Player Matchup

Bakasura
Bakasura
H4tsch1__
Bakasura
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 52L
1,460 Elo+
Solo
Xbalanque
Xbalanque
Im Ditka
Xbalanque
Level 157
God Stats
4W - 2L
1,556 SR
Queue Stats
59W - 68L
1,485 Elo+
Solo
Horus
Horus
RaSavaa
Horus
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 117L
1,391 Elo+
Solo
Anubis
Anubis
Tahnis Tells
Anubis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 147L
1,415 Elo+
Party 1
Athena
Athena
WilllyP92
Athena
Level 109
God Stats
4W - 3L
1,452 SR
Queue Stats
81W - 89L
1,439 Elo+
Party 1
Team Averages
Level 109
1,502 SR
1,438 Elo+

VS

Team Averages
Level 96
1,472 SR
1,495 Elo+
Medusa
Medusa
DiamondF0X
Medusa
Level 126
God Stats
10W - 13L
1,342 SR
Queue Stats
460W - 445L
1,501 Elo+
Solo
Fenrir
Fenrir
DracionicRay
Fenrir
Level 42
God Stats
0W - 2L
1,226 SR
Queue Stats
33W - 43L
1,411 Elo+
Solo
Kukulkan
Kukulkan
NeoDreik
Kukulkan
Level 128
God Stats
4W - 4L
1,476 SR
Queue Stats
42W - 39L
1,484 Elo+
Solo
Tyr
Tyr
VerMast141
Tyr
Level 98
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Athena
Athena
thomasandmay
Athena
Level 88
God Stats
122W - 107L
1,572 SR
Queue Stats
380W - 343L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
H4tsch1__
Bakasura
15
0 / 8 / 7
9,232
513
7,875
20,251
10,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
Im Ditka
Xbalanque
17
5 / 1 / 1
10,334
574
13,243
14,331
6,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
RaSavaa
Horus
14
2 / 1 / 6
9,159
509
4,366
11,083
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
15
5 / 0 / 5
9,905
550
12,717
11,954
6,499
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
WilllyP92
Athena
14
0 / 2 / 5
8,688
483
8,191
12,747
14,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DiamondF0X
Medusa
14
1 / 3 / 1
8,503
472
10,794
15,050
7,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
5 / 4 / 4
9,124
507
7,592
18,881
11,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
NeoDreik
Kukulkan
17
4 / 4 / 1
10,270
571
11,976
9,865
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 3
9,151
508
9,005
14,168
12,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
12
0 / 2 / 6
7,937
441
4,537
17,503
14,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
12
Kills
12
12
Deaths
13
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
DiamondF0X
Medusa
1
3
1
0.5
L
Fenrir
5
4
4
1.75
W
Bakasura
H4tsch1__
Bakasura
0
8
7
0.44
W
Xbalanque
Im Ditka
Xbalanque
5
1
1
5.5
L
Kukulkan
NeoDreik
Kukulkan
4
4
1
1.13
W
Horus
RaSavaa
Horus
2
1
6
5
W
Anubis
5
0
5
7.5
L
2
0
3
3.5
W
Athena
WilllyP92
Athena
0
2
5
1.25
L
Athena
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,392
Damage
43,904
70,366
Taken
75,467
48,533
Mitigated
49,696
26,267
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DiamondF0X
Medusa
10,794
4,517
0
3,820
15,050
7,217
604
1,229
13,821
0
75,716
L
Fenrir
7,592
2,297
0
7,000
18,881
11,350
0
4,616
14,042
36
69,739
W
Bakasura
H4tsch1__
Bakasura
7,875
4,852
0
7,798
20,251
10,753
611
6,275
13,976
0
62,576
W
Xbalanque
Im Ditka
Xbalanque
13,243
7,432
0
6,404
14,331
6,875
778
2,345
11,986
0
87,029
L
Kukulkan
NeoDreik
Kukulkan
11,976
643
0
2,117
9,865
3,856
0
2,879
6,681
107,226
0
W
Horus
RaSavaa
Horus
4,366
1,212
1,565
2,159
11,083
10,342
268
1,778
9,305
0
25,455
W
Anubis
12,717
781
0
6,660
11,954
6,499
716
5,943
6,011
79,665
0
L
9,005
987
0
4,622
14,168
12,695
242
4,826
8,029
452
63,176
W
Athena
WilllyP92
Athena
8,191
1,432
0
1,681
12,747
14,064
137
1,918
10,637
42,646
801
L
Athena
4,537
1,568
0
1,240
17,503
14,578
32
5,941
11,020
29,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,318
Gold Earned
44,985
470
Minions Killed
528
0
Camps Cleared
0
1,740,795
Distance Traveled
1,734,025
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,503
472
129
7
0
303,187
4
L
Fenrir
9,124
507
91
5
0
370,182
4
W
Bakasura
9,232
513
114
6
0
378,511
2
W
Xbalanque
10,334
574
125
7
0
316,666
3
L
Kukulkan
10,270
571
172
10
0
310,849
0
W
Horus
9,159
509
39
2
0
364,118
0
W
Anubis
9,905
550
114
6
0
318,256
0
L
Tyr
9,151
508
103
6
0
356,621
8
W
Athena
8,688
483
78
4
0
363,244
4
L
Athena
7,937
441
33
2
0
393,186
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role