Player Matchup

Athena
Athena
BúMeRSsCZ
Athena
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,275 Elo+
Party 2
Scylla
Scylla
Edvardred
Scylla
Level 149
God Stats
0W - 1L
1,715 SR
Queue Stats
18W - 30L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
FargenCz
Cthulhu
Level 7
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 2
Fenrir
Fenrir
HERRY39
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 2
Thanatos
Thanatos
PipiEpi
Thanatos
Level 7
God Stats
1W - 3L
1,109 SR
Queue Stats
4W - 9L
1,346 Elo+
Party 2
Team Averages
Level 53
1,409 SR
1,270 Elo+

VS

Team Averages
Level 111
1,518 SR
1,476 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Glacement
Hercules
Level 126
God Stats
2W - 0L
1,869 SR
Queue Stats
67W - 63L
1,500 Elo+
Party 3
Loki
Loki
TragicPumpkin
Loki
Level 75
God Stats
98W - 72L
1,570 SR
Queue Stats
141W - 142L
1,442 Elo+
Party 1
Ganesha
Ganesha
nicasterix
Ganesha
Level 126
God Stats
4W - 3L
1,422 SR
Queue Stats
83W - 85L
1,497 Elo+
Party 3
Persephone
Persephone
unKr
Persephone
Level 67
God Stats
1W - 8L
1,229 SR
Queue Stats
137W - 137L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BúMeRSsCZ
Athena
13
0 / 2 / 1
6,419
642
3,731
10,738
6,891
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Scylla
Edvardred
Scylla
14
1 / 1 / 0
7,257
726
3,955
10,341
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
FargenCz
Cthulhu
13
0 / 4 / 0
6,674
667
3,168
10,202
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
HERRY39
Fenrir
10
0 / 8 / 0
5,974
597
3,844
9,940
3,820
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Thanatos
PipiEpi
Thanatos
12
1 / 7 / 0
6,306
631
3,994
10,502
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 0 / 11
8,550
855
14,101
6,370
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Glacement
Hercules
15
8 / 0 / 10
8,531
853
10,149
11,747
13,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
7 / 2 / 4
8,077
808
6,042
4,651
1,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
nicasterix
Ganesha
15
0 / 0 / 16
8,420
842
4,866
7,703
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
unKr
Persephone
14
3 / 0 / 4
8,120
812
9,983
4,903
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
67
2
Kills
22
22
Deaths
2
1
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
11
9.5
L
Athena
BúMeRSsCZ
Athena
0
2
1
0.25
L
Scylla
Edvardred
Scylla
1
1
0
1
L
Cthulhu
FargenCz
Cthulhu
0
4
0
0
W
Hercules
Glacement
Hercules
8
0
10
13
L
Fenrir
HERRY39
Fenrir
0
8
0
0
L
Thanatos
PipiEpi
Thanatos
1
7
0
0.14
W
7
2
4
4.5
W
Ganesha
nicasterix
Ganesha
0
0
16
8
W
Persephone
unKr
Persephone
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,692
Damage
45,141
51,723
Taken
35,374
25,969
Mitigated
27,236
3,514
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,101
1,480
0
1,905
6,370
2,687
250
1,720
4,650
40,007
0
L
Athena
BúMeRSsCZ
Athena
3,731
884
0
250
10,738
6,891
0
5,931
4,355
9,715
0
L
Scylla
Edvardred
Scylla
3,955
696
0
640
10,341
4,263
0
6,335
3,804
29,635
0
L
Cthulhu
FargenCz
Cthulhu
3,168
206
139
288
10,202
6,181
105
7,541
2,432
12,388
0
W
Hercules
Glacement
Hercules
10,149
2,650
0
4,804
11,747
13,455
479
3,233
8,504
0
21,048
L
Fenrir
HERRY39
Fenrir
3,844
1,760
0
276
9,940
3,820
0
3,554
6,048
0
5,296
L
Thanatos
PipiEpi
Thanatos
3,994
927
0
1,921
10,502
4,814
0
4,569
5,345
0
8,264
W
6,042
2,010
0
144
4,651
1,512
316
1,210
3,441
0
13,309
W
Ganesha
nicasterix
Ganesha
4,866
405
0
1,050
7,703
7,664
148
2,681
4,957
20,801
0
W
Persephone
unKr
Persephone
9,983
637
0
808
4,903
1,918
1,364
1,997
2,906
34,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,630
Gold Earned
41,698
107
Minions Killed
195
0
Camps Cleared
0
880,472
Distance Traveled
1,120,470
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,550
855
63
6
0
223,951
0
L
Athena
6,419
642
9
1
0
212,436
0
L
Scylla
7,257
726
69
7
0
192,617
1
L
Cthulhu
6,674
667
18
2
0
168,331
0
W
Hercules
8,531
853
26
3
0
233,455
0
L
Fenrir
5,974
597
2
0
0
141,584
0
L
Thanatos
6,306
631
9
1
0
165,504
0
W
Loki
8,077
808
31
3
0
246,223
3
W
Ganesha
8,420
842
8
1
0
210,690
4
W
Persephone
8,120
812
67
7
0
206,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role