Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
A FALL3N ANG3L
Mercury
Level 148
God Stats
0W - 1L
1,730 SR
Queue Stats
302W - 309L
1,474 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Andrux2020
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 158L
1,453 Elo+
Solo
Chiron
Chiron
BwgMischief
Chiron
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 143L
1,508 Elo+
Party 1
Achilles
Achilles
PersistantDrogas
Achilles
Level 82
God Stats
2W - 2L
1,783 SR
Queue Stats
497W - 515L
1,490 Elo+
Party 2
Team Averages
Level 96
1,603 SR
1,485 Elo+

VS

Team Averages
Level 121
1,503 SR
1,478 Elo+
Odin
Odin
RichHomiVlad
Odin
Level 136
God Stats
4W - 4L
1,212 SR
Queue Stats
338W - 354L
1,470 Elo+
Solo
Danzaburou
Danzaburou
SixEightLima
Danzaburou
Level 68
God Stats
9W - 2L
1,687 SR
Queue Stats
446W - 465L
1,452 Elo+
Solo
Yu Huang
Yu Huang
TheDa468rkOne
Yu Huang
Level 137
God Stats
11W - 9L
1,400 SR
Queue Stats
258W - 247L
1,505 Elo+
Party 3
Hun Batz
Hun Batz
girraffeasaur
Hun Batz
Level 138
God Stats
3W - 0L
1,715 SR
Queue Stats
224W - 213L
1,526 Elo+
Party 3
Guan Yu
Guan Yu
jinwest
Guan Yu
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 164L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 5 / 1
8,083
735
5,995
10,065
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 4
8,020
729
4,671
8,760
4,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Andrux2020
Cu Chulainn
13
2 / 4 / 1
7,256
660
7,077
11,765
9,157
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
13
0 / 4 / 4
7,498
682
8,543
9,995
3,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 5 / 2
6,920
629
3,903
10,726
10,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 14
9,458
860
5,946
8,504
8,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
SixEightLima
Danzaburou
14
2 / 1 / 15
8,759
796
7,356
6,144
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
TheDa468rkOne
Yu Huang
17
4 / 1 / 12
9,278
843
10,275
5,940
3,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
girraffeasaur
Hun Batz
16
3 / 2 / 16
8,987
817
15,479
11,952
10,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
jinwest
Guan Yu
16
6 / 1 / 12
9,553
868
8,929
10,124
10,833
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
4
Kills
21
21
Deaths
5
12
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
1
0.3
L
0
3
4
0.67
L
Cu Chulainn
Andrux2020
Cu Chulainn
2
4
1
0.63
L
Chiron
0
4
4
0.5
L
1
5
2
0.4
W
6
0
14
13
W
Danzaburou
SixEightLima
Danzaburou
2
1
15
9.5
W
Yu Huang
TheDa468rkOne
Yu Huang
4
1
12
10
W
Hun Batz
girraffeasaur
Hun Batz
3
2
16
5.5
W
Guan Yu
jinwest
Guan Yu
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,189
Damage
47,985
51,311
Taken
42,664
32,152
Mitigated
36,526
11,675
Healing
23,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,995
387
3,189
1,367
10,065
3,691
0
2,692
7,001
22,282
0
L
4,671
788
362
742
8,760
4,519
0
2,638
5,883
0
12,369
L
Cu Chulainn
Andrux2020
Cu Chulainn
7,077
1,054
857
1,118
11,765
9,157
0
2,483
8,494
0
13,120
L
Chiron
8,543
2,717
975
1,718
9,995
3,942
0
2,015
7,789
0
17,910
L
3,903
362
515
832
10,726
10,843
0
1,341
8,303
0
6,181
W
5,946
642
1,229
2,761
8,504
8,975
638
1,044
6,971
917
11,149
W
Danzaburou
SixEightLima
Danzaburou
7,356
2,666
2,599
2,564
6,144
2,877
1,074
280
5,587
0
18,539
W
Yu Huang
TheDa468rkOne
Yu Huang
10,275
1,439
800
919
5,940
3,165
1,272
1,080
4,717
32,955
0
W
Hun Batz
girraffeasaur
Hun Batz
15,479
901
979
1,547
11,952
10,676
493
1,409
9,932
0
23,182
W
Guan Yu
jinwest
Guan Yu
8,929
758
5,552
4,968
10,124
10,833
846
1,858
7,528
0
15,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,777
Gold Earned
46,035
106
Minions Killed
124
0
Camps Cleared
0
906,040
Distance Traveled
961,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,083
735
30
3
0
165,112
0
L
Mercury
8,020
729
25
2
0
198,064
0
L
Cu Chulainn
7,256
660
16
1
0
184,809
0
L
Chiron
7,498
682
28
3
0
194,897
0
L
Achilles
6,920
629
7
1
0
163,158
0
W
Odin
9,458
860
16
1
0
182,255
0
W
Danzaburou
8,759
796
37
3
0
141,596
0
W
Yu Huang
9,278
843
43
4
0
182,103
0
W
Hun Batz
8,987
817
16
1
0
208,754
0
W
Guan Yu
9,553
868
12
1
0
246,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role