Player Matchup

Charybdis
Charybdis
GUNNBomb94
Charybdis
Level 160
God Stats
9W - 6L
1,734 SR
Queue Stats
496W - 522L
1,499 Elo+
Solo
Bacchus
Bacchus
Just Nukedd
Bacchus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 89L
1,566 Elo+
Solo
Lancelot
Lancelot
Kingacejj
Lancelot
Level 107
God Stats
39W - 29L
1,491 SR
Queue Stats
158W - 148L
1,491 Elo+
Solo
Persephone
Persephone
vvbad
Persephone
Level 42
God Stats
9W - 6L
1,633 SR
Queue Stats
164W - 164L
1,514 Elo+
Solo
Ix Chel
Ix Chel
xKLLxTURRU
Ix Chel
Level 128
God Stats
42W - 42L
1,535 SR
Queue Stats
398W - 406L
1,447 Elo+
Solo
Team Averages
Level 112
1,579 SR
1,503 Elo+

VS

Team Averages
Level 109
1,492 SR
1,501 Elo+
Merlin
Merlin
CallMePAYDAY
Merlin
Level 88
God Stats
1W - 2L
1,260 SR
Queue Stats
111W - 114L
1,465 Elo+
Solo
Janus
Janus
Meowalize
Janus
Level 125
God Stats
22W - 20L
1,482 SR
Queue Stats
123W - 112L
1,507 Elo+
Solo
Mercury
Mercury
Nightmare0528
Mercury
Level 120
God Stats
2W - 2L
1,382 SR
Queue Stats
123W - 106L
1,521 Elo+
Solo
Atlas
Atlas
SGT mcBACON
Atlas
Level 85
God Stats
41W - 32L
1,588 SR
Queue Stats
82W - 91L
1,487 Elo+
Solo
Achilles
Achilles
itsaDADthing
Achilles
Level 127
God Stats
17W - 13L
1,748 SR
Queue Stats
244W - 230L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GUNNBomb94
Charybdis
8
0 / 0 / 0
3,333
667
0
0
0
Bacchus
Just Nukedd
Bacchus
10
2 / 0 / 2
6,153
1,231
5,068
5,720
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Kingacejj
Lancelot
10
1 / 1 / 1
5,464
1,093
4,658
6,836
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
vvbad
Persephone
11
0 / 3 / 2
5,874
1,175
3,131
4,591
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
xKLLxTURRU
Ix Chel
10
1 / 0 / 3
5,717
1,143
3,077
2,841
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

373

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 1 / 3
5,597
1,119
3,348
3,271
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Meowalize
Janus
10
0 / 1 / 1
5,536
1,107
5,052
3,097
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
10
1 / 0 / 0
5,523
1,105
1,210
2,137
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 3
5,922
1,184
4,208
5,844
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
itsaDADthing
Achilles
10
3 / 0 / 1
6,112
1,222
4,642
4,398
4,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
4
Kills
4
4
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
1
3
1.5
L
Charybdis
GUNNBomb94
Charybdis
0
0
0
0
L
Bacchus
Just Nukedd
Bacchus
2
0
2
3
L
Lancelot
Kingacejj
Lancelot
1
1
1
1.5
W
Janus
Meowalize
Janus
0
1
1
0.5
W
Mercury
1
0
0
1
W
0
2
3
0.75
W
Achilles
itsaDADthing
Achilles
3
0
1
3.5
L
Persephone
vvbad
Persephone
0
3
2
0.33
L
Ix Chel
xKLLxTURRU
Ix Chel
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,934
Damage
18,460
19,988
Taken
18,747
8,661
Mitigated
12,249
1,623
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,348
0
0
117
3,271
1,229
0
1,769
1,428
11,229
0
L
Charybdis
GUNNBomb94
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Just Nukedd
Bacchus
5,068
602
0
382
5,720
3,572
0
3,915
1,657
14,954
0
L
Lancelot
Kingacejj
Lancelot
4,658
347
0
180
6,836
2,680
0
4,724
2,026
0
5,848
W
Janus
Meowalize
Janus
5,052
475
0
652
3,097
1,353
0
2,658
341
22,392
0
W
Mercury
1,210
183
0
34
2,137
881
0
1,070
1,017
0
9,277
W
4,208
1,823
0
614
5,844
4,567
0
3,551
2,097
8,783
0
W
Achilles
itsaDADthing
Achilles
4,642
1,659
0
764
4,398
4,219
0
1,861
2,360
0
5,918
L
Persephone
vvbad
Persephone
3,131
53
0
252
4,591
1,320
0
1,601
2,652
23,847
0
L
Ix Chel
xKLLxTURRU
Ix Chel
3,077
557
602
207
2,841
1,089
0
2,378
355
5,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,541
Gold Earned
28,690
87
Minions Killed
102
2
Camps Cleared
5
401,642
Distance Traveled
531,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,597
1,119
19
4
0
97,470
0
L
Charybdis
3,333
667
0
0
0
0
0
L
Bacchus
6,153
1,231
28
6
1
87,973
0
L
Lancelot
5,464
1,093
0
0
0
115,205
0
W
Janus
5,536
1,107
50
10
1
99,125
0
W
Mercury
5,523
1,105
24
5
2
117,567
0
W
Atlas
5,922
1,184
7
1
1
95,132
0
W
Achilles
6,112
1,222
2
0
1
122,302
0
L
Persephone
5,874
1,175
53
11
0
110,059
0
L
Ix Chel
5,717
1,143
6
1
1
88,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role