimdallr
18
5 / 4 / 14
10,815
832
16,033
12,153
6,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
86
16
Kills
24
24
Deaths
16
43
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Neith
Gonzfp10
Neith
4
2
12
5
L
Bastet
KytaiNoru
Bastet
3
5
10
1.6
L
Thoth
Romirto
Thoth
4
5
8
1.6
W
Athena
1
3
16
3
W
12
3
8
5.33
L
Skadi
YuN48
Skadi
2
3
11
2.5
W
Bacchus
morwil4__
Bacchus
2
4
12
2
L
Xbalanque
stanlow070
Xbalanque
6
6
3
1.25
L
Guan Yu
1
5
11
1.3
W
Heimdallr
xxReNeGaTx
Heimdallr
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,163
Damage
61,725
69,902
Taken
74,811
39,269
Mitigated
72,647
21,192
Healing
27,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Gonzfp10
Neith
9,590
2,390
1,475
3,562
10,336
6,335
1,923
2,184
8,152
0
31,979
L
Bastet
KytaiNoru
Bastet
14,645
2,164
2,051
1,985
13,643
6,348
0
6,232
7,261
0
19,221
L
Thoth
Romirto
Thoth
14,343
1,980
702
1,216
11,471
5,282
496
5,824
5,517
29,191
0
W
Athena
8,338
1,889
1,571
2,214
18,880
22,558
1,104
3,127
15,576
12,760
0
W
18,118
1,344
8,643
2,610
12,995
9,106
1,853
1,730
10,929
41,296
0
L
Skadi
YuN48
Skadi
12,570
4,214
1,260
2,214
12,428
5,556
643
6,762
5,511
0
33,741
W
Bacchus
morwil4__
Bacchus
9,646
673
1,197
5,200
20,447
28,379
765
4,419
15,912
14,462
0
L
Xbalanque
stanlow070
Xbalanque
16,606
7,280
322
1,839
14,128
6,687
793
8,313
5,687
0
28,455
L
Guan Yu
2,999
349
4,359
5,244
18,232
15,396
0
8,213
9,655
0
5,132
W
Heimdallr
xxReNeGaTx
Heimdallr
16,033
6,576
677
626
12,153
6,269
2,568
2,924
9,161
0
33,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,938
Gold Earned
52,843
123
Minions Killed
155
0
Camps Cleared
0
1,164,009
Distance Traveled
1,165,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,585
814
44
3
0
237,006
0
L
Bastet
9,074
698
9
1
0
293,107
0
L
Thoth
10,680
822
30
2
0
206,016
0
W
Athena
9,749
750
16
1
0
220,786
0
W
Ra
11,819
909
44
3
0
237,240
0
L
Skadi
9,703
746
43
3
0
204,936
0
W
Bacchus
9,875
760
8
1
0
243,739
0
L
Xbalanque
9,928
764
32
2
0
182,961
0
L
Guan Yu
8,553
658
9
1
0
276,989
0
W
Heimdallr
10,815
832
43
3
0
226,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role