Player Matchup

Izanami
Izanami
CFaCyS
Izanami
Level 127
God Stats
3W - 2L
1,550 SR
Queue Stats
77W - 70L
1,480 Elo+
Party 2
Surtr
Surtr
Dimanikus
Surtr
Level 121
God Stats
1W - 1L
1,229 SR
Queue Stats
40W - 29L
1,541 Elo+
Party 2
Cerberus
Cerberus
Panterkin
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,434 Elo+
Party 2
Ah Puch
Ah Puch
Rinalda
Ah Puch
Level 145
God Stats
5W - 6L
1,216 SR
Queue Stats
296W - 256L
1,516 Elo+
Party 2
Mulan
Mulan
mixter001
Mulan
Level 146
God Stats
12W - 5L
1,570 SR
Queue Stats
400W - 396L
1,523 Elo+
Party 2
Team Averages
Level 125
1,413 SR
1,499 Elo+

VS

Team Averages
Level 130
1,422 SR
1,426 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
H0llowUndead
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,543 Elo+
Party 1
Apollo
Apollo
Necr0deus
Apollo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Neith
Neith
XoStnwk
Neith
Level 126
God Stats
0W - 1L
1,364 SR
Queue Stats
1W - 5L
1,293 Elo+
Party 3
Ganesha
Ganesha
julex09
Ganesha
Level 128
God Stats
0W - 1L
1,245 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CFaCyS
Izanami
20
17 / 5 / 14
15,364
854
25,675
17,356
10,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
Dimanikus
Surtr
20
6 / 3 / 30
12,709
706
14,664
24,385
33,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Panterkin
Cerberus
18
2 / 6 / 29
11,733
652
7,783
24,501
38,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Rinalda
Ah Puch
20
9 / 0 / 28
14,093
783
22,321
10,061
6,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
mixter001
Mulan
20
8 / 4 / 26
13,098
728
28,633
26,248
30,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
5 / 10 / 8
11,763
654
15,089
25,603
27,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
16
2 / 8 / 7
9,825
546
14,338
15,864
13,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Necr0deus
Apollo
17
2 / 9 / 6
10,016
556
13,565
18,510
11,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
XoStnwk
Neith
20
6 / 7 / 4
12,475
693
22,655
20,660
12,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
julex09
Ganesha
19
0 / 8 / 6
9,771
543
8,798
24,195
33,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
46
42
Kills
15
18
Deaths
42
127
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
10
8
0.9
W
Izanami
CFaCyS
Izanami
17
5
14
4.8
W
Surtr
Dimanikus
Surtr
6
3
30
7
L
Tiamat
2
8
7
0.69
L
Apollo
Necr0deus
Apollo
2
9
6
0.56
W
Cerberus
Panterkin
Cerberus
2
6
29
2.75
W
Ah Puch
Rinalda
Ah Puch
9
0
28
23
L
Neith
XoStnwk
Neith
6
7
4
1.14
L
Ganesha
julex09
Ganesha
0
8
6
0.38
W
Mulan
mixter001
Mulan
8
4
26
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,076
Damage
74,445
102,551
Taken
104,832
119,354
Mitigated
97,530
40,066
Healing
20,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
15,089
2,961
1,656
5,581
25,603
27,582
0
8,724
16,398
23,769
0
W
Izanami
CFaCyS
Izanami
25,675
20,418
2,569
3,387
17,356
10,659
4,727
5,834
11,387
0
74,474
W
Surtr
Dimanikus
Surtr
14,664
2,599
5,492
7,627
24,385
33,875
1,368
6,378
17,547
884
27,739
L
Tiamat
14,338
681
1,445
1,831
15,864
13,257
0
4,680
11,154
27,244
0
L
Apollo
Necr0deus
Apollo
13,565
7,119
0
1,427
18,510
11,031
0
6,996
11,343
0
32,248
W
Cerberus
Panterkin
Cerberus
7,783
376
0
3,368
24,501
38,246
314
7,947
16,258
12,679
0
W
Ah Puch
Rinalda
Ah Puch
22,321
1,499
2,306
4,987
10,061
6,269
1,908
6,206
3,601
44,606
0
L
Neith
XoStnwk
Neith
22,655
10,139
731
6,733
20,660
12,140
0
6,216
14,181
0
54,230
L
Ganesha
julex09
Ganesha
8,798
360
560
986
24,195
33,520
0
4,967
18,429
24,482
0
W
Mulan
mixter001
Mulan
28,633
2,732
3,203
7,127
26,248
30,305
476
10,378
15,067
2,246
41,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,997
Gold Earned
53,850
233
Minions Killed
202
0
Camps Cleared
0
1,669,304
Distance Traveled
1,401,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,763
654
31
2
0
258,743
0
W
Izanami
15,364
854
104
6
0
308,156
0
W
Surtr
12,709
706
29
2
0
357,621
0
L
Tiamat
9,825
546
37
2
0
284,367
0
L
Apollo
10,016
556
51
3
0
278,144
0
W
Cerberus
11,733
652
16
1
0
291,453
0
W
Ah Puch
14,093
783
53
3
0
361,808
0
L
Neith
12,475
693
82
5
0
298,252
0
L
Ganesha
9,771
543
1
0
0
281,931
0
W
Mulan
13,098
728
31
2
0
350,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role