Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
ConnorCannibal
Arachne
Level 144
God Stats
11W - 8L
1,684 SR
Queue Stats
1,067W - 1,092L
1,433 Elo+
Party 1
Poseidon
Poseidon
DR INGU
Poseidon
Level 85
God Stats
26W - 21L
1,421 SR
Queue Stats
434W - 432L
1,433 Elo+
Party 1
Thoth
Thoth
R4ndomP4rtyGuy
Thoth
Level 115
God Stats
1W - 1L
1,775 SR
Queue Stats
33W - 27L
1,483 Elo+
Party 3
Tyr
Tyr
wraith3334456776
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,276 Elo+
Solo
Team Averages
Level 99
1,576 SR
1,425 Elo+

VS

Team Averages
Level 106
1,492 SR
1,411 Elo+
Anubis
Anubis
ElHeaven_
Anubis
Level 102
God Stats
19W - 19L
1,519 SR
Queue Stats
343W - 332L
1,387 Elo+
Party 2
Jing Wei
Jing Wei
HeldStarfish134
Jing Wei
Level 125
God Stats
133W - 158L
1,313 SR
Queue Stats
565W - 557L
1,440 Elo+
Solo
Fenrir
Fenrir
Mr_ToyphiL
Fenrir
Level 103
God Stats
12W - 5L
1,781 SR
Queue Stats
194W - 206L
1,442 Elo+
Solo
Horus
Horus
Slider_Foxx
Horus
Level 85
God Stats
23W - 22L
1,310 SR
Queue Stats
334W - 306L
1,369 Elo+
Party 2
Surtr
Surtr
WariorLoic46
Surtr
Level 113
God Stats
10W - 8L
1,537 SR
Queue Stats
40W - 40L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
3 / 1 / 7
6,905
575
5,938
10,515
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 2 / 3
5,964
497
3,826
11,447
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
DR INGU
Poseidon
12
1 / 1 / 2
6,192
516
2,108
3,250
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
5 / 2 / 3
6,248
521
8,365
5,481
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 1 / 0
3,944
329
344
2,506
964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElHeaven_
Anubis
12
0 / 1 / 5
6,863
572
2,392
4,007
1,742
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
9
0 / 4 / 0
5,190
433
4,611
11,018
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Mr_ToyphiL
Fenrir
13
5 / 2 / 1
7,395
616
6,775
9,471
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 0
5,489
457
1,998
10,889
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 0 / 2
7,056
588
2,417
4,755
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
7
7
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
1
7
6.5
L
2
2
3
1.75
L
Poseidon
DR INGU
Poseidon
1
1
2
2
W
Anubis
ElHeaven_
Anubis
0
1
5
2.5
W
Jing Wei
0
4
0
0
W
Fenrir
Mr_ToyphiL
Fenrir
5
2
1
2.75
L
5
2
3
3.25
W
0
4
0
0
W
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,581
Damage
18,193
33,199
Taken
40,140
16,036
Mitigated
21,803
7,810
Healing
18,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,938
567
202
2,368
10,515
9,383
0
776
9,739
21,009
0
L
3,826
2,515
0
2,980
11,447
3,564
0
878
10,569
0
40,397
L
Poseidon
DR INGU
Poseidon
2,108
167
0
625
3,250
704
0
868
2,382
41,437
0
W
Anubis
ElHeaven_
Anubis
2,392
407
0
2,323
4,007
1,742
0
1,310
2,697
54,288
0
W
Jing Wei
4,611
3,046
378
3,917
11,018
4,142
0
6,639
4,235
0
34,528
W
Fenrir
Mr_ToyphiL
Fenrir
6,775
2,942
0
5,323
9,471
4,149
0
1,078
8,308
0
58,159
L
8,365
836
0
750
5,481
1,421
0
21
5,440
42,552
0
W
1,998
985
1,068
4,050
10,889
8,291
0
6,956
3,511
0
15,713
W
2,417
863
0
1,378
4,755
3,479
500
306
4,449
534
41,048
L
344
20
0
885
2,506
964
0
25
2,481
0
5,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
31,993
232
Minions Killed
325
0
Camps Cleared
0
988,129
Distance Traveled
1,105,986
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,905
575
30
3
0
215,988
0
L
Arachne
5,964
497
61
5
0
275,678
0
L
Poseidon
6,192
516
82
7
0
219,843
0
W
Anubis
6,863
572
98
8
0
212,376
0
W
Jing Wei
5,190
433
43
4
0
212,218
0
W
Fenrir
7,395
616
87
7
0
257,597
0
L
Thoth
6,248
521
53
4
0
220,225
1
W
Horus
5,489
457
24
2
0
214,987
2
W
Surtr
7,056
588
73
6
0
208,808
1
L
Tyr
3,944
329
6
1
0
56,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role