Player Matchup

Anubis
Anubis
Diamond II
MrGoobis
Anubis
Diamond II
Level 163
God Stats
4W - 4L
1,730 SR
Queue Stats
56W - 44L
2,349 MMR
Party 2
Chaac
Chaac
Platinum V
SmurfRianch
Chaac
Platinum V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,887 MMR
Party 2
Hercules
Hercules
Diamond IV
jaaygi01
Hercules
Diamond IV
Level 151
God Stats
10W - 6L
1,662 SR
Queue Stats
105W - 72L
2,234 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,631 SR
2,157 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,569 SR
1,896 MMR
Discordia
Discordia
Platinum I
FriedIpodSucks
Discordia
Platinum I
Level 137
God Stats
117W - 102L
1,611 SR
Queue Stats
572W - 505L
2,006 MMR
Party 1
Achilles
Achilles
Platinum V
GANNICUS13
Achilles
Platinum V
Level 158
God Stats
2W - 6L
1,525 SR
Queue Stats
49W - 48L
1,621 MMR
Solo
Ganesha
Ganesha
Diamond II
Xeld
Ganesha
Diamond II
Level 140
God Stats
4W - 6L
1,572 SR
Queue Stats
211W - 260L
2,063 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MrGoobis
Anubis
17
10 / 4 / 5
15,219
846
26,659
22,154
11,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 3 / 12
12,686
705
15,026
21,388
26,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hercules
jaaygi01
Hercules
17
7 / 2 / 7
14,230
791
13,173
26,867
27,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
SobekKuzenboAphroditeAthenaNe Zha

VS

Bans
BacchusArtemisMartichorasHou YiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FriedIpodSucks
Discordia
17
4 / 3 / 4
13,911
773
24,458
14,553
6,201
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
GANNICUS13
Achilles
15
5 / 7 / 3
12,634
702
14,624
21,941
32,298
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
Xeld
Ganesha
13
0 / 7 / 7
11,314
629
11,722
26,179
23,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
17
Kills
9
9
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
FriedIpodSucks
Discordia
4
3
4
2
L
Achilles
GANNICUS13
Achilles
5
7
3
0.93
W
Anubis
MrGoobis
Anubis
10
4
5
3.13
W
0
3
12
2
L
Ganesha
Xeld
Ganesha
0
7
7
0.5
W
Hercules
jaaygi01
Hercules
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,858
Damage
50,804
70,409
Taken
62,673
66,425
Mitigated
62,248
26,384
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
FriedIpodSucks
Discordia
24,458
0
0
653
14,553
6,201
201
3,786
10,652
57,879
0
L
Achilles
GANNICUS13
Achilles
14,624
2,922
0
3,295
21,941
32,298
84
8,835
12,215
3,488
35,578
W
Anubis
MrGoobis
Anubis
26,659
3,449
0
12,609
22,154
11,997
1,276
13,606
6,924
115,652
0
W
15,026
2,436
0
6,479
21,388
26,694
363
9,786
10,094
0
47,270
L
Ganesha
Xeld
Ganesha
11,722
1,262
0
5,847
26,179
23,749
0
13,967
11,882
25,418
0
W
Hercules
jaaygi01
Hercules
13,173
4,212
0
7,296
26,867
27,734
630
11,096
13,450
0
46,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,135
Gold Earned
37,859
228
Minions Killed
132
0
Camps Cleared
0
985,760
Distance Traveled
925,235
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,911
773
87
5
0
332,145
0
L
Achilles
12,634
702
41
2
0
314,272
3
W
Anubis
15,219
846
149
8
0
283,163
2
W
Chaac
12,686
705
41
2
0
349,553
0
L
Ganesha
11,314
629
4
0
0
278,818
9
W
Hercules
14,230
791
38
2
0
353,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role