Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
MadGhost74
Anubis
Level 117
God Stats
13W - 15L
1,441 SR
Queue Stats
191W - 181L
1,539 Elo+
Party 3
Lancelot
Lancelot
ÕKaugia
Lancelot
Level 125
God Stats
4W - 5L
1,404 SR
Queue Stats
180W - 176L
1,513 Elo+
Party 3
Team Averages
Level 142
1,469 SR
1,510 Elo+

VS

Team Averages
Level 130
1,382 SR
1,495 Elo+
Apollo
Apollo
Konatowski
Apollo
Level 140
God Stats
4W - 5L
1,408 SR
Queue Stats
234W - 222L
1,494 Elo+
Party 2
Cerberus
Cerberus
MAZEUR225
Cerberus
Level 122
God Stats
1W - 1L
1,138 SR
Queue Stats
235W - 235L
1,578 Elo+
Solo
Ra
Ra
Rikhen-sama
Ra
Level 143
God Stats
8W - 10L
1,451 SR
Queue Stats
184W - 172L
1,461 Elo+
Party 2
Tyr
Tyr
Valcry8
Tyr
Level 121
God Stats
5W - 4L
1,330 SR
Queue Stats
72W - 55L
1,506 Elo+
Party 2
Mercury
Mercury
WaIt_HElSENBERG
Mercury
Level 122
God Stats
14W - 9L
1,582 SR
Queue Stats
207W - 194L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
6 / 3 / 2
8,377
524
10,865
13,107
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
 
Kukulkan
14
0 / 2 / 0
7,761
485
2,666
7,710
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
 
Athena
11
2 / 3 / 5
7,430
464
5,261
12,618
9,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
MadGhost74
Anubis
13
2 / 4 / 0
8,268
517
4,913
8,593
3,747
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
ÕKaugia
Lancelot
12
0 / 2 / 5
7,274
455
7,302
12,054
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Konatowski
Apollo
14
2 / 3 / 4
8,540
534
6,100
9,386
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
MAZEUR225
Cerberus
15
3 / 2 / 4
8,924
558
8,148
12,359
10,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
1 / 0 / 1
9,993
625
5,636
4,955
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
12
1 / 2 / 5
7,700
481
6,925
12,952
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 3 / 2
9,155
572
11,674
13,782
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
14
14
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
3
2
2.33
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Athena
 
Athena
2
3
5
1.5
W
Apollo
Konatowski
Apollo
2
3
4
1.33
W
Cerberus
MAZEUR225
Cerberus
3
2
4
2.5
L
Anubis
MadGhost74
Anubis
2
4
0
0.5
W
1
0
1
1.5
W
Tyr
1
2
5
1.75
W
7
3
2
2.67
L
Lancelot
ÕKaugia
Lancelot
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,007
Damage
38,483
54,082
Taken
53,434
27,340
Mitigated
33,724
13,508
Healing
17,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,865
8,530
0
5,173
13,107
5,744
384
660
12,447
0
62,489
L
Kukulkan
 
Kukulkan
2,666
709
0
500
7,710
2,903
0
3,933
3,739
71,329
0
L
Athena
 
Athena
5,261
1,763
0
2,203
12,618
9,988
104
110
12,508
16,438
0
W
Apollo
Konatowski
Apollo
6,100
3,534
0
2,000
9,386
3,607
3,067
934
8,452
0
52,141
W
Cerberus
MAZEUR225
Cerberus
8,148
982
0
3,981
12,359
10,840
0
5,027
7,332
61,032
344
L
Anubis
MadGhost74
Anubis
4,913
884
0
1,869
8,593
3,747
0
6,325
2,268
51,903
0
W
5,636
497
578
1,412
4,955
2,131
593
2,045
2,816
94,189
0
W
Tyr
6,925
1,046
361
6,494
12,952
11,233
120
3,065
9,887
0
26,224
W
11,674
5,499
0
2,793
13,782
5,913
0
1,946
11,806
0
74,422
L
Lancelot
ÕKaugia
Lancelot
7,302
1,452
0
3,763
12,054
4,958
0
2,402
9,652
0
49,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,110
Gold Earned
44,312
405
Minions Killed
526
0
Camps Cleared
0
1,476,595
Distance Traveled
1,698,270
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,377
524
90
6
0
272,897
1
L
Kukulkan
7,761
485
126
8
0
280,725
3
L
Athena
7,430
464
21
1
0
306,442
8
W
Apollo
8,540
534
84
5
0
312,122
0
W
Cerberus
8,924
558
146
9
0
290,388
0
L
Anubis
8,268
517
98
6
0
234,916
0
W
Ra
9,993
625
170
11
0
362,677
0
W
Tyr
7,700
481
26
2
0
352,523
0
W
Mercury
9,155
572
100
6
0
380,560
4
L
Lancelot
7,274
455
70
4
0
381,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role