Player Matchup

Susano
Susano
DeathHunter55
Susano
Level 143
God Stats
2W - 3L
1,334 SR
Queue Stats
89W - 81L
1,448 Elo+
Party 3
Sol
Sol
Glacement
Sol
Level 126
God Stats
2W - 1L
1,493 SR
Queue Stats
67W - 63L
1,494 Elo+
Party 2
Xing Tian
Xing Tian
WeirdGandalf
Xing Tian
Level 80
God Stats
37W - 25L
1,504 SR
Queue Stats
245W - 251L
1,656 Elo+
Party 3
Kuzenbo
Kuzenbo
lshmitl
Kuzenbo
Level 56
God Stats
27W - 25L
1,615 SR
Queue Stats
111W - 130L
1,471 Elo+
Solo
Poseidon
Poseidon
nicasterix
Poseidon
Level 126
God Stats
6W - 4L
1,500 SR
Queue Stats
83W - 85L
1,491 Elo+
Party 2
Team Averages
Level 106
1,489 SR
1,512 Elo+

VS

Team Averages
Level 53
1,479 SR
1,320 Elo+
Odin
Odin
BúMeRSsCZ
Odin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,298 Elo+
Party 1
Izanami
Izanami
Edvardred
Izanami
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,375 Elo+
Party 1
Ra
Ra
FargenCz
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,245 Elo+
Party 1
Ymir
Ymir
HERRY39
Ymir
Level 2
God Stats
0W - 2L
1,216 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PipiEpi
Tsukuyomi
Level 7
God Stats
2W - 3L
1,676 SR
Queue Stats
4W - 9L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 8
10,545
811
10,221
6,959
3,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 1 / 7
11,161
859
11,936
9,987
5,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
WeirdGandalf
Xing Tian
16
1 / 1 / 17
10,101
777
5,390
14,690
20,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
lshmitl
Kuzenbo
16
1 / 1 / 16
10,121
779
6,826
14,362
23,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
nicasterix
Poseidon
18
9 / 1 / 10
11,264
866
17,662
5,307
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,123
625
5,356
10,903
11,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Edvardred
Izanami
16
2 / 7 / 2
9,321
717
11,688
14,852
6,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 5 / 0
9,416
724
5,333
9,453
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
HERRY39
Ymir
13
0 / 9 / 1
7,838
603
2,935
18,761
14,551
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
PipiEpi
Tsukuyomi
16
1 / 4 / 1
9,014
693
6,720
9,725
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
10
27
Kills
4
4
Deaths
27
58
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
7
0
8
11
L
Izanami
Edvardred
Izanami
2
7
2
0.43
L
1
5
0
0.2
W
9
1
7
12.5
L
Ymir
HERRY39
Ymir
0
9
1
0.06
L
Tsukuyomi
PipiEpi
Tsukuyomi
1
4
1
0.38
W
Xing Tian
WeirdGandalf
Xing Tian
1
1
17
9.5
W
Kuzenbo
lshmitl
Kuzenbo
1
1
16
9
W
Poseidon
nicasterix
Poseidon
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,035
Damage
32,032
51,305
Taken
63,694
54,855
Mitigated
41,102
17,204
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,356
1,474
0
842
10,903
11,043
0
6,320
4,197
0
13,162
W
10,221
3,008
0
1,220
6,959
3,322
0
1,718
5,066
0
38,053
L
Izanami
Edvardred
Izanami
11,688
8,315
0
970
14,852
6,494
680
9,719
4,999
0
51,036
L
5,333
1,280
408
1,980
9,453
4,274
311
4,092
5,177
32,130
0
W
11,936
6,221
0
5,649
9,987
5,271
3,783
1,543
8,409
59,605
0
L
Ymir
HERRY39
Ymir
2,935
893
80
1,017
18,761
14,551
0
14,025
4,029
11,164
0
L
Tsukuyomi
PipiEpi
Tsukuyomi
6,720
1,367
0
378
9,725
4,740
87
6,357
3,108
0
20,775
W
Xing Tian
WeirdGandalf
Xing Tian
5,390
81
0
4,879
14,690
20,788
118
2,622
11,210
13,365
0
W
Kuzenbo
lshmitl
Kuzenbo
6,826
2,250
246
4,108
14,362
23,121
366
1,745
12,291
13,373
0
W
Poseidon
nicasterix
Poseidon
17,662
1,450
0
1,102
5,307
2,353
1,040
594
4,586
64,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,192
Gold Earned
43,712
278
Minions Killed
214
0
Camps Cleared
0
1,412,213
Distance Traveled
1,018,841
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,123
625
16
1
0
248,848
0
W
Susano
10,545
811
60
5
0
327,419
0
L
Izanami
9,321
717
102
8
0
197,140
0
L
Ra
9,416
724
52
4
0
177,000
0
W
Sol
11,161
859
96
7
0
229,701
2
L
Ymir
7,838
603
20
2
0
165,831
0
L
Tsukuyomi
9,014
693
24
2
0
230,022
0
W
Xing Tian
10,101
777
7
1
0
283,728
0
W
Kuzenbo
10,121
779
13
1
0
293,801
0
W
Poseidon
11,264
866
102
8
0
277,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role