Player Matchup

Cerberus
Cerberus
CannotBeStopped1
Cerberus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,751 Elo+
Solo
Poseidon
Poseidon
NoFlysZone
Poseidon
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 24L
1,584 Elo+
Solo
Heimdallr
Heimdallr
Regulus9424
Heimdallr
Level 68
God Stats
1W - 0L
1,872 SR
Queue Stats
11W - 14L
1,495 Elo+
Solo
Hel
Hel
Southern7Puppy
Hel
Level 64
God Stats
2W - 0L
1,269 SR
Queue Stats
14W - 13L
1,444 Elo+
Solo
Fenrir
Fenrir
Äfter
Fenrir
Level 16
God Stats
2W - 2L
1,245 SR
Queue Stats
48W - 29L
1,557 Elo+
Solo
Team Averages
Level 31
1,477 SR
1,566 Elo+

VS

Team Averages
Level 44
1,458 SR
1,465 Elo+
Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Abortnaw
Atlas
Level 41
God Stats
11W - 11L
1,717 SR
Queue Stats
264W - 268L
1,563 Elo+
Solo
Neith
Neith
Anholete
Neith
Level 28
God Stats
0W - 2L
1,281 SR
Queue Stats
12W - 18L
1,376 Elo+
Solo
Bakasura
Bakasura
DiamondMiner14
Bakasura
Level 21
God Stats
3W - 4L
1,379 SR
Queue Stats
38W - 43L
1,427 Elo+
Solo
Agni
Agni
moonlight2424
Agni
Level 48
God Stats
5W - 5L
1,414 SR
Queue Stats
206W - 240L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
9,874
823
8,435
6,716
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
NoFlysZone
Poseidon
16
3 / 3 / 11
9,055
755
14,089
10,348
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Regulus9424
Heimdallr
16
2 / 1 / 8
8,628
719
6,465
9,480
4,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 9
8,898
742
3,128
6,410
4,929
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Äfter
Fenrir
17
10 / 1 / 2
10,386
866
13,577
12,945
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 1 / 3
8,550
713
3,238
6,271
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Abortnaw
Atlas
14
2 / 5 / 2
7,890
658
9,922
18,405
16,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Anholete
Neith
15
0 / 4 / 5
7,861
655
5,436
8,478
3,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
15
2 / 6 / 1
8,357
696
8,076
15,430
8,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 4 / 2
7,706
642
7,119
8,034
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
20
Kills
6
6
Deaths
20
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
3
2.5
L
Atlas
Abortnaw
Atlas
2
5
2
0.6
L
Neith
Anholete
Neith
0
4
5
0.63
W
4
0
6
7
L
Bakasura
2
6
1
0.42
W
Poseidon
NoFlysZone
Poseidon
3
3
11
2.83
W
Heimdallr
Regulus9424
Heimdallr
2
1
8
6
W
1
1
9
5.5
L
1
4
2
0.5
W
Fenrir
Äfter
Fenrir
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,694
Damage
33,791
45,899
Taken
56,618
26,875
Mitigated
34,396
14,088
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,238
1,709
0
125
6,271
2,638
0
3,246
2,909
0
27,007
L
Atlas
Abortnaw
Atlas
9,922
2,754
0
2,756
18,405
16,960
0
7,122
10,951
22,740
0
L
Neith
Anholete
Neith
5,436
1,741
0
1,471
8,478
3,264
0
4,480
3,738
0
22,725
W
8,435
144
0
2,148
6,716
6,843
311
1,742
4,278
36,894
311
L
Bakasura
8,076
4,540
0
1,438
15,430
8,741
0
5,815
9,415
0
27,880
W
Poseidon
NoFlysZone
Poseidon
14,089
1,176
0
1,908
10,348
3,750
772
2,621
7,293
36,612
0
W
Heimdallr
Regulus9424
Heimdallr
6,465
2,105
332
1,500
9,480
4,429
1,821
4,491
4,540
0
26,577
W
3,128
331
3,171
2,461
6,410
4,929
535
3,147
2,648
16,966
0
L
7,119
1,038
0
0
8,034
2,793
0
3,711
4,157
12,215
0
W
Fenrir
Äfter
Fenrir
13,577
3,909
0
2,568
12,945
6,924
0
3,892
8,490
0
38,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,841
Gold Earned
40,364
262
Minions Killed
205
0
Camps Cleared
0
1,229,338
Distance Traveled
1,182,710
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,550
713
58
5
0
237,960
7
L
Atlas
7,890
658
25
2
0
246,543
0
L
Neith
7,861
655
39
3
0
206,357
0
W
Cerberus
9,874
823
85
7
0
266,278
0
L
Bakasura
8,357
696
65
5
0
266,481
0
W
Poseidon
9,055
755
54
5
0
243,837
0
W
Heimdallr
8,628
719
41
3
0
212,636
0
W
Hel
8,898
742
26
2
0
228,349
0
L
Agni
7,706
642
18
2
0
225,369
0
W
Fenrir
10,386
866
56
5
0
278,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role