Player Matchup

Izanami
Izanami
BabyGuns
Izanami
Level 100
God Stats
2W - 1L
1,506 SR
Queue Stats
3W - 7L
1,373 Elo+
Solo
Ravana
Ravana
FlavoryFour0782
Ravana
Level 120
God Stats
1W - 2L
1,326 SR
Queue Stats
191W - 187L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Ianite4Lyfe
Nu Wa
Level 123
God Stats
4W - 6L
1,277 SR
Queue Stats
131W - 101L
1,548 Elo+
Solo
Mercury
Mercury
ItsLeenoHoe
Mercury
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,649 Elo+
Party 2
Ares
Ares
SkyyThomass
Ares
Level 142
God Stats
41W - 30L
1,657 SR
Queue Stats
411W - 378L
1,456 Elo+
Party 2
Team Averages
Level 104
1,453 SR
1,501 Elo+

VS

Team Averages
Level 99
1,628 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BurntChickenNugs
Persephone
Level 114
God Stats
13W - 11L
1,632 SR
Queue Stats
331W - 290L
1,500 Elo+
Party 1
Achilles
Achilles
Madonnah
Achilles
Level 28
God Stats
1W - 2L
1,541 SR
Queue Stats
19W - 19L
1,461 Elo+
Party 1
Arachne
Arachne
iPityDaFool1991
Arachne
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 234L
1,466 Elo+
Solo
Chang'e
Chang'e
shadow15243178
Chang'e
Level 105
God Stats
1W - 1L
1,967 SR
Queue Stats
21W - 17L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabyGuns
Izanami
5
0 / 0 / 0
3,326
665
703
2,106
500
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
1 / 0 / 0
4,057
811
1,934
1,074
701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
3,773
755
1,059
2,320
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
ItsLeenoHoe
Mercury
5
0 / 0 / 0
3,216
643
0
1,476
376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 1 / 0
3,418
684
927
3,919
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 0
3,286
657
2,549
2,813
970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
BurntChickenNugs
Persephone
1
0 / 0 / 0
2,409
482
0
116
29
Achilles
Madonnah
Achilles
1
0 / 0 / 0
2,409
482
0
110
35
7
0 / 0 / 0
3,385
677
860
2,723
838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 1 / 0
3,163
633
354
3,134
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
0
1
W
Izanami
BabyGuns
Izanami
0
0
0
0
L
Persephone
BurntChickenNugs
Persephone
0
0
0
0
W
1
0
0
1
W
0
0
0
0
W
Mercury
ItsLeenoHoe
Mercury
0
0
0
0
L
Achilles
Madonnah
Achilles
0
0
0
0
W
0
1
0
0
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,623
Damage
3,763
10,895
Taken
8,896
5,002
Mitigated
2,944
3,418
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,549
1,408
0
1,092
2,813
970
0
1,015
1,774
0
16,003
W
Izanami
BabyGuns
Izanami
703
554
0
518
2,106
500
314
98
2,008
0
20,197
L
Persephone
BurntChickenNugs
Persephone
0
0
0
0
116
29
0
92
0
0
0
W
1,934
588
0
440
1,074
701
0
354
720
0
18,626
W
1,059
46
0
746
2,320
510
0
0
2,320
20,492
0
W
Mercury
ItsLeenoHoe
Mercury
0
0
0
0
1,476
376
0
0
1,476
0
8,037
L
Achilles
Madonnah
Achilles
0
0
0
0
110
35
0
86
0
0
0
W
927
0
0
1,714
3,919
2,915
380
0
3,919
7,800
0
L
860
524
0
1,796
2,723
838
0
486
2,115
0
13,070
L
354
30
0
640
3,134
1,072
0
89
3,021
11,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,790
Gold Earned
14,652
134
Minions Killed
69
0
Camps Cleared
0
442,845
Distance Traveled
263,795
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,286
657
20
4
0
91,964
0
W
Izanami
3,326
665
28
6
0
76,858
0
L
Persephone
2,409
482
0
0
0
0
0
W
Ravana
4,057
811
27
5
0
91,245
0
W
Nu Wa
3,773
755
46
9
0
83,033
0
W
Mercury
3,216
643
19
4
0
106,596
0
L
Achilles
2,409
482
0
0
0
0
0
W
Ares
3,418
684
14
3
0
85,113
0
L
Arachne
3,385
677
25
5
0
85,153
1
L
Chang'e
3,163
633
24
5
0
86,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role