Player Matchup

Tiamat
Tiamat
Bd0nmaster
Tiamat
Level 129
God Stats
5W - 7L
2,007 SR
Queue Stats
310W - 274L
1,525 Elo+
Solo
Geb
Geb
MarMarXXVI
Geb
Level 154
God Stats
9W - 5L
1,677 SR
Queue Stats
84W - 104L
1,568 Elo+
Party 1
Xbalanque
Xbalanque
RRL2077
Xbalanque
Level 140
God Stats
4W - 5L
1,555 SR
Queue Stats
54W - 56L
1,483 Elo+
Solo
Surtr
Surtr
TacoDTripita233
Surtr
Level 146
God Stats
0W - 1L
1,616 SR
Queue Stats
19W - 27L
1,238 Elo+
Party 1
Cerberus
Cerberus
daxvi1493
Cerberus
Level 142
God Stats
9W - 6L
1,661 SR
Queue Stats
179W - 182L
1,476 Elo+
Party 1
Team Averages
Level 142
1,703 SR
1,458 Elo+

VS

Team Averages
Level 104
1,408 SR
1,479 Elo+
Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AtlasFlame4
Neith
Level 68
God Stats
4W - 4L
1,283 SR
Queue Stats
10W - 22L
1,400 Elo+
Solo
Vulcan
Vulcan
OceanicWolf0111
Vulcan
Level 118
God Stats
2W - 2L
1,297 SR
Queue Stats
172W - 174L
1,501 Elo+
Party 2
Horus
Horus
iFrageon
Horus
Level 164
God Stats
6W - 1L
1,647 SR
Queue Stats
352W - 341L
1,568 Elo+
Solo
Kali
Kali
matthew6590
Kali
Level 66
God Stats
2W - 1L
1,315 SR
Queue Stats
86W - 96L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bd0nmaster
Tiamat
11
1 / 0 / 1
5,620
562
3,392
5,272
2,488
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 0 / 0
3,829
383
112
1,436
649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
RRL2077
Xbalanque
9
1 / 1 / 0
5,291
529
6,189
6,814
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 0
5,182
518
5,097
8,920
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
daxvi1493
Cerberus
10
1 / 0 / 1
5,759
576
3,499
8,703
7,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 3 / 0
5,745
575
6,062
7,458
4,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 0
5,226
523
1,796
6,605
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
5,228
523
3,009
4,596
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
iFrageon
Horus
8
0 / 0 / 2
5,019
502
2,681
5,117
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 0
5,802
580
2,165
9,219
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
2
2
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
3
0
0
W
1
1
0
1
L
Tiamat
Bd0nmaster
Tiamat
1
0
1
1.5
L
0
0
0
0
W
0
1
1
0.5
L
Xbalanque
RRL2077
Xbalanque
1
1
0
1
L
2
1
0
2
L
Cerberus
daxvi1493
Cerberus
1
0
1
1.5
W
Horus
iFrageon
Horus
0
0
2
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
15,713
31,145
Taken
32,995
16,607
Mitigated
16,615
12,451
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,062
1,250
20
2,847
7,458
4,361
0
3,328
4,130
41,914
0
W
1,796
596
0
2,613
6,605
2,984
112
32
6,573
0
34,600
L
Tiamat
Bd0nmaster
Tiamat
3,392
197
0
3,473
5,272
2,488
0
1,620
3,508
49,138
0
L
112
53
0
167
1,436
649
0
205
1,191
1,900
0
W
3,009
658
0
1,570
4,596
1,627
296
2,145
2,451
35,815
0
L
Xbalanque
RRL2077
Xbalanque
6,189
729
0
2,408
6,814
1,970
0
0
6,814
0
37,436
L
5,097
2,147
0
1,990
8,920
3,587
0
2,540
6,295
283
25,588
L
Cerberus
daxvi1493
Cerberus
3,499
509
0
4,413
8,703
7,913
0
4,437
4,266
40,893
0
W
Horus
iFrageon
Horus
2,681
1,508
1,014
2,995
5,117
2,941
133
723
4,394
0
10,430
W
2,165
982
0
2,027
9,219
4,702
0
916
8,303
0
49,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
27,020
303
Minions Killed
317
0
Camps Cleared
0
847,690
Distance Traveled
968,441
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,745
575
86
9
0
159,552
0
W
Neith
5,226
523
69
7
0
181,289
0
L
Tiamat
5,620
562
82
8
0
188,671
0
L
Geb
3,829
383
2
0
0
57,759
0
W
Vulcan
5,228
523
75
8
0
210,611
0
L
Xbalanque
5,291
529
55
6
0
185,036
5
L
Surtr
5,182
518
47
5
0
234,667
0
L
Cerberus
5,759
576
117
12
0
181,557
0
W
Horus
5,019
502
12
1
0
205,444
0
W
Kali
5,802
580
75
8
0
211,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role