Player Matchup

Ra
Ra
BurritoZee
Ra
Level 107
God Stats
14W - 17L
1,532 SR
Queue Stats
195W - 179L
1,461 Elo+
Solo
Bakasura
Bakasura
DragonStalin
Bakasura
Level 117
God Stats
8W - 4L
1,836 SR
Queue Stats
350W - 354L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
Fush0843
Cthulhu
Level 98
God Stats
8W - 4L
1,694 SR
Queue Stats
432W - 423L
1,518 Elo+
Party 3
Skadi
Skadi
Huggormen001
Skadi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 79L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
Mumleexpress
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,467 Elo+
Party 1
Team Averages
Level 98
1,613 SR
1,484 Elo+

VS

Team Averages
Level 110
1,484 SR
1,428 Elo+
Nike
Nike
HangeZisBae
Nike
Level 69
God Stats
2W - 1L
1,679 SR
Queue Stats
47W - 44L
1,438 Elo+
Party 2
Lancelot
Lancelot
IronSister
Lancelot
Level 99
God Stats
11W - 9L
1,483 SR
Queue Stats
147W - 135L
1,466 Elo+
Party 2
Aphrodite
Aphrodite
JammiYami
Aphrodite
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 170L
1,329 Elo+
Party 4
Merlin
Merlin
JuuzouSuzaya
Merlin
Level 104
God Stats
2W - 1L
1,257 SR
Queue Stats
169W - 157L
1,476 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SnarlieChaith
Ah Muzen Cab
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
196W - 196L
1,433 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,481
527
5,562
11,872
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
DragonStalin
Bakasura
17
6 / 3 / 4
10,668
593
16,590
21,645
10,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Fush0843
Cthulhu
10
0 / 4 / 3
7,069
393
7,999
19,133
14,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 6 / 3
9,099
506
9,394
17,849
7,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Mumleexpress
Guan Yu
16
1 / 1 / 2
9,173
510
7,694
17,514
22,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
8,899
494
11,800
15,766
12,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
IronSister
Lancelot
16
5 / 2 / 6
10,051
558
14,062
14,061
7,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
JammiYami
Aphrodite
14
5 / 2 / 3
9,667
537
11,266
15,321
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
18
6 / 2 / 4
11,121
618
12,919
8,067
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
SnarlieChaith
Ah Muzen Cab
12
2 / 6 / 3
8,013
445
12,964
17,281
6,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
13
Kills
19
19
Deaths
14
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Bakasura
DragonStalin
Bakasura
6
3
4
2.67
L
Cthulhu
Fush0843
Cthulhu
0
4
3
0.38
W
1
2
1
0.75
L
3
6
3
0.75
W
Lancelot
IronSister
Lancelot
5
2
6
4
W
Aphrodite
JammiYami
Aphrodite
5
2
3
3.25
W
Merlin
6
2
4
4
L
Guan Yu
Mumleexpress
Guan Yu
1
1
2
2
W
Ah Muzen Cab
SnarlieChaith
Ah Muzen Cab
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,239
Damage
63,011
88,013
Taken
70,496
59,334
Mitigated
43,707
25,267
Healing
21,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,562
317
367
1,340
11,872
4,344
655
7,142
4,730
67,414
0
L
Bakasura
DragonStalin
Bakasura
16,590
11,415
0
4,777
21,645
10,650
464
4,087
17,558
0
97,301
L
Cthulhu
Fush0843
Cthulhu
7,999
1,088
212
4,254
19,133
14,910
0
6,103
12,897
28,419
0
W
11,800
1,089
0
2,415
15,766
12,757
0
864
13,363
390
72,473
L
9,394
4,632
0
4,924
17,849
7,192
482
6,266
11,583
0
59,555
W
Lancelot
IronSister
Lancelot
14,062
3,855
0
1,836
14,061
7,042
0
3,735
9,060
0
78,822
W
Aphrodite
JammiYami
Aphrodite
11,266
2,133
4,349
9,928
15,321
13,955
276
3,817
11,324
45,484
0
W
Merlin
12,919
675
0
475
8,067
3,020
357
2,919
4,868
98,440
0
L
Guan Yu
Mumleexpress
Guan Yu
7,694
656
324
9,069
17,514
22,238
0
728
16,786
0
63,647
W
Ah Muzen Cab
SnarlieChaith
Ah Muzen Cab
12,964
7,558
0
2,663
17,281
6,933
785
2,865
13,496
0
65,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,490
Gold Earned
47,751
511
Minions Killed
511
0
Camps Cleared
0
1,762,762
Distance Traveled
1,756,877
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,481
527
116
6
0
321,811
2
L
Bakasura
10,668
593
167
9
0
406,002
2
L
Cthulhu
7,069
393
35
2
0
370,774
7
W
Nike
8,899
494
93
5
0
327,296
3
L
Skadi
9,099
506
106
6
0
317,600
0
W
Lancelot
10,051
558
96
5
0
440,941
0
W
Aphrodite
9,667
537
72
4
0
344,186
3
W
Merlin
11,121
618
171
10
0
330,741
3
L
Guan Yu
9,173
510
87
5
0
346,575
2
W
Ah Muzen Cab
8,013
445
79
4
0
313,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role