Player Matchup

Morgan Le Fay
Morgan Le Fay
A Beefdragon
Morgan Le Fay
Level 129
God Stats
2W - 0L
1,772 SR
Queue Stats
112W - 98L
1,441 Elo+
Party 2
Zhong Kui
Zhong Kui
ApexTT
Zhong Kui
Level 118
God Stats
1W - 1L
1,728 SR
Queue Stats
35W - 46L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
ChaoticxKing
Nu Wa
Level 139
God Stats
64W - 50L
1,628 SR
Queue Stats
241W - 235L
1,489 Elo+
Solo
Chiron
Chiron
SpartTheGreen
Chiron
Level 69
God Stats
21W - 18L
1,558 SR
Queue Stats
90W - 96L
1,420 Elo+
Party 2
Ares
Ares
watymcmuffin
Ares
Level 119
God Stats
2W - 5L
1,337 SR
Queue Stats
39W - 48L
1,444 Elo+
Party 2
Team Averages
Level 115
1,605 SR
1,448 Elo+

VS

Team Averages
Level 112
1,480 SR
1,472 Elo+
Hun Batz
Hun Batz
DrTheCandyman
Hun Batz
Level 173
God Stats
0W - 1L
1,391 SR
Queue Stats
37W - 45L
1,462 Elo+
Party 1
Sobek
Sobek
LancelotKoL
Sobek
Level 129
God Stats
16W - 11L
1,500 SR
Queue Stats
223W - 189L
1,530 Elo+
Solo
Ravana
Ravana
S1lenc3d_BlAd3
Ravana
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 63L
1,515 Elo+
Solo
Zeus
Zeus
TheGoldenGod607
Zeus
Level 67
God Stats
2W - 3L
1,509 SR
Queue Stats
15W - 20L
1,372 Elo+
Party 1
Chiron
Chiron
WelcomeMatt5360
Chiron
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A Beefdragon
Morgan Le Fay
14
2 / 2 / 15
8,683
482
13,764
10,444
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
ApexTT
Zhong Kui
16
8 / 2 / 9
10,161
565
15,639
14,170
13,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 0 / 7
10,089
561
15,862
7,235
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 1 / 4
9,969
554
10,955
8,052
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 1 / 12
9,319
518
6,883
17,182
14,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrTheCandyman
Hun Batz
15
0 / 5 / 3
8,578
477
8,233
16,747
6,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 5 / 0
6,933
385
5,576
20,295
21,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 3 / 0
8,641
480
4,601
16,584
11,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 7 / 0
8,253
459
10,495
13,064
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 6 / 2
6,679
371
4,751
15,109
6,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
11
26
Kills
6
6
Deaths
26
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
A Beefdragon
Morgan Le Fay
2
2
15
4.75
W
Zhong Kui
ApexTT
Zhong Kui
8
2
9
6.25
W
2
0
7
5.5
L
Hun Batz
DrTheCandyman
Hun Batz
0
5
3
0.3
L
2
5
0
0.4
L
1
3
0
0.33
W
10
1
4
12
L
3
7
0
0.43
L
0
6
2
0.17
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,103
Damage
33,656
57,083
Taken
81,799
38,601
Mitigated
50,454
11,191
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
A Beefdragon
Morgan Le Fay
13,764
2,399
166
918
10,444
4,581
1,372
4,471
5,973
54,954
0
W
Zhong Kui
ApexTT
Zhong Kui
15,639
2,374
0
1,881
14,170
13,385
2,019
6,061
8,109
59,606
0
W
15,862
7,942
346
3,948
7,235
2,681
1,214
293
6,942
77,529
0
L
Hun Batz
DrTheCandyman
Hun Batz
8,233
1,540
0
598
16,747
6,701
0
7,358
9,183
0
99,299
L
5,576
393
0
3,354
20,295
21,008
0
10,291
9,686
21,020
0
L
4,601
197
0
3,790
16,584
11,368
0
13,013
3,533
0
91,046
W
10,955
5,090
1,846
1,826
8,052
3,500
1,509
3,420
4,632
0
50,088
L
10,495
2,138
0
512
13,064
5,309
0
10,145
2,527
50,544
0
L
4,751
1,022
308
2,119
15,109
6,068
0
10,330
4,660
0
37,561
W
6,883
396
0
260
17,182
14,454
602
2,142
15,040
46,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,221
Gold Earned
39,084
451
Minions Killed
418
0
Camps Cleared
0
1,657,959
Distance Traveled
1,562,401
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,683
482
63
4
0
374,253
3
W
Zhong Kui
10,161
565
104
6
0
326,658
5
W
Nu Wa
10,089
561
127
7
0
281,037
5
L
Hun Batz
8,578
477
126
7
0
356,933
6
L
Sobek
6,933
385
14
1
0
351,696
1
L
Ravana
8,641
480
128
7
0
267,129
0
W
Chiron
9,969
554
87
5
0
331,968
1
L
Zeus
8,253
459
85
5
0
243,300
0
L
Chiron
6,679
371
65
4
0
343,343
2
W
Ares
9,319
518
70
4
0
344,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role