Player Matchup

Kukulkan
Kukulkan
Azmodem
Kukulkan
Level 48
God Stats
15W - 20L
1,494 SR
Queue Stats
17W - 26L
1,412 Elo+
Party 1
Zhong Kui
Zhong Kui
Brawler6
Zhong Kui
Level 116
God Stats
22W - 8L
1,732 SR
Queue Stats
166W - 168L
1,459 Elo+
Party 1
Horus
Horus
matteo22081
Horus
Level 111
God Stats
2W - 3L
1,400 SR
Queue Stats
100W - 82L
1,565 Elo+
Solo
Bakasura
Bakasura
mcbeen
Bakasura
Level 121
God Stats
4W - 1L
1,890 SR
Queue Stats
247W - 233L
1,534 Elo+
Party 1
Apollo
Apollo
xatazz
Apollo
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 50L
1,561 Elo+
Solo
Team Averages
Level 110
1,603 SR
1,506 Elo+

VS

Team Averages
Level 95
1,514 SR
1,433 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
DJCooper20
Ares
Level 26
God Stats
13W - 8L
1,813 SR
Queue Stats
302W - 281L
1,521 Elo+
Party 2
Shiva
Shiva
Savemegod
Shiva
Level 104
God Stats
17W - 17L
1,489 SR
Queue Stats
391W - 360L
1,490 Elo+
Party 2
Neith
Neith
tiesusvamzdis
Neith
Level 39
God Stats
3W - 6L
1,268 SR
Queue Stats
8W - 22L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azmodem
Kukulkan
10
1 / 1 / 0
5,787
579
1,492
1,951
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Brawler6
Zhong Kui
10
1 / 2 / 1
5,787
579
4,813
9,231
11,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 3 / 5
5,016
502
4,225
7,634
6,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
mcbeen
Bakasura
12
2 / 0 / 2
6,462
646
3,356
7,931
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
xatazz
Apollo
11
6 / 1 / 0
6,875
688
6,404
5,839
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 0 / 2
6,231
623
2,981
3,869
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
 
Mercury
10
3 / 3 / 2
6,110
611
3,509
9,578
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 1 / 2
4,809
481
2,114
6,445
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Savemegod
Shiva
11
0 / 2 / 2
6,473
647
5,861
10,038
6,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 3
4,861
486
1,874
6,528
1,630
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
6
7
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
0
2
4
L
Mercury
 
Mercury
3
3
2
1.33
W
Kukulkan
Azmodem
Kukulkan
1
1
0
1
W
Zhong Kui
Brawler6
Zhong Kui
1
2
1
0.75
L
0
1
2
1
L
Shiva
Savemegod
Shiva
0
2
2
0.5
W
0
3
5
0.83
W
Bakasura
mcbeen
Bakasura
2
0
2
3
L
0
4
3
0.38
W
Apollo
xatazz
Apollo
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,290
Damage
16,339
32,586
Taken
36,458
24,776
Mitigated
17,203
12,837
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,981
351
0
675
3,869
1,155
235
418
3,013
44,054
0
L
Mercury
 
Mercury
3,509
1,997
0
535
9,578
3,603
916
863
8,455
0
40,540
W
Kukulkan
Azmodem
Kukulkan
1,492
176
0
330
1,951
590
0
627
1,268
39,157
0
W
Zhong Kui
Brawler6
Zhong Kui
4,813
999
0
4,480
9,231
11,927
0
0
9,231
38,696
0
L
2,114
113
0
2,254
6,445
4,600
0
704
5,628
20,396
0
L
Shiva
Savemegod
Shiva
5,861
940
70
2,234
10,038
6,215
0
3,631
5,383
0
51,147
W
4,225
2,233
120
1,792
7,634
6,572
71
2,455
5,121
0
16,503
W
Bakasura
mcbeen
Bakasura
3,356
2,401
0
2,851
7,931
3,247
0
468
7,431
0
43,636
L
1,874
897
18
619
6,528
1,630
136
0
6,457
0
19,075
W
Apollo
xatazz
Apollo
6,404
3,930
0
3,264
5,839
2,440
1,386
1,525
4,314
0
49,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,927
Gold Earned
28,484
320
Minions Killed
296
0
Camps Cleared
0
1,008,638
Distance Traveled
1,068,950
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,231
623
87
9
0
221,205
2
L
Mercury
6,110
611
74
7
0
235,468
0
W
Kukulkan
5,787
579
76
8
0
202,438
4
W
Zhong Kui
5,787
579
69
7
0
157,666
0
L
Ares
4,809
481
21
2
0
199,795
0
L
Shiva
6,473
647
83
8
0
209,275
2
W
Horus
5,016
502
16
2
0
196,189
1
W
Bakasura
6,462
646
88
9
0
276,019
0
L
Neith
4,861
486
31
3
0
203,207
0
W
Apollo
6,875
688
71
7
0
176,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role