Player Matchup

Hades
Hades
A13X-HYD3_
Hades
Level 36
God Stats
2W - 2L
1,753 SR
Queue Stats
106W - 113L
1,411 Elo+
Party 2
Ravana
Ravana
MythicalAtol
Ravana
Level 32
God Stats
1W - 1L
1,567 SR
Queue Stats
30W - 36L
1,484 Elo+
Solo
Sol
Sol
TTV_Pierceyl23
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 172L
1,410 Elo+
Party 2
Hel
Hel
Ware0fTheWolf
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,483 Elo+
Party 1
Izanami
Izanami
akamac20
Izanami
Level 118
God Stats
4W - 2L
1,476 SR
Queue Stats
18W - 26L
1,449 Elo+
Party 1
Team Averages
Level 78
1,559 SR
1,447 Elo+

VS

Team Averages
Level 99
1,453 SR
1,507 Elo+
Jormungandr
Jormungandr
Pink CATctus
Jormungandr
Level 113
God Stats
13W - 18L
1,641 SR
Queue Stats
340W - 344L
1,498 Elo+
Solo
Anhur
Anhur
SpudJacksonn
Anhur
Level 84
God Stats
2W - 3L
1,575 SR
Queue Stats
146W - 151L
1,539 Elo+
Solo
Ravana
Ravana
TSUINDORAGON
Ravana
Level 46
God Stats
6W - 5L
1,733 SR
Queue Stats
64W - 47L
1,488 Elo+
Solo
Ymir
Ymir
harry_haroldo
Ymir
Level 84
God Stats
1W - 4L
1,177 SR
Queue Stats
70W - 70L
1,538 Elo+
Solo
Zeus
Zeus
snoopy2124
Zeus
Level 168
God Stats
0W - 1L
1,139 SR
Queue Stats
168W - 173L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 2 / 0
7,190
553
4,940
12,541
5,495
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
12
4 / 2 / 2
7,595
584
7,546
9,076
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 5 / 3
7,257
558
4,808
12,119
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 2
7,091
545
5,273
8,385
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
akamac20
Izanami
13
0 / 0 / 3
7,399
569
4,527
5,167
1,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Pink CATctus
Jormungandr
14
2 / 1 / 1
7,785
599
10,044
11,046
8,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 2 / 1
6,699
515
1,998
7,597
2,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
12
5 / 1 / 2
7,034
541
7,368
8,479
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

2
0 / 0 / 0
4,174
321
0
1,465
668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 5 / 5
6,818
524
12,382
9,592
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
9
Kills
10
10
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
0
2
0
0
W
Ravana
4
2
2
2.5
L
Jormungandr
Pink CATctus
Jormungandr
2
1
1
2.5
L
1
2
1
0.75
L
Ravana
5
1
2
6
W
2
5
3
0.7
W
3
1
2
4
W
Izanami
akamac20
Izanami
0
0
3
1.5
L
0
0
0
0
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,094
Damage
31,792
47,288
Taken
38,179
20,903
Mitigated
18,851
18,483
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
4,940
1,843
0
6,446
12,541
5,495
0
7,734
4,111
55,703
0
W
Ravana
7,546
3,080
0
1,756
9,076
3,881
361
3,101
5,975
0
57,004
L
Jormungandr
Pink CATctus
Jormungandr
10,044
4,069
0
2,180
11,046
8,956
0
6,141
4,905
61,198
522
L
1,998
1,224
0
2,529
7,597
2,533
705
1,153
6,444
0
45,492
L
Ravana
7,368
2,138
0
4,290
8,479
3,661
0
2,554
5,681
98
46,933
W
4,808
1,767
0
3,712
12,119
3,641
390
5,768
6,283
40,950
0
W
5,273
391
1,294
3,568
8,385
6,009
138
3,716
4,568
20,469
0
W
Izanami
akamac20
Izanami
4,527
2,780
0
1,707
5,167
1,877
900
966
4,201
0
67,629
L
0
0
0
120
1,465
668
0
368
1,097
1,660
0
L
12,382
1,233
0
2,105
9,592
3,033
0
4,561
5,031
46,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,532
Gold Earned
32,510
395
Minions Killed
328
0
Camps Cleared
0
1,210,812
Distance Traveled
997,022
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,190
553
101
8
0
227,821
0
W
Ravana
7,595
584
74
6
0
261,784
0
L
Jormungandr
7,785
599
107
8
0
223,979
0
L
Anhur
6,699
515
75
6
0
223,424
1
L
Ravana
7,034
541
66
5
0
288,941
5
W
Sol
7,257
558
66
5
0
233,010
0
W
Hel
7,091
545
29
2
0
258,465
1
W
Izanami
7,399
569
125
10
0
229,732
0
L
Ymir
4,174
321
1
0
0
25,278
0
L
Zeus
6,818
524
79
6
0
235,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role